#lineart to mesh help?
5 messages in this thread
Jack,
Sorry for this delayed response. I think your right about Corel
Trace requiring too much time for touch-up. I have been tracing
manually over bitmaps in 2D Shaper (bitmap used as background), this
works ok until I try to zoom in for detail work or change the view in
any way then everything gets out of alignment. Do you have any ideas
to help this situation? (Andy has a technique using AutoCad, but I
don't have that program)
I also recently tried the Trace in Micrografx Designer and it seems to have
some possiblities.
Thanks for the help – Greg
Just got an ad for Adobe Streamline which "instantly turns any image
into flexible line art." 1 800-642-3623. I think it costs $69 for
the PC. You might mention that you received an offer in the mail.
PMJI, but I would not expect great results from tracing apps of any
sort. Corel Trace would be my choice because of its flexibility —
but it is slow, as you say.
I think this is one area that would be an excellent application for
neural network technology. Unfortunatley, I doubt any company is
going to build a chip to to trace contours of bitmaps! — James —
>> I have been tracing manually over
>> bitmaps in 2D Shaper (bitmap used as background), this works ok until I try to
>> zoom in for detail work or change the view in any way then everything gets
>> out of alignment.
Greg,
I have done quite a few traced logos and have experimented with Corel
Trace and others and have ALWAYS fell back to tracing in the 2d
Shaper. It works the fastest and with less touch-up time (IMHO).
HINT: When you start tracing the logo ALLWAYS go to the Views pull
down menu and click on SAVE CURRENT. Then after you have zoomed into
the polygons for detail work you can RESTORE CURRENT. After I have
done most of the logo I will turn off background view and touch up by
eye.
I ditto Ralph Frantz's tip.