CompuServe Thread

#Spline Mod'ler More $$ !

19 messages in this thread
#130199From: Eli J. BoyajianOct 20, 1994 1:23 PM
Jonas Ruikis [Adesk] informs me that the Spline-Based Modeler listed in the _official_ Autodesk announcement but omitted from the distribution for 3DS, will NOT be provided free to R4 upgraders if it becomes available. Is this correct?
#130226From: Jonas Ruikis [ADESK]Oct 20, 1994 3:26 PM
Hi Eli, << Is this correct? >> Yes. This is correct. Jonas[Autodesk]
#130258From: david W. mennenohOct 20, 1994 5:35 PM
Makes me wanna slap the woman! <BG> Dave Mennenoh
#130259From: david W. mennenohOct 20, 1994 5:35 PM
I can only wonder why…. Dave Mennenoh
#130266From: DAN BUENDIAOct 20, 1994 6:34 PM
Is it safe to assume that this plug-in will require the R4 module, or can it function in the R3 environment? Can you tell me a rough or assumed high estimate cost for the upgrade to this option for the modeler? (It's honestly not pressure, just anxiousness!)
#130296From: Jonas Ruikis [ADESK]Oct 20, 1994 9:53 PM
Hi Dan, << Is it safe to assume that this plug-in will require the R4 module, or can it function in the R3 environment? >> I'm sorry.. but at this time, there is no information that I can share with you regarding the future of the patch modeler. You can rest assured that I will post any information here when it becomes available. << Can you tell me a rough or assumed high estimate cost for the upgrade to this option for the modeler? (It's honestly not pressure, just anxiousness!) >> Same.. " ".. jonas[adesk]
#130300From: DAN BUENDIAOct 20, 1994 10:13 PM
Thanks for the prompt reply!
#130398From: Mike KelleyOct 21, 1994 11:18 AM
Jonas, I do understand the official ADesk policy (you can't frequent this forum for two years and not have some understanding of it!) but surely in this case the circumstances are extraordinary. First of all, ADesk never discusses future features, and then the Spline Modeler is not only announced but promised. I also understand (reading WAY between the lines) why it wasn't delivered, and accept that. But, given those circumstances, couldn't the official policy be bent just a little in this case to at least hint at IF the spline modeler will be available at all from ADesk — are there plans at least, even if you can't tell us exactly when and how much?
#130408From: Jonas Ruikis [ADESK]Oct 21, 1994 11:47 AM
Sorry Mike, << couldn't the official policy be bent just a little in this case to at least hint at IF the spline modeler will be available at all from ADesk — are there plans at least, even if you can't tell us exactly when and how much? >> but at this time… I can't say anything more than, when information becomes available, I will post it here. jonas[adesk]
#130458From: M. G. BATCHELOROct 21, 1994 3:18 PM
Mike / ALL, PMJI, but here's my take on this subject. I have absolutely no inside knowledge whatsoever on this matter, but in reading the official statement I noticed the line: << Of course, we will continue to work towards an integrated patch solution in the future. >> The word "integrated" being a keyword here IMO only. I'm sure the YG & AD folks just absolutely can't discuss this, no matter how many people beg them to. And from the PR, it appears that USER'S (beta sites) nixed the inclusion of the patch modeler, causing AD to take notice. Again, I'm more in the dark than probably most forum members on this subject. I offer this only as my interpretation. Regards, BILL
#130509From: Mike KelleyOct 21, 1994 6:56 PM
Thanks for your guess. It sounds about right. Unlike some, I'm not mad at anyone here about the lack of the the modeler, just vastly disappointed. It was my one wish item about all else (well, that and the dynamics) as I'm just terrible at using the Shaper and Lofter, and hoped this would offer SOME relief (I had no trouble using Playmation's Spline modeler, as pitiful as the rest of the program was). My own feeling is that I would have, personally, put up with system crashing for the benefits of getting some modeling done, but I do understand that may have not been what ADesk was willing to accept. It's too bad it couldn't have at least been offered on a "buyer beware" sort of basis. Right now my biggest concern is that this mess will cause ADesk NOT to "work towards an integrated patch solution", and hope that some 3rd party will handle it. Or, having decided to work towards such a solution, that such a solution won't be available for 18 months (the "normal" time between releases). Oh well… At least I have what I have. I guess I'll just have to continue to rely upon the modeling skills of others and concentrate on the areas I can do best in 3DS (whatever the heck those are!).
#130533From: M. G. BATCHELOROct 21, 1994 9:57 PM
Oh, I don't know. I tend to think the incident might cause them to accelerate towards an integrated solution. Time will tell. Regards, BILL
#130866From: Alex KaramanoglouOct 24, 1994 9:27 AM
Hi Mike, I tend to agree with Bill. The big deal that has formed about this modeler will make ADesk work faster towards their goal. I am sure that *they* aren't happy about this either. And, please, they aren't going to charge more for it after it was promised. So I really wouldn't worry if I were you. Quite honestly, I just don't understand the big deal that was made about this and all the wild assumptions that were made by the forumites. Everyone just needs to RELAX. Alex K.
#130901From: Mike KelleyOct 24, 1994 11:31 AM
>Quite honestly, I just don't understand the big deal that was made about this and >all the wild assumptions that were made by the forumites. I can't speak for others, but as for myself the "big deal" was that this was one of the items on my wish list, I was told by the man himself that this would be taken care of (even by SIGGRAPH) and now I find that, not only is it not in R4, but it may not be available, ever (and these are the words direct from Mr. ADesk, Jonas, himself). I mean, if ADesk had simply stated "We'll be working on a solution to this", or "We may or may not use the code that's been developed, but we're at least committed to developing a Spline/Patch modeler" then I think people would be far more relaxed. Matthew Bergman's impressions on using the modeler certainly didn't help quell the interest, either (once again, IMHO). His basic take was that the modeler was worth even the bugs (yes, he had no idea what these were, but I'm paraphrasing here anyway). His comments about the ease of use only confirmed my own feelings that I'd be far more productive with such a tool rather than the "traditional" lofter/shaper. So, MY guess is that there are at least some of us who are desparate for such a thingee, and the last minute omission of it, combined with the usual stonewalling of ADesk, was very frustrating, to say the least.
#130908From: Jonas Ruikis [ADESK]Oct 24, 1994 11:57 AM
Hi Mike, << (and these are the words direct from Mr. ADesk, Jonas, himself). I mean, if ADesk had simply stated "We'll be working on a solution to this", or "We may or may not use the code that's been developed, but we're at least committed to developing a Spline/Patch modeler" then I think people would be far more relaxed. >> Have you checked out message #130810 yet? Danny Mercurio, the contract programmer for the Batch Modeller.. responded.. jonas[adesk]
#130969From: Mike KelleyOct 24, 1994 4:08 PM
Yes, thanks Jonas. This does indeed make me a lot happier (although I'm sure it won't satisfy everyone). Just to be clear, though — I've always thought 3DS was the greatest (and only) reason to own a computer. Unlike most of the others here, it's only a hobby for me, and I don't want to sound ungrateful for anything Yost, Adesk and Co. have done. If I didn't care so much I wouldn't have expressed my opinions for you guys to take or leave as you will.
#131092From: Alex KaramanoglouOct 25, 1994 6:47 AM
Hi Mike, I do understand your point. And the whole thing has been clarified by Danny Mercurio. I'm sure you've read it already. Talk to you later. Alex K.
#131486From: Carl FinchOct 26, 1994 5:52 PM
>>…I just don't understand… all the wild assumptions that were made by the forumites. << >> …they aren't going to charge more for it after it was promised. << Whoops, there goes another one! If not a "wild assumption," then at least wishful thinking! <g>
#131595From: Alex KaramanoglouOct 27, 1994 7:53 AM
>>>>…I just don't understand… all the wild assumptions that were made by the forumites. << >>>> …they aren't going to charge more for it after it was promised. << >>Whoops, there goes another one! If not a "wild assumption," then at least >>wishful thinking! <g> You're absolutely right! (g) I stand corrected… Alex K.