CompuServe Thread

#3D Studio FONTS

32 messages in this thread
#59556From: Alex KaramanoglouSep 30, 1993 6:52 AM
As usual, I have yet *another* question. I'd like to know what kind of fonts it is that 3DS reads. I was told that it can read my windows fonts, so I went into the Shaper and directed it towards the windows directory and it wouldn't read any of the fonts, because they were in another format TTF, which is the TRUE TYPE FONTS. Is there a way of making 3DS read these, or where can I get more fonts? Thank you in advance.
#59573From: David RhotenSep 30, 1993 10:05 AM
3DS will read Postscript Type 1 fonts (.pfb) (which, if you've got ATM for Win, _could_ be construed as "windows" fonts) and URW Bezier fonts (.fnt and be). These _are_ the only extention buttons listed in the Shaper's Create/Text/Font dialog box, which should be a pretty good clue. There are programs which will convert TrueType fonts to Type 1 fonts — I have FontMonger by Ares software. It seems like it was about $75 or so mail-order.
#59592From: Paul LindSep 30, 1993 11:30 AM
FontMonger is one of those cute little borderline programs like the dongle busting software sold to people. They sell the conversion software with the clause "We urge you to check the license agreement for your fonts before using FontMonger to convert or alter them."(Introduction page 3) The fact of the matter is that virtualy 100% of the non-freeware fonts on the market are copyrighted and come in a nice little sealed folder that directly states that you are prohibited by law from converting or altering the coding structure of the font in any manner whatsoever. If you use such software to do conversions then you are breaking that agreement and subsequently breaking the law. Although I'm sure there are people who do things like this on a regular basis, it's probably not Kosher to tout such practices as a good method of obtaining software. Paul 🙂
#59752From: David RhotenOct 1, 1993 10:07 AM
I basically agree with you that such software could be considered "borderline" in its "conversion" use — however: *) You state that the license agreement prohibits you from "converting or altering the coding structure of the font in any manner." Well, what do you call using the 3DS shaper/text option? You are taking the type 1 code and turning it into 3DS shaper/mesh data, and altering it in all sorts of ways. Hell, technically, sending the font to your printer alters/converts the code! (I know — I'm kinda stretching things with that last bit — sorry.) *) Fontmonger also allows you to add/create/substitute symbols within the font (ie adding a (c) or something so you don't have to go popping up that darn Dingbats font all the time). I don't see that function as in any way "stealing" anything from the font company. *) _I_ accquired the software in order to take a font that was _close_ to a client's logo font (a state college) and alter it to match for use on a coversheet for a set of drawings. Again, I don't see how this is infringing on the rights of the font company as, if I'd have been able to find an exact match, I would have been MORE than happy to buy it. As it was, the final result of all my playing turned out less than satisfactory, and I ended up just cleaning up a scan. Anyway, while you feel that maybe it was less than "kosher" to recommend conversion, I still feel that as long as I am not copying the software to avoid buying more copies, then anything I want to do with their font on one machine in order to get the output I want is justified. Who am I cheating to convert a font to bring it in to 3D Studio? That is a use that the font designers never originally imagined. Many font companys these days even outright provide both Type 1 _and_ TrueType versions of any font you buy, recognizing the problem with "format wars" and the ridiculousness of having a font and not being able to use it in some circumstance.
#59763From: Paul LindOct 1, 1993 11:27 AM
You need to realize you're talking about two entirely seperate things. A.) If you're actually changing the design of a font to the level that the font is totally different from the original then you are considered to be creating a new font. B.) If you simply use a program like Fontmonger to translate a font to a different format then you are breaking the licensing agreement of the manufacturer, you are simultaneously removing the copyright of the font code and replacing it with ARES Software's copyright notice and you are breaking software laws inacted by the United States Supreme Court. Not to mention that screwy programs like FontMonger absolutely destroy the integrity of a font. They have some half butt hinting scheme that totally destroys the original designs. Also the response of "this isn't what the original designers intended" is exactly my point. The software was designed for a specific purpose and sold for a specific purpose. When you alter the code, you're breaking the law. Not necessarily harmful, but not extremely Kosher. Programs using interpretation to read data from specific characters(i.e.-3D Studio) is 100% different than converting an entire set of characters at one time and simulataneously altering the font manufacturer's copyright notice. Beyond that …there isn't much to say…. it's legal for Ares to sell the software, it's illegal for the end user to convert most fonts. Alot of people do it, it definately isn't a great thing to do. Paul P.S. – There are no font wars, True Type has specific advantages that Postscript doesn't have and Vice Versa. The two technologies overlap to a certain extent, but both have extremely specific areas in which they excel. The so-called font wars is a term that laymen use because they don't understand the actual font technologies.
#59978From: David RhotenOct 2, 1993 10:36 PM
>>If you simply use a program like Fontmonger to translate a font to a >>different format then you are breaking the licensing agreement of the >>manufacturer, you are simultaneously removing the copyright of the font >>code and replacing it with ARES Software's copyright notice and you are >>breaking software laws inacted by the United States Supreme Court. I hadn't thought about ARES _replacing_ the copywrite info, and I'd have to agree that is _definitly_ shady (and I did, I think, agree in my last message that the whole conversion issue is kinda iffy). I guess I still have a hard time seeing (even if the license agreement is written to prohibit it) what the problem is if I have installed the legally purchased font on _one_ machine, and I want to use that font, but gosh, I need it in another format for this specific program, why I can't convert it. (And actually, after seeing how rotten, as you mention, a conversion program screws up a perfectly good looking font, you'd probably be more than willing to go out and try to find a new (original) font in the target format.) >>Programs using interpretation to read data from specific characters >>(i.e.-3D Studio) is 100% different than converting an entire set of >>characters at one time and simulataneously altering the font >>manufacturer's copyright notice. I think this is an example of my above point — ie, if I bring a font into 3D Studio, I'm just making use of this font I bought. BUT, if I bring in each letter, save it as a shaper file and then distribute these files to other machines, other users &/or sell/distribute them, then I think I'd be breaking the license agreement. (This is in NO way implying that you do that — I know that you _custom_ create 3DS fonts — it's just an example.) In other words, I guess I'm advocating an "anything done within the privacy of a single machine" sort of thing. As long as I'm not doing anything to deny the creators their just profit, it shouldn't be a problem. I WILL grant that if the creator sells "separate" versions of the font in each format, then you are DEFINITELY infringing on their rights. But, as I said, I think most people (other than Microsoft and Adobe) are packaging both TT & Type1 versions together. >>P.S. – There are no font wars, True Type has specific advantages that >>Postscript doesn't have and Vice Versa. >>The so-called font wars is a term that laymen use because they don't >>understand the actual font technologies. Paul! Was that a _shot_? Actually, there _are_ font wars — they are being fought daily in my software. Microsoft only directly supports TT (cause Type 1 is a competitor), so I have to buy Adobe's ATM to use with Windows. Then the first WP for Win doesn't display ATM fonts on screen right, and the new PM 5.0 sometimes has trouble with printing TT fonts ("but that's MS's new postscript driver's fault" says Aldus). 3D Studio doesn't read TT fonts, so now I have to go out and buy new copies of font x in another format, cause you say it's a contract violation to convert them. AGGHH! I'd be interested to know your take on Adobe's Acrobat (and it's ilk).
#59991From: Paul LindOct 3, 1993 12:53 AM
I think we actually agree on most of these points. I didn't originally intend for this conversation to get to this level. The reasons for different font sets is really beyond the scope of what we can discuss on this forum. Suffice it to say, that it really has nothing to do with the greed of certain companies. Virtually all Font types are created to fill specific voids in previous technologies. Microsoft decided to Support TrueType because it offers extreme advantages to their users. Regardless of what anyone says, that's the reason for the switch. TrueType is an Apple product. Do you really think that Microsoft would pay ungodly sums to its greatest competitor to try to circumvent Adobe? Nope! The reference to the laymen not understanding font technologies wasn't meant as a shot to you, but more towards the idiots who use such terms in magazines simply to make their covers look good. There are specific reasons that 3D Studio doesn't use TrueType fonts. Some of which include the fact that TrueType fonts are extremely large in size and offer absolutely no advantages for the 3D Studio user. They're also difficult to interpret and tend to composite themselves causing strange effects when trying to display bezier info. Bringing letters into 3D Studio and saving them doesn't constitute any type of violation, but selling them or freely distributing them probably would. All in all your just simply prohibited from altering the code. Period. Just like the fact that trying to remove the copy protection(dongle) from certain programs is prohibited. If you alter the code in any manner, for any reason, you're breaking the law. As to the manner in which our fonts are created…… There aren't any other font sets on the face of the earth that come close to comparing to our fonts for 3D Studio. Each font is custom designed and compiled in a very unique way that is designed specifically for 3D Animation Work. It took me 4 years, 68 volumes of font related text and tons of research to finally figure out exactly what was the best way to compile fonts for titling and 3D work, and although it's a bizarre thing to specialize in, when the need arises, people tend to call for answers. Have Fun!!!!
#59756From: Alex KaramanoglouOct 1, 1993 10:19 AM
David, Great!! Thank you for the help! Alex K.
#59591From: Paul LindSep 30, 1993 11:30 AM
3DStudio R2 will read Postscript Fonts, and Bezier based fonts. In R3 you'll have the same options, except it'll access full international extended character sets. There are going to be a number of fonts on the R3 CD, so that should help you in your search. Additionally, I have a couple of people on staff who do nothing but create fonts. They both have a vast typography background and we currently have hundreds of different type faces for sale. There will be information about ordering more fonts in the R3 package or if you have a particular need, you can call us at (804)422-2745 or Fax us At (804)422-4772. Be forwarned that our font sets are not in any way standard. Each character is individually create and optimized for 3D Studio, and render up to 800% faster than fonts found in the Desktop Publishing Arena. They're primarily designed for Broadcast Titling and Logo Work, and are particularly popular in the European Market, due to our extensive collection of foreign character sets. Chinese anyone? Armenian? 🙂 We also have a new set of 3D mesh fonts coming out just after the R3 release that are entire sets of 3D fonts. Encompassing effects that would take an individual animator months if not years to create. We'll have a new brochure coming out within the next 14 days, so if you're interested leave an address or a fax number and I'll get some more info out.
#59618From: Tom RzoncaSep 30, 1993 2:22 PM
I'd be REAL inerested in your foreign-character font collections. Send me some info!! Also, when assembling a font collection for 3DS, watch out for low-quality imitations of classics such as Garamond or Helvetica. Corel fonts saved as AI files come to mind. When you zoom in on individual characters in the shaper, the flaws in the typeface design become very apparent. Who likes pulling vertices when they should be in the right place to begin with?? The shaper is where the rubber meets the road in terms of font quality.
#59652From: Paul LindSep 30, 1993 6:26 PM
Tom, If you'll e-mail me an address, I'll get some info to you. As to the reasons that Corel and other stuff have alot of flaws is because they aren't "CREATING" their fonts, the vast majority of their stuff represents cheap ripoffs from other manufacturers. I.E. – Let's scan something, compile it and sell it. :-[ I believe they corrected alot of the stuff in Corel4 by finally licensing fonts from major font houses as opposed to dirtying up stuff and putting it on a CD. One thing about our fonts is that we are the "ONLY!!!" font company in the world that specifically designs fonts one vertex at a time for 3D Studio. Nobody has an exact duplicate and nobody has anything anywhere near as clean. Like I said before, we've done comparisons with every major manufacturer's fonts and we're so conservative with vertex placement and point on curve technology, that we average 8X faster rendering speed on text. So with DP fonts you have a hard time rendering a logo, with our stuff you can render pages and pages of text! We can fill every need in the 3D type world.
#59648From: John TissavarySep 30, 1993 6:17 PM
Hi Paul. I'd be interested in the font packages, also. Hows the trade show going? John Tissavary (La Luna cie)
#59653From: Paul LindSep 30, 1993 6:29 PM
John, The trade show is hell!!!!!!!!! But alot of new clients, Undersea Warfare anyone? I'll e-mail details tomorrow night. Paul
#59720From: John TissavaryOct 1, 1993 2:14 AM
I'll be looking forward to hearing from you. Did you get my package? If not, let me know and I'll send another copy of the tape. Regards, John Tissavary (La Luna cie)
#59730From: Paul LindOct 1, 1993 8:30 AM
I got your tape, haven't had a chance to check it out yet though, I need to pull an S deck out and plug it in.
#59654From: alec jasonSep 30, 1993 6:56 PM
Paul, Please send me info on your font packages. Alec Jason PO Box 375 Pinole, CA 94564
#59663From: Paul LindSep 30, 1993 7:12 PM
Alec, I also have the contract info we discussed at Siggraph, I'll get it all out to you the second This show's over!!!!
#59729From: Bruce MeikleOct 1, 1993 8:14 AM
You never know when a stray comment might call attention to yourself… <<our extensive collection of foreign character sets. Chinese anyone? Armenian? :-)>> I work for an architectural firm that's doing a lot of work in China and we're having trouble dealing with getting Chinese characters for AutoCAD. Would your collection be of any help to us? How much work have you done in Chinese? Any information would be much appreciated.
#59734From: Paul LindOct 1, 1993 8:37 AM
As a matter of fact we have 4 different working chinese font sets and it happens to be one of my personal goals to have a 4000 character+ set very soon. One of our problems in establishing a solid chinese set has been the extreme diversity in character strokes from one area to another. It seems that in Mainland China you can be speaking fluently in one area… drive 15 minutes and be totally at a lost as to the lanquage. One client that we are currently working with is currently filming in China for a Chinese Government sponsored documentary. We're designing the titling fonts for the film as well as some really great engraved flying logo's. If you have a specific need and have a definate keyboard character layout in mind, I'm sure we could work something out.
#59757From: Alex KaramanoglouOct 1, 1993 10:22 AM
WOW! Thank you for that info! I would love to receive the broshure, please send it to : Alex Karamanoglou 9271 W Bay Harbor Dr. #11 Bay Harbor Island, FL 33154 Thanks again! Alex K.
#59836From: SCOTT HIGGINSOct 1, 1993 7:08 PM
Paul, I would be interested in some more info on your fonts. My address is: SSH –Graphic Realities– 4011 Deleon Houston, Tx. 77087
#59616From: Ralph F. FrantzSep 30, 1993 2:10 PM
>> where can I get more fonts? When I was in need of more fonts I picked up Corel Draw 3. It came with a CD ROM that has 100 or more fonts that are directly readable by 3DS. I got Corel Draw on a competative upgrade for about $149. Corel Trace also comes in handy for those scanned logos, not to mention Draw, Chart, and all those clip art images. Seemed like a good deal and has served me well. Just thought you might like the info.
#59758From: Alex KaramanoglouOct 1, 1993 10:26 AM
ABSOLUTELY! I happen to have Corel 4.0 and I don't know if I'm lucky or what, my copy of it had NO bugs at all!.. I heard that people were going crazy with all the bugs in ver 4.0…. oh well the CD-ROM that it brings has not 100 but 700 fonts!!! Is that over kill or what? I didn't know that 3DS could read them… thank you again for the info.
#60065From: Ralph F. FrantzOct 3, 1993 6:24 PM
>> in ver 4.0…. oh well the CD-ROM that it brings has not 100 but >> 700 fonts!!! >> I didn't know that 3DS could read them… thank you again for the info. You are welcome, Alex. WOW, 700 fonts? Thats wild! …the wall chart must be huge <g>.
#60077From: Paul LindOct 3, 1993 6:57 PM
The wall chart isn't that big…. basically what they did was to give you more variations of the same fonts. You end up with a hundred or so and "Lots" of variations. Bold, Extra Bold, Extra Extra Bold, etc. They should easily be able to provide thousands and thousands at that rate. Also, they do the same thing that most of the graphic companies do, i.e. if you get 700 fonts in two formats, then you actually get 350 fonts, then you're getting up to 15 variations of some fonts so you actually get the same hundred or so you've been getting since release 1. Only there are more and more bolds and italics so that on the outside of the box you can say, hey our new program has 999,999,999 fonts and we still have space left on the CDRom so keep a lookout for our next big version with a $350 upgrade price! Can you tell that I wasn't pleased with paying big bucks for the 4.0 upgrade?
#60100From: MARTIN G FOSTEROct 3, 1993 10:47 PM
so I take it you didn't think the Corel 3.0 to 4.0 upgrade was worth the price <g>. I'm a registered user of 3.0, but haven't taken the bait and upgraded to 4.0. I only bought 3.0 for the fonts and clip art. Do you think it would be worth upgrading for me, based on those criteria?
#60104From: Paul LindOct 3, 1993 11:07 PM
I was extremely upset to have paid ~$150 for the version3 upgrade and then they had the audacity to immediately release a version 4 that had tons of bugs and a couple hundred dollar upgrade price. Unless you're a Corel fanatic I would definately suggest not upgrading to 4. For some reason I guess I just got bent out of shape that they just seemed to be in desperate need of money and decided to screw their loyal users to get it.
#60114From: MARTIN G FOSTEROct 4, 1993 1:14 AM
Paul, you've just reinforced my decision to _not_ upgrade to 4.0, thanks.
#60105From: Gus GrubbaOct 3, 1993 11:26 PM
You do get a ton of clip art. The problem is that there is no index whatsoever on where to find the stuff you want. In version 3 they had that clip art catalog which showed both filename and directory. Now it's just a pictorial catalog with no reference as to where those files are. It's also good to point out that the clip art collection is just a "demo" from several clip art vendors. They don't make much sense as a "group". Overall the program is so full of little problems that it makes a pain to use it. There is no hope of getting to talk to anybody there either. Their Compuserve forum is so full of people complaining that you feel discouraged to even try to ask for help (I'm talking about over 1,000 messages every day)…. I would say, it may be worth about $20 bucks….
#60115From: MARTIN G FOSTEROct 4, 1993 1:17 AM
thanks Gus. One of my clients just bought Corel 4.0 and I've had a chance to compare the fonts and clip art. It looks like I'll be fine with sticking with Corel 3.0. I never use any of the programs that come with it anyway.
#60439From: Carl FinchOct 6, 1993 8:44 AM
>> Now it's just a pictorial catalog with no reference as to where those files are. << Well, the _patch_ to the upgrade does include a file-finder program (with its own cute icon, even) to aid in using the clip art (i.e., Ver. 4.0, Rev B Patch). >> There is no hope of getting to talk to anybody there either. << Not _my_ experience. I had an installation problem and got a prompt and accurate reply. The Corel people on that forum seem not to be taking all that flaming too personally and are going about their work of providing good tech help. Kinda like here, where Gary and Jack, et al, don't let all the Glowing Compliments go to _their_ heads! <g>
#60138From: Ralph F. FrantzOct 4, 1993 9:39 AM
Thanks for the info. I knew there was a reason or two I didn't upgrade from 3.0. That upgrade price would be twice what I paid to get 3.0 on the competative upgrade. OUCH!