CompuServe Thread

#LenZFX 2 Problems

10 messages in this thread
#196411From: Harley HugginsOct 21, 1995 9:50 AM
David, When I load some of the presets that ship with 2.0 I get and error message about "missing rotate.cel" or something similar. Any ideas? HH
#196471From: Larry MintonOct 21, 1995 11:19 PM
It sounds like file LZFXGI.TGA in Lib 1 will take care of it. LAM
#196576From: Digimation – David AvgikOct 23, 1995 12:35 AM
Hi Harley, ROTATE.CEL was left off the LenZFX 2 distribution disk by accident – sorry. We are including it in the 2.01 update that ships out free to all registered LenZFX 2 owners. David – Digimation
#196614From: Harley HugginsOct 23, 1995 10:06 AM
Thanks David, My copy of LenZFX 2.0 arrived a few days ago. Do I have to mail in my registration before I can receive an update disk or can I phone it in? HH
#196792From: Digimation – David AvgikOct 24, 1995 8:39 AM
Hi Harley, If you bought LenZFX direct from Digimation, then we have everything that we need to send you the update. If you bought it from a dealer, then you can check with them or send in your registration card (FAX it if you like). David – Digimation
#196834From: Harley HugginsOct 24, 1995 2:26 PM
David, I bought it directly from you. From your response, I take it I do not need to send in my registration card? When do you expect to ship the update disk? Thanks, Harley
#196947From: Terry MillerOct 25, 1995 12:43 AM
Hi David, I sent in my registration for LenZFX 2.0 on the 21st. Am I in line for the upgrade? Speaking of upgrades, what ever happened to the World Builder upgrade that I thought I was going to see in September. I'm still sitting on a $1000 program that I have yet to see the title screen to. I can't use the one I have now with the Imagine 128. I also have a question about Flares and Highlites. I have my logo "ImagiMation" floating over a pool made with a flat mirror, marble texture. If I use "Highlite", and set the it to cue on brightness, the reflected image is brighter than the original and I get too many reflected highlites. If I use "Flare" and manually put highlites on the orignal ImagiMation, there is no reflection of the highlites at all. I haven't tried it, but it seems like if I would then put highlites on the reflection manually, they wouldn't be oriented correctly to the flat image. Do you have any thoughts about a work around for this? Let's see, I managed to work the new company name in there twice, that oughta do it. <g> Thanks, Terry
#197015From: Digimation – David AvgikOct 25, 1995 11:25 AM
Hi Terry, Upgrades ship out today for LenZFX 2 so you should get it soon. World Builder 1.0 arrived on my desk today. Tim Fourcade should need a couple of more weeks to finish the manual – it's huge. That's about how much time we'll need for CD ROM duplication – so just a bit longer. As far as the LenZFX question goes; How about creating a mask over the pool area. Use one LenZFX entry keyed off a certain brightness for the masked area and another LenZFX entry with lower brightness on the inverted mask? David – Digimation
#197016From: Terry MillerOct 25, 1995 12:23 PM
David, So a couple more days on one and a couple weeks on the other, ok. I'll try your idea with the mask. Sounds good. Thanks, Terry
#197032From: Ernie JacksonOct 25, 1995 2:34 PM
>> Upgrades ship out today for LenZFX 2 << But I never rec'd my first upgrade yet! – ej