#Video Post editing
8 messages in this thread
Is there anyway in Video Post procesing to adjust the input in such away that
the image is higher or lower in relation to the other images. Can I do
something similar to the way a CEL works in ANI PRO? Move its position around.
Judy
Judy:
Sure there is! Just render itat 32 bit whereever you want it to move, and
composite it in.
Are you using R2 or R3?
Greg Pyros
I am using R2 — I hope to have R3 by next week end. How does
rendering it at 32 bit make it easy to move?
Just thought I'd jump in for Greg. What he meant by rendering it at
32 bit was that you'd have the Alpha channel to work with. Using the
alpha channel you can composite the image over any other image with
perfectly antialiased edges – thus allowing you to move it around.
Hope that clears it up for you.
Thanks —
I didn't make the connection. Still very new at the stuff.
Judy
Judy:
>> How does rendering it at 32 bit make it easy to move?
It doesn't make it easier to move, just makes the edges blend in
perfectly with the background when it does! Look into alpha in the
manuals for detailed info.
Judy,
there's no automated way to do this, but in r3 you can specify the position of
the image (with x,y co-ordinates). If you wanted to have it change positions
over time it would be tedious because you'd have to create a seperate entry for
each move. There's no automated way of moving the image over time along a path,
or in a direction like there is in animator pro with a cel. The best way to do
that would be to apply the image to a rectangle in 3ds and fly it around in the
keyframer against a black background, with alpha channel on. You could then
composite the sequence of .tga files over your other images and use only one
entry. I hope this makes sense.
Yes it makes sense, and I will give it a try. I am only trying to
render a simple still image. 3D Studio does a better job of
combining palettes than does ANI PRO. Mostly I have been doing my
compositing in Ani Pro — but this particular image is giving me
palette problems.