CompuServe Thread

#big file problem

4 messages in this thread
#26769From: Rock RichardsonNov 10, 1992 4:09 PM
I am running into a minor problem I am wanting to render to a null driver and at a resolution of 5100X3300. I keep getting a "Can't Allocate image buffer" when i try to render it. I can render 2000X2000 just fine but in this case I need 5100X3300 also what Aspect should I use when rendering this file. I have 32 megs of ram. I have 2 megs reserved for ani pro usingcfug386 [D [D [Dthanks, Rock
#26796From: Yost GroupNov 10, 1992 6:46 PM
Rock, just a single buffer at that resolution requires over 50Mb, let alone geometry, shadow maps, texture maps, rescaling backgrounds, ipas routines, etc etc. It sounds like you need another trip back to the memory management/usage section of the Installation Guide! – G
#26840From: Rock RichardsonNov 11, 1992 8:55 AM
Well I just relized that I was rendering to my C: drive and not to my larger D drive. However i let it render over the night and when i got back it told me t "no ram for Bitmap". The hard drive has over 500 megs free and I have 32 megs of ram. I thought that its supposed to page to a hard drive if there is not enou enough room. Do I have to tell it to page? Thanks, Rock
#26848From: Yost GroupNov 11, 1992 10:53 AM
Take a look at "Using CFIG386.EXE" in the Installation and Performance Guide, on page 67. Specifically, the -swapdir parameter on page 70. If you're running 3ds from drive C:, it'll use that drive as the swap drive, as a default. Sounds like you need to change your swap drive to D: (or get a lot more RAM). – Jack