hi! i have come across a problem in 3ds 3. when material morphing from
transparent to opaque,ofr wireframe to solid,there is amajor jerk in the
transition. anyone else come across this problem? any way out except to cross
dissolve?
amit jalan
You can't morph from wireframe to solid (or vice versa). This is documented in
the manual (although, admittedly, not easy to find).
Cross fading in Video Post is the only way to go (but works great!).