CompuServe Thread

#Alternate Render OS/CPU

4 messages in this thread
#63760From: Michael BassierOct 27, 1993 3:00 PM
There will come out a raytracer that can read 3DS Files. The raytracer run's on 486, i860 and will run on DEC's Alpha and so on.
#63834From: Robert C. SeiwertOct 27, 1993 11:00 PM
What ray tracer is this? Maybe I'm living with my head in a hole in the ground. If you know who please don't hold back. I don't think using alternate processors for rendering is such a wild idea. 4 i860s will smoke a single 486. Lightwave will have the screamer. ( multiprocesor RISC board ) Electric Image renders on SGI ( 4 processor Onxy ) 3DS is optimized for the following processors: 486 Why not others. A true windows app for rendering. Then simply add SMP support and buy a dual processor ALR. Network rendering is a good. Multiprocessing is great!
#63965From: Michael BassierOct 28, 1993 2:05 PM
I'm sorry but I can't tell you more about the raytracer. All the informations I have are very confidential. The only thing I can say: it will be one of the fastest raytracer that you've ever seen. Much more faster than POV or other Raytracers on PC's… Believe and wait…
#63839From: Bailey BrownOct 27, 1993 11:50 PM
I've experimented with the 3ds2pov method. It gets very good results, but raytracing is so slow. I guess it would be different with a Dec Alpha.