#Glow IPAS
4 messages in this thread
Howdy, Im coming up short on a GLOW effect Im trying to implement. Two issues:
1) How to have the effect fade out over time instead of the abrupt ending
Im looking at now. VP doesnt allow transitions for they entry, so? 2) How
to not affect an object in the scene that happens to have pixels of
values that the GLOW IPAS sees? I dont want it to hit this particular
object. Do I hear a "mask" in the offing?
Bill.
1) If you want the glow to fade out over time, do two passes of the
interval you want for the fade. Then, in vp, fade one into another.
2) Re masking… you can either use that technique or you can do a
seperate glow pass on just the glowing object(s) and then composite
them together.
– G
Thanks! I went ahead and did a separate render of the object I didnt want to
glow and the VPd into the scene. As far as the fade, Ill do that next. I guess
I was having brain block because Ive done that kinda thing before! Thanks again
for the reminder. Bill.
LenZFX from Digimation lets ya glow several ways, including just individual
objects. It also lets ya diminsih the glow over time and/or distance.
Jack