CompuServe Thread

aaplay.dll

12 messages in this thread
#189958From: Davendra PatelSep 9, 1995 9:43 AM
HI {What you need is the Animation Support Libraries, without a doubt! This developers kit includes C and Visual Basic Programmers reference manuals for the Windows Player, Fliclib and File Format manuals, Code examples and other support files, POCO and POE reference manuals, and more. You can order this kit directly from Autodesk by calling 800-964-6432. The kit costs about $25.} I would like to order this but i'm in the UK help!!! How would this be possible!!?? Davendra Patel
#191535From: Larry MintonSep 18, 1995 11:10 PM
Davendra, Did you ever get a response on who in England to call for the support library? LAM
#191641From: Davendra PatelSep 19, 1995 1:26 PM
NO!!!! It's seems everyones on hoilday!!!! I need help with the aavga,dll m why doesn't it work on win95 ??? Davendra
#191696From: Larry MintonSep 19, 1995 8:15 PM
>>I need help with the aavga,dll m why doesn't it work on win95 ??? Because it wasn't written to run under win95? <wry grin> They just announced Animator Studio for Win95. Let me check and see it that means they have updated this file. LAM
#191801From: Brian Rudolph [Adesk]Sep 20, 1995 11:15 AM
As far as I know, the AAPLAY.DLL and AAVGA.DLL are not part of Animator Studio at all. That means those files would not have been updated. The problem with WIN95 (and WIN NT while we are at it) is that the Windows player is a 16 bit application, and was not written for a 32 bit environment. Thus the player should start under these platforms, but it is very slow. very,very, slow. (did I mention how slow it is?) At present, Autodesk has not released a 32 bit version of the Windows player, so there is no current work around if you want to use an Autodesk player. -Brian
#191814From: [F] Grant Blaha [Adesk]Sep 20, 1995 12:54 PM
Sorry Larry and Devendra, There are no plans to migrate the aavga.dll or aaplay.dll to Win95. Considering that the flic techonlogy has gone for four years old, I would encourage existing AAPLAY developers to consider using one or more the many other playback technologies. For example, Autodesk Animator Studio makes use of VFW exclusively (using AVI drivers for backwards FLC compatiblity). * Grant Blaha – Autodesk Multimedia -Grant Blaha [ADESK]
#192334From: Davendra PatelSep 24, 1995 2:10 PM
What other AAplay developr tools exists that we can use ? Davendra Patel
#192507From: [F] Grant Blaha [Adesk]Sep 25, 1995 6:36 PM
>> What other AAplay developr tools exists that we can use ? << Microsoft Video for Windows is one, and Smacker is another. There was a third that was recently mentioned in this message section, but now I can't find it. Maybe someone else reading this remembers? -Grant Blaha [ADESK]
#192659From: Davendra PatelSep 26, 1995 2:04 PM
Where abouts can i get a hold of theses files ? Davendra
#192740From: Larry MintonSep 26, 1995 8:38 PM
The other one was by (or called) Metagraphics Media!Lab. GO METAGR for more information. LAM
#193753From: Jack Davis/MetagraphicsOct 3, 1995 10:57 AM
Thanks for the referral Larry. As noted Media!Lab is a multimedia animation C/C++ graphics programming toolkit for Windows that supports FLC/FLI and AVI video (along with many other capabilities). Additional information and a demo is available here online – GO METAGR, LIB 12, download MLINFO.ZIP and/or MLDEMO.ZIP (these files are also available on our Web site http://www.metagraphics.com). Please let us know if you have any questions or if we can be of help. Regards, Jack Davis/Metagraphics
#192713From: Larry MintonSep 26, 1995 7:10 PM
Do a search in the libraries for the keyword "play". There are several product announcements out there for various types of players. LAM