CompuServe Thread

What new gear goes here?

5 messages in this thread
#126160From: Pat DonnellySep 29, 1994 3:55 AM
Hi There! So I'm one of those newby, 3DS wannabe types. I'm gathering info on "stuff" to get to put together a machine specificly for 3DS. It will be a P5-100mhz (not fast enough). So what are the best svga cards for this app? Or should I ask what are the pros and cons of the top few cards? Does it really matter? Does the video card's speed affect only the modeling screens? Is Liquid Speed the hot setup? That is the less important issue I'm learning about, the major important issue is rendering quality. I'm not 100% clear about the relationship between the video card and a framebuffer card. Does the frame buffer generate an image from data as a video card does or does it use the image -from- the video card and then convert it to NTSC video signal. You do have to have both cards don't you? See, I'm trying to be one of the first real anim shops here. (Anchorage, AK) Noone is really tapping the market here yet but I expect a flood any minute. I intend to have the best broadcast quality output and am trying to figure out the best way to go in hardware. So far it seems the Truevision Pro would be correct, but what else?… Beta SP is the output format. In the mean time I've been rendering to disk on a 486DX thirrrrrrtyyy thrrrreeeeeeee and then getting it to video via the DVI card and CineWorks. The result is "industrial" quality video, whatever that is. (Somewhere in the VHS SVHS Hi8 domain) Plenty good enough to learn on and for my lo buck clients for now. Sorry this got so long, I sure would appreciate a batch of informed ramblings though. ( besides, autodesk sent me here) Thanks………………………………….pd of ak // \___/p
#126395From: SyndesisSep 30, 1994 8:36 AM
I'm pretty sure I have at least one customer in Anchorage who runs an animation business. Did you check the Yellow Pages?
#126827From: Pat DonnellyOct 3, 1994 1:33 AM
Hi. Well I realize that was a broad ststement but I think it's not heavily pursued here because of the small market. Anyway I want to dive in and see what happens. It's not all I do. Life is very seasonal here. More later……………………………………….pat
#126774From: Jim CliffordOct 2, 1994 7:50 PM
Hi Pat, Welcome to the world of 3d & TV! It can get pretty confusing out there and I'm no expert by any means, but I'll relate what I've found out since I started to put things to tape.(Only for acouple months-I'm pretty new too.) I'm using the Matrox Illumnator Pro framebuffer board. They run about $3000 but offer an NTSC output of 720 x 486 resolution which I believe is the highest you can go right now. The 4meg board will allow you to add special effects later on with an additional board. It should be worth it! There are 2 ways to go for displaying your work with this board. (1) Work & render to your computer monitor (2) Work on your monitor & render to a seperate tv monitor. If you go for (1) then the video board will need to have a connection on it so you can inter-connect the framebuffer to it. My Diamond Viper board didn't so I went for (2) and I'm glad I did. I spent about $300 & bought a 12" Sony monitor that accepts different inputs like RGB & component. This setup allows me to see what my final product will look like on tv. The 3ds Material Editor also allows you to render to the framebuffer so you can get your materials just right . As for decks, we use a Sony 3/4" or a Panasonic 1/2" SVHS. The quality is pretty good but you should probably talk to one of the more informed sources in these forums for a better opinion. The only thing I can add is to read the messages & ask alot of questions. The people in this forum are great and they can help alot! Hope things work out for ya! (g) JC
#126828From: Pat DonnellyOct 3, 1994 1:36 AM
Gotcha, thanks………………………………………..apt (good job)……………………………………………pat