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#Who Writes This Stuff?

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#62966From: Roger DanielsenOct 23, 1993 12:46 AM
Did anyone catch a review in the November issue of CADalyst titled "See the Light!" Basically, it's a glowing review of 3DStudio R3's capabilities. I, for one, would like to add my approval and praise for R3's capabilities and quality. And most of all, it's a product I've been able to make money with. But, in the first 3 or 4 paragraphs, the author made reference to all of the industry standard competitors, including Wavefront, Alias, and SoftImage, and went on to compare R3's ability to run inside Windows to be something akin to Silicon Graphic's multi-tasking. The article then went on to imply being able to use a body glove to animate physically correct human movement, and that the IPAS interface was capable of incorporating the physical properties of gravity. Now, for my money, and for the money I can get my customers to spend, 3DStudio is by far a best performer, but isn't there a real threat here that we could all get inflated egos like the Commodore folk, and actually think that pigs can fly? And that we really did get Alias and SoftImage for $3000? After all, it looks like the Toaster will be getting a kinetics program capable of detecting collision and possibly be able to deform geometry accordingly. And maybe sometime in the future, it MIGHT be ported over to IPAS. What's my point? I guess I'm worried that we're going to go the same route as Autocad's hopelessly stalled interface. After all, nobody seemed to take rendering in Autocad very seriously until Integraph came out with their new product. Enough philosophizing. I think I'll go put on my body glove, and do some character animations while multi-tasking in Windows. <g>
#62992From: John EllisOct 23, 1993 1:04 PM
Roger – Your points are well taken but there are two points I would like to make in response. First the folks designing and working on 3D Studio are a bit different than the folks working on AutoCAD. If the past is any indication, the Yost Group is very aware of what is happening in the animation world, and have been working hard to stay one step ahead of the competition which is fierce. I don't think there is any question of sitting on the fence, because things are moving so rapidly in this area. I recently saw an ad from Topas offering to 3DS users their package for $750. Which is a savings of some $3200. There is alot of pressure in other words to stay ahead of the game. The really important thing to keep in mind is that 3D Studio has the backing and clout of Autodesk which is a major software entity. And realise too, that while Topas et al. are chasing 3D Studio, the Yost Group appears to be going after the Alias, Wavefront crowd, as there are still gaps (but closing fast <g>). In other words their not sitting around, and are which is putting alot of pressure on the UNIX based systems, which is why their prices have been coming down as well. Its a very exciting time with alot of challenges. Another major advantage 3DS has is in its commitment to open architecture with IPAS. This gives alot of outside talent the opportunity to create and support 3DS. This was the formula Autodesk used with much success with AutoCAD and it seems to be working well for 3DS, and will continue to push the frontiers of possibility for 3DS. There may be a few gaps here and there, but I expect they'll be covered once the need is realised and I think you'll see 3DS is going to be the one to beat for some time to come. Commitment and enthusiasm are the corner stone of 3DS developement, and not just by the Yost Group. But your points are well taken this is no time for complacency 🙂 -JE
#63023From: Yost GroupOct 23, 1993 7:01 PM
Now _that's_ a stream of consciousness that I can relate to! – G
#63032From: John EllisOct 23, 1993 7:44 PM
Gary >>Now _that's_ a stream of consciousness that I can relate to! << We'll see what we can do about staying on that beam <G>. -JE
#63035From: Roger DanielsenOct 23, 1993 8:54 PM
I also agree with most of your comments. But one of the reasons why Autocad's interface became so backwards, lethargic, and old-fashioned was that it had to remain compatible with all those old, dusty, third-party applications. Granted, the IPAS interface does open up the ability for others to improve on the product, but then again, it also opens us up to products that would seem to be as high quality as the core program, but are simply not beta tested, documented, or just generally not as good quality as if it had gone through the creative process. And with the main program changing every 17 months or so, you better make darn sure you can pay for your IPAS routines in 17 months or you may find yourself with something that just plain isn't compatible. I again, in no way, want to take anything away from Yost Group. Yost Group's creative talents have proven to be state-of-the-art on the PC. My comments were really more about bad journalism than 3DS.
#63119From: John EllisOct 24, 1993 1:48 PM
Roger – Again points well taken, there is alot of hype and ironically in the case of 3DS is not needed, its got the goods. Your point about making your money back on your IPAS is very realistic. And it is complicated even more by the fact that there are animators giving work away to build a reputation. They are not covering their costs and at the same time are killing it for others. I especially dislike the production companies that are giving it away as a loss leader to pull in clients. The clients then balk at the price of getting a decent animation. But then reputation and product win out in the end, as production companies like this don't take the time to really learn the art, and end up with less than satisfactory results. There is a give and take in any of this fast moving ever changing environment. So you want to go with the people that provide you with the best product and the best support. I've seen this animation environment change radically in the last 5 years, even more in the last two. I worked with Digital Arts as my primary package, I played with Topas but never liked it. Digital Arts on the other hand was a totally closed system. No third party support, and with the release of 3DS R2 consequently died. DGS was 3 times the price of 3DS and the DGS investment passed into oblivion. If I didn't love what I do, I would have walked away. The points you make are significant and I hope will be addressed, but from my perspective are relative. Things are much improved and if there is an upgrade in 3DS there will be an upgrade in the IPAS as well, with an upgrade price no doubt, but relatively smaller than the price I paid to switch over in the first place. Keep making your points and we all won't lose sight of the direction we want to go. Regards -JE
#63113From: David Cohn, CADalystOct 24, 1993 1:21 PM
Would you care to submit your comments as a "Letter to the Editor?" I have been pushing for more 3DS coverage in CADalyst. Now that our parent company, Advanstar Communications has purchased Highcolor magazine and renamed it PC Graphics & Video, I suspect that we will have the opportunity to provide increasing coverage via both magazines. The comments from readers/users or 3DS is of great importance to us.
#63272From: Mike KelleyOct 25, 1993 1:00 PM
PMJI, but I've been getting HiColor for a while now, and I noticed this last issue did have more 3DS stuff (a mention of the new release, a two page ad, and some third party ads) — I, too, would like to see a lot more coverage. I'm glad to know that it will be PC Graphics and Video — let's hope that along with a name change there is a change for more substantive articles. I've always considered it to be a trade magazine — free for the asking and worth about what I pay for it. While fun to leaf through, the articles are mostly cotton candy (the article on tablets was about the only thing of merit in the last issue).
#63328From: David Cohn, CADalystOct 25, 1993 6:35 PM
Mike: I don't know how much involvement I will have in PC Graphics & Video, but it is going to be managed by the same group that has responsibility for CADalyst, so there will most likely be some cross pollenation. David
#63407From: DE SMET EMMANUELOct 26, 1993 4:20 AM
Hello David, Can you give me some information how to subscribe to CADalyst magazine? I'm living in Belgium- Europe You can contact me by CIS:72251,1766 or by fax: 32-9-660473 Please thanks, Emmanuel