CompuServe Thread

#network rendering

3 messages in this thread
#131878From: Tim PeersonOct 28, 1994 1:42 PM
I'm having trouble getting network rendering going using LANtastic/AI between two machines. What happens is that my workstation machine freezes up with a couple seconds after starting 3DS. Most of the time there is no mouse cursor. Other times it's there, but after a couple seconds it's igloo city. Yes, I have read the manual! What could I have missed? Will someone give me a look at their 3dsnet.set files? Thanks! Chillin near Chi-town. Tim
#131888From: David J. MarksOct 28, 1994 2:28 PM
>> What happens is that my workstation machine freezes up with a couple >> seconds after starting 3DS. Have you tried rendering on each machine as a stand-alone? I mean, plug in the hardware key into each one, run 3ds, and try to render a scene. Make sure that 3ds runs right and THEN try the net render. Also, do your Lantastic machines "talk" to each other? Are you able to copy files from one to the other? Finally, do your network cards/drivers require any memory address to be excluded from your memory manager?
#132230From: Tim PeersonOct 30, 1994 7:45 PM
Hi David, Thanks for the reply. >>Have you tried rendering on each machine as a stand-alone? Yep. >>Also, do your Lantastic machines "talk" to each other? Are you able >>to copy files from one to the other? Yep. >>Finally, do your network cards/drivers require any memory address to >>be excluded from your memory manager? I haven't excluded any yet and have been running fine (everything but 3DS) for quite a while. I'm not running any memory managers on my workstation. I think my slave is running EMM386. I'd have to check. Hmmmmm….