CompuServe Thread

Help! SMP or RAM?

5 messages in this thread
#196664From: Robert A. WeilOct 23, 1995 2:39 PM
Stephen – "Getting ready" to order the Micron dual 133. Price has come down $500 over the last month – waiting for another $500 or so to come off with the introduction of the dual 150 MHz. Will probably make the jump December or January. For tax purposes, January will be better for me. Bob Weil Envision Graphics
#196690From: Stephen C. LevyOct 23, 1995 4:56 PM
Bob, Yeah, I'm waiting, too. If you're going for a dual machine, it's _doubly_ a good idea to wait until Triton2 chipset's reported bugs get worked out, so you can use pipeline cache. BTW, how'd your UG meeting go? I attended one about 2-1/2 years ago, but an hour each way seemed a bit much… maybe I should reconsider… SCL
#196710From: Robert A. WeilOct 23, 1995 8:10 PM
Stephen – Does the Micron use the Triton 2 chipset?? My meeting went well – I covered World Builder in some detail, and an outside guest came in to show Blob Sculptor 2.0a for DOS. I also learned that a version is in the making for 3D Studio "Classic" (R4), and should be available soon. It *might* be freeware, like the DOS version . . . Bob Weil
#196758From: Stephen C. LevyOct 24, 1995 12:29 AM
Bob, Intel hasn't released Triton2 chipset yet… My info is 3rd-hand, someone (Mark Pippin, I think) quoting from an Infoworld article recently. You'll be able to tell when it's available — when they offer pipeline cache/EDO RAM on SMP systems. Sounds like a good meeting to have attended; I've been curious about WorldBuilder, wondering if it's really worth nearly a grand… Any idea yet what's on tap for next month? SCL
#196805From: Robert A. WeilOct 24, 1995 10:20 AM
Stephen – So far, I only have one speaker locked down. Sanford Kennedy, who had the roadrunner model on a recent cover of 3D Artist, will be showing Organix, the new meatball modelling tool from Digimation (and Video International??) Hoping to get another presenter to round out the show. If not, my partner in the meeting (Dave Carroll) will probably cover the two bones programs, since our group showed alot of interest in this topic, given all the attention now being paid to blob modellers. Animating them is the next logical step. If released, I may cover the Blob Sculptor ipas from the folks that made the freeware DOS and Windows Blob Sculptor. (The Windows version is now bundled with some other stuff by Visual Software). Bob