CompuServe Thread

#Foreground shake

6 messages in this thread
#127240From: Steve DomyanOct 5, 1994 8:49 AM
We are doing an accident animation. View is thru windshield of parked car. Second car is animated (driving past first car). We have linked the camera to a dummy and the dummy is linked to the moving car. During the animation the parked car shakes like an earthquake! What is making the parked car appear to be shaking since we don't think we are doing it.
#127248From: Yost GroupOct 5, 1994 9:59 AM
There's no way to tell what you're doing wrong without seeing the file. If you want someone to look at it for you, simplify the file to just the problem entities and archive it up and send it via binary email to Jonas or Brian. – G
#127590From: Michele BousquetOct 6, 1994 7:59 PM
Did you make the car in 3DS or in a CAD package? Michele
#128838From: Steve DomyanOct 13, 1994 1:13 PM
Sorry for the delay. (I was on vacation) The model was built in AutoCad. Also we went from R3 to R2 and back to R3 because we are having a problem with the R3 materials editor being compatible with our video card. Steve
#127338From: alec jasonOct 5, 1994 4:53 PM
<< During the animation the car shakes like an earthquake. . . >> Check the engine mounts. A loose or missing engine mount in addition to a poorly tuned engine can cause some severe shaking. You might also check . . . oh. Never mind. Alec Jason <g>
#127353From: Volker UffelmannOct 5, 1994 7:48 PM
A bit off Steve's intended heading, but nonetheless: ROFL! Volker