CompuServe Thread

#As The Network Turns

11 messages in this thread
#62103From: John TissavaryOct 17, 1993 10:13 PM
Thanks for trying to help. Several member on the forum gave me various clues, and I was able to stabilize the system. I think the problem was too much traffic for Lantastic. The projects were very large and were causing the main workstation to swap up to 10megs per field. I moved all maps to all machines and no longer have problems. Hopefull this is the solution, but we'll see in the next couple of days. Thanks, John Tissavary (La Luna cie)
#62138From: Yost GroupOct 18, 1993 9:54 AM
Glad to hear you've got it working. I remember Gary talking about the problems some networks have with multiple file handling, I wonder if that's the trouble here? (I had practically no contact with the network development in R3). You might ask Gary about it when he returns tomorrow.
#62191From: Gus GrubbaOct 18, 1993 2:13 PM
There isn't such a thing as too much traffic trouble. Even if it gets pretty bad, the worse that could happen is too slow everybody down. It would be like running the thing on floppy disks. You definitely have something wrong there. As far as Smartdrv goes, I use it on all computers without any problem ever. If memory is being messed with, you will see problems but that has nothing to do with smartdrv itself.
#62288From: John TissavaryOct 19, 1993 2:37 AM
Hmmmm… I wonder why moving my maps to all machines has changed things. This is too scary. I'll keep plugging and see what happens.
#62321From: Jamie Clay [Adesk]Oct 19, 1993 10:40 AM
>>There isn't such a thing as too much traffic In theory I could agree, in practice I'ld say that isn't the case. When we ran Nwlite as the main network, called files from working CPUs, it seemed that when the network got busy with traffic (and slowed to a crawl), the frequency of files getting corrupted increased. There could have been other factors involved too but when we switched to Netware 386, the file corruption went away.
#62431From: Gus GrubbaOct 19, 1993 7:12 PM
I'm pretty sure there were other factors involved. File corruption is a very serious problem and if the network drivers allow themselves to do that, they would be pretty much worthless. When too many people start sending and receiving blocks of data through the network, many of those packets are lost. The endless retransmissions are the delays you see. If a packet arrives corrupted, the network driver will promptly reject it. If a certain packet gets retransmitted too many times, you would have a DOS error saying so. But under no circumstance a corrupted file would be allowed to be written. I'm making this a big point as I see people blaming the Network and overseen the real cause of the problem. If you switch the network and the problem goes away, you probably moved the problem someplace else. If the cause of the problem was the interaction between the network drivers and some other faulty driver or TSR, nothing can guarantee you this same driver or TSR won't disturb somebody else down the road.
#62441From: MARTIN G FOSTEROct 19, 1993 8:22 PM
I get corrupted files occasionally written across the network. I have a Lantastic AI 4.1 3 machine network with a non-dedicated server. Even when I use dos copy /v (for verify). I haven't pinned it down yet, but if I do a 300 frame render about 1 .tga file will be corrupted typically. I'm not blaming anyone or anything yet, I just don't know what's happening.
#62453From: Don LandisOct 19, 1993 9:58 PM
Martin I experienced this corrupted file with WFW when copying groups of files in file manager. After isolating the transfers problem to that involving just one machine I finally found the culprit. The Sound blaster! Once removed WFW transfered hundreds of TGA's without a problem. This is strange because I still have a SB in one other machine and no problems. For Gus' info. The corruption looked like this: Tga's would have solid color bands, mostly green, running horizontally. This would happen to 4-5 files per hundred.I tried this with Lantastic and got the same results. Anybody looking for a Sound Blaster? <G> This was different from the corruption I got with smartdrive on large ram rendering/ paging. That corruption looked like video dropout on Hi8. White and black horizontal lines to white and green specs (Pixels).
#62462From: MARTIN G FOSTEROct 19, 1993 11:35 PM
my problem sounds the same (horizontal lines of noise in the .tga file), but the cause seems different. I don't use a Sound Blaster (it was put in my spare parts box a while ago <G>) and I don't use _any_ caching software. The readme.doc in 3dsr3 mentions this problem and suggests faster network cards. I already have 16-bit 10mb/s cards, so I don't know if that could be it. I suppose I could try different net cards, but money's tight and I'll have to wait until my house gets sold…or that huge contract we all dream of materializes <g>.
#62459From: Jamie Clay [Adesk]Oct 19, 1993 10:55 PM
Perhaps the TSR was the Nwlite software? What can I tell you? We worked a Nwlite system for more than a year and the times we saw .TGA file corruption was only when we pushed the system to the max, calling .TGA files for Video Post from other machine that were rendering, and so on. As soon as I separated out a server for Projects and maps and one for Frames, the problem reduced at least by 90% then when I went to Netware 386, it all together vanished. Mind you I don't consider myself a network expert, just experienced in what it's taken to keep the Lab working.
#62473From: Gus GrubbaOct 20, 1993 1:25 AM
I know that and I don't blame you. If you got it to work, I guess that's all that's important. Novell 3.11 has a lot more mileage than any other peer to peer network combined. I strongly agree that that's a much better route. It's just that it's a bit too messy for someone with only 2 or 3 machines.