CompuServe Thread

Depth of field??

2 messages in this thread
#196020From: Thomas D. McGuireOct 18, 1995 9:00 PM
Does any one know how to simulate a shallow depth of field in 3DS. I want to have a focal point and then have everything be blurry behind it. Being more blurry the further away from the focal plane. And if that is not to much to ask I would like to animate it!! -Tom -Tom McGuire
#196473From: Larry MintonOct 21, 1995 11:20 PM
Saw that nobody else who actually know's what they are talking about is answering, so I'll speak up <g>. What you are looking for is refered to as "rack-focus". LenzFX supports this. There are several files out in the libraries which might be of interest. Do a keywork search on LENZFX. From a previous message: Call Digimation and order LenzFX. One of the best IPAS routines on the planet. It can address the z-buffer to defocus through one of its modules. Its around $295 I think. Have fun…!