#A3000 Slower
3 messages in this thread
To All, Help on A3000 I was wondering if anyone knows of anyway to slow
down an Amiga 3000 to equal the clock rate of a stock 500. As you can
imagine, playing some arcade games on a 3000 can be difficult expecially
something like Wings where your biplane reacts more like an F-16 Falcon
than a WWI fighter. While I dont play many games there are a few I do tend
to enjoy and its difficult on the 3000 I would like to hope there is a
software approach to resolve this problem. Anyone have any ideas? Thanks
Rick
Several C= engineers have said there's no practical way to get a 3000
working at the same speed as a stock 500/1000/2000. Beyond the clock speed
there are other problems (like the fact that memory accesses are 32-bits at
a time) that make it very difficult to get the speeds to really be close.
Kludges such as running a CPU-hogging program inthe background have been
suggested, but that'll only get you a very rough approximation of the
necessary speed.
The most realistic solution is to wait for the software developers to rev
their games to work on a 3000, or to buy a 500 for game playing.
-Mike
Richard,
Gee, even new programs coming out don't seem to understand that
processors come in different speeds, hunh? Sigh…… I was hoping that
programmers would have learned by now that processors are _always_ gonna
get faster and write the code accordingly. After all, there are some
stable clocks in the Amiga, and it's not like they aren't documented.
Victor A. Wagner, Jr.