CompuServe Thread

Lightwave Pro

26 messages in this thread
#66907From: Jim MccabeOct 24, 1993 7:15 PM
John, I just got the first copy of Lightwave Pro, and I noticed it was mostly focusing on LightWave 3.0. I'd like to subscribe, but only if it will be dealing with 2.0 also. I don't forsee being able to cough up the cash to upgrade to the new version for quite a while. Are you planning on dealing with both versions ? Thanks.
#66993From: John GrossOct 26, 1993 12:07 AM
Jim, LWPro will be dealing mostly with 3.0, but many of the articles will apply equally to earlier versions. Things such as spline controls, keyframing and lighting will apply to both, but there will be an emphasis on the newer version's tools. JG
#67169From: Nathan WahlOct 27, 1993 9:37 PM
Lighting! Great, I think that's my weakest area. Looking at some stuff other folks have done, it seems to be a common area of concern. Just got LWPro today. The format and such look as to be a success. So, did you get a tan?
#67183From: John GrossOct 28, 1993 12:59 AM
Semi Tan.
#67226From: Jim BroekOct 28, 1993 3:55 PM
On, the LightWave Pro Newsletter — Any possibility of including disks with the tutorials with objects, scenes, etc.? Or if not including them how about available to order at an additional cost? I feel it would cut the time spent on each project greatly allowing more of the projects to be tackled. I hope other subscribers have a demand for such a disk as I do. BTW, 1st issue is great, practical stuff. Keep it coming.
#67306From: John GrossOct 29, 1993 11:51 PM
We have been discussing both options for a disk and you may see something in future issues.
#67180From: Wayne ColeOct 28, 1993 12:52 AM
Any chance of an article dealing with the basic design of the 3d universe, like how reflection maps are implemented (projected) and other subtleties like that that don't appear in manuals? (I know that example is poor because it has been covered in other articles, but I'm sure there are other things, perhaps relating to the the difference in spot vs distant lighting etc. Oh I just thought of one I discoverd long ago that others might not be aware of: Image mapped backgrounds always remain perpendicular to the camera eve if the camera moves. That kind of stuff is very useful info that I've not seen written down anywhere. Included in that would be a techical discussion of how the antialiasing is handled (like are the 'levels' just telling how many terms there will be in a smoothing polynomial or is something else going on?)
#67304From: John GrossOct 29, 1993 11:51 PM
All of what you mentioned will be covered in future issues.
#67197From: Daniel San MiguelOct 28, 1993 4:06 AM
John, saw you at the Toaster Training in Paradise, from the back of the room during the advanced lightwave class. I am still kicking myself for not saying "hi" when we were in the same room! Geez. I really enjoyed the classes…learned a TON o stuff, and will definitely be subscribing to Lightwave Pro. By the way, do you know the source of Ken Stanahan's skeleton object for his Bones article? I need some well modeled vertebrae for a project I'm working on. Keep up the good work. Seaquest is looking good…most impressive and inspiring to an aspiring lightwave gremmie. Hope you can make it back to Hawaii next year.
#67305From: John GrossOct 29, 1993 11:51 PM
You should have said hay! The skeleton object started out as a #D Studio object from viewpoint. It is the same skeleton I used in the opening of the pilot for seaQuest.
#67417From: Daniel San MiguelNov 1, 1993 2:32 AM
Yeah, I should have said "hay". But I was seeing double by the third day of the seminar. 7 hours a day seated in a dark room, gets uncomfortable after a couple of days. Sorry for not speaking up though. 🙁 By the way, some disks with xtra material relating to the articles would be a great idea for Lightwave Pro, even if they were optional. Hope to get a DPS PAR soon. Any suggestions as to where they are available on the west coast? As you may have found out, there is very little dealer support available in Hawaii.
#67526From: John GrossNov 2, 1993 10:12 PM
You could try T.S. or Creative Computers in LA. I'm trying to get at least an optional disk available for certain issues… JG
#67577From: jeff HolinskiNov 3, 1993 9:42 PM
John, I'm real interested in seeing LightWave Pro, but none of my local dealers carry it and it's probably going to be a few months before any of them start. I'm thinking of getting a subscription, and I'm hoping it won't be one of these VT user/Avid type subscriptions where you get 1 issue 2 months after it hits the store shelves and never hear from them again. Do you have a phone number for the publisher's subscription department?
#67670From: John GrossNov 5, 1993 1:26 AM
The LWPRO newsletter is only going to be availabe thru subscription. you can call 408-366-8220 or 800-322-AVID (2843) JG
#67739From: Anthony RamirezNov 6, 1993 12:29 AM
>The LWPRO newsletter is only going to be availabe thru subscription. John, I have seen the newsletter and I have to hand it to you, it does have lots of valuable information and tips. However, the price of the subsciption has kept me from subscribing, for now. $72.00 for 12 issues of a newsletter seems VERY steep (or $48 for VTU subscribers) to me at least. I know you're target audience are professionals (and someday I hope to be one, like next week maybe) but there are those of us who want to become one that would find your newsletter informative, yet expensive. I noticed that there are considerations to include a disk with future issues, I think this would be a GREAT idea. Nothing personal about the price, I just wanted to voice my opinion.
#67807From: John GrossNov 6, 1993 10:44 PM
Starting with the next issue, a disk will be available with certain issues. I have heard some people complain about the price. I understand the complaints, but at the same time, I feel that the price you have to pay to get good LW information is well worth it the very next time you use something that you learned from the newsletter. Knowledge is power! And it's tax deductible!
#68070From: Anthony RamirezNov 10, 1993 9:12 PM
>Starting with the next issue, a disk will be available with certain >issues. Great! I am sure my friends will be glad to hear that. >Knowledge is power! I agree, I am probably complaining because I am in a position where I need to keep in control of my money. Barely enough money to make ends meet.
#67812From: Jim PlantNov 7, 1993 12:20 AM
The price of LightWave PRO is expensive only if you think of the subscription price in terms of magazine subscription prices. LightWave PRO is a newsletter, and the economics of newsletter publishing (and newsletter subscription prices) are vastly different from magazine publishing. Most of the newsletters I subscribe to cost hundreds of dollars per year (and they are worth every cent!) Magazine subscription prices are relatively low because advertising subsidizes the cost. We don't have that luxury with LightWave PRO (we do have a single sponsor who covers the cost of the four-color insert.) Considering the specialized nature of LightWave information, the relatively small market, and the expertise of the LightWave PRO contributors, $48/year is, in my opinion, a very reasonable price to pay. Jim Plant, Publisher Video Toaster User Magazine LightWave PRO
#67833From: Peter GreciNov 7, 1993 1:24 PM
Howdy Jim, any idea when we'll see those Video Toaster 4000 Video's???? Thanx for the info. BTW OI LOVED the 101 tips and Tricks for the Toaster and the 5 things you can't do with a Toaster and How to do them Video's
#68071From: Anthony RamirezNov 10, 1993 9:12 PM
>The price of LightWave PRO is expensive only if you think of the >subscription price in terms of magazine subscription prices. You are right, I was comparing it to magazines that have LOTS of advertizing which help lower the cost. I hadn't thought about that, I am sorry. I am probably going to get it someday but I just can't afford it for now. Maybe if I can get a job animating, hopefully.
#67814From: Wayne ColeNov 7, 1993 2:21 AM
You'll notice next to no advertizing in LWPro. That does 2 things: all proceeds come from readers instead of having readers be "subsidized" by advertisers; allows the contributors and editors to be more honest and blunt about what does and does not do the job. I personally don't mind footing the real cost of my subscription in that cirumstance. I would prefer no ads in LWPro in favor of more up-front info regarding viable tools etc than one gets from advertising dependend journals like AmigaWorld and Amazing etc.
#68029From: SyndesisNov 10, 1993 11:25 AM
Huh? You think that a regular, advertising-laden magazine won't be "honest and blunt about what does the job and what doesn't"? I think they should *strive* for that. I'm not saying they all achieve that, but I wish they would try. But if the same writers who won't talk about bugs in VTU are now writing for LW Pro, and it's published by the same people, then why do you expect different editorial policy? If you're curious about editorial policy at VTU and LW Pro, why not ask Jim Plant directly? He's here.
#68072From: Anthony RamirezNov 10, 1993 9:12 PM
>You'll notice next to no advertizing in LWPro. I hadn't really thought about this, and I agree that less advertizing makes for a better publication. <<< Tony D. Tracer >>>
#67553From: Mathew MowerNov 3, 1993 2:53 PM
Daniel, We could model skeleton parts for you. Send me a detailed E-mail of what you need and what your time frame is. I'll return you a quote. Matt
#67480From: Luke H MontgomeryNov 1, 1993 10:05 PM
Just got Lightwave Pro today. What a PLEASANT suprise! Hip-Hi-Hooray for you! I'm glad someone had the guts to do something like it. My best wishes to you from an old Journalism hacker turned computer hacker turned Toaster hacker turned Computer Video Graphics small businessman… Hope it doesn't make you TOO crazy! (Sometimes I wonder about MY own fanaticism about the doing animations on the damn machine… 🙂 ) I'll second the wish for "publishing" objects, scenes, etc. Maybe even here on CI$ ?!? BTW, 'Quest is looking real good… my wife, Ms. "I only like strong plot lines, SERIOUS stuff, and OLD movies", even likes the show — 'Course I guess I have to credit Roy Schieder for THAT more that the graphics! 🙂 Keep up the great work!
#67528From: John GrossNov 2, 1993 10:12 PM
Thanks. Yes, I am slowly going crazy. <g> JG