#LWPro ShadowMap Correct?
2 messages in this thread
I've read in the most recent edition of LWPro that shadow maps will
still see an objects 100% dissolved. Is this true? I've used shadow
maps and it seems to me that an object dissolved 100% is invisible to
a shadowmap. Maybe it isn't for anything short of 100%.
I have a set that has a cieling on it with the normal pointed down
so that camera could see it if it happened to tilt up enough. I had
placed a light above that cieling, pointing downwards into the set.
The light is shadowmapped. When I first started out I was having
problems because I did not realize that the object, "self shadow,
recieve shadow…" buttons were only for traced shadows and did not
affect shadow mapping. My shadow-mapped light source was totally
blocked by the set cieling. Once I set the cieling object to 100%
dissolve my problems seemed solved. Of course I could just remove
the object from the scene, but it hasn't been necessary.
Can any one comment on this?
Bruce
RE: 100% Dissolve objects and shadow maps…
Setting an object to 100% dissolved will NOT cast a shadow map. That was a
misprint (kind of). What you can do is set the object to 99.999%
dissolved. The Object panel will read 100%, but the object will cast a
full shadow map…
JG