CompuServe Thread

#Adobe Premiere

4 messages in this thread
#128474From: Rico C. AlexanderOct 11, 1994 11:43 PM
There seems to a problem with 3ds and Premiere. I rendered an animation as a series of Targa files with alpha channels, but when I tried to load them into Premiere, the program crashed, and gave me a general protection fault error. However when I opened the Targa files individually in Photoshop and resaved them with Photoshop, Premiere had no problem importing the sequence. This is fine, but very time consuming. Does 3ds save their Targa files differently then the Adobe programs.
#128508From: MARTIN G FOSTEROct 12, 1994 3:50 AM
>> I rendered an animation as a series of Targa files with alpha channels, but when I tried to load them into Premiere, the program crashed, << do you need the alpha channels? If not, you might try the NO alpha or alpha split option to give you 24-bit .tga files. See if Premiere likes the 24-bit flavour.
#128574From: Roger J. LeighOct 12, 1994 12:06 PM
3DS can save compressed TGAs, but Photoshop 2.5 only saves uncompressed TGAs. I don't have Premiere for windows, but if compression is the problem, just render without it turned on. -Roger
#128624From: Rico C. AlexanderOct 12, 1994 3:19 PM
Great Idea! Thanks.