CompuServe Thread

#lights moving w/ object?

7 messages in this thread
#194643From: Garry ByrneOct 9, 1995 9:10 PM
does anybody know of a way to attach a light(s) to an object so that it moves with and relative to the object? hmmmmmmmmmmmmmmm? thanx in advance!
#194648From: Paul Sanford [LVL5]Oct 9, 1995 9:59 PM
Garry, Link the light as a child of the object. Have you done the tutorials? They are the best investment in time you can make. Paul S.
#194807From: Garry ByrneOct 10, 1995 9:48 PM
Paul: thanks, but my question has to do with the 3d editor and not the keyframer. i want to merge objects with their own lights and position them into my currant project. (unless you are suggesting i do this in frame #1 in keyframer? hadn't thought of that.)
#194707From: DAN SPOMEROct 10, 1995 10:38 AM
>>does anybody know of a way to attach a light(s) to an object so that it moves with and relative to the object? << This is one of the most basic concepts of heirarchy and linking in the Keyframer. I would suggest the tutorials provided with your software. They are your friend indeed. Mike
#194809From: Garry ByrneOct 10, 1995 9:50 PM
Mike; see my reply to Paul Sanford, thanx
#194822From: DAN SPOMEROct 10, 1995 11:22 PM
>>to merge objects with their own lights and position them into my currant project.<< Attaching lights to objects can only be done in the Keyframer. Simply make your object with associated light, link, and then merge that project into another. If you press the merge "animation" option, all the linking will come with it. Be aware that when you start merging that you will also have to check lighting exclusions. Objects that did not exist in your incoming file will have to be exluded from lights existing in your target file, if that is your intention. Better get Mark Meier's lighting IPAS utilities if you have loads 'o' lights. Mike
#194926From: Garry ByrneOct 11, 1995 2:31 PM
thanks, my friend, that is what i will do! (what an age we live in)