CompuServe Thread

#Comdex not for Amigans

34 messages in this thread
#122212From: Mathew MowerNov 19, 1993 12:52 PM
For those who are interested, here is my over view of Comdex. As it relates to the Amiga. While they were listed in the show directory, Commodore was notably MISSING from the expo. After looking for nearly a half hour for the booth address, I found that Centar(OpalVision) was in there place. So, at least they were there. Also missing was NEWTEK. They have been at the previous two shows but not this one! =8O I found Caligari (sorry I've forgotten the manufactures name), Pride Video, TAO Editizer and RGB(makers of Amilink). There was an Amiga/Toaster at the Sanyo booth (where Pride video was) but the station was unattended for the time that I was there. Did any one else attend that I missed?!?!?!?!? The missing presents of Newtek and C= surely don't do much for the platform as a whole or hole, take your pick!
#122454From: John ChangNov 21, 1993 8:39 AM
As much as I like COMDEX, it is a computer show dominated by PCs. Even Macs are in the very minority. NewTek may have been smart in avoiding it this time since COMDEX is not exactly the best place desktop video and multimedia applications. For us, the biggest show is NAB (National Association of Broadcasters) Convention. We have had more response from shows like NAB than from any other show.
#122505From: Lou WallaceNov 21, 1993 4:30 PM
John, Having been at Comdex, I can tell you DTV and multimedia were very well represented at the show – the entire south pavilion and two ajoinging annexs were filled with the stuff. And the other facilities had multimedia popping up as well. It was virtually all pc/windows however, with a few mac offerings and the first glimmers of powerpc… Lou
#122544From: John ChangNov 21, 1993 9:21 PM
You are correct in that multimedia and DTV was well represented at Comdex, but as you have just said it was mostly PC/Windows based. Rather hostile country for Amigans. Certainly Scala will be at Comdex once we have our PC product in hand. I wonder what kind of reception we can expect?
#122625From: Ron LegroNov 22, 1993 2:20 PM
Someone in the Cyberforum did mention seeing Mandala at Comdex. Mandala is VR software for the Amiga; however, for all we know it may now be available for PCs, as well. — Ron Legro from Milwaukee via
#122669From: John ChangNov 22, 1993 9:33 PM
I've distantly observed the Mandala project for many years and I believe that it is one of the true founders of the VR concept. I wish they would really start finding practical uses for the way it is being used now. Someone mentioned that they are using a modified and enhance V-Lab for their work now. Anybody have a clue? PCs will have to go a long way in order to do the processing required to make the Mandala project work well. Don't forget that the Amiga is a multi-tasking software AND HARDWARE platform!
#122827From: Ron LegroNov 24, 1993 8:00 AM
Mandala CDTV, which at one time as I said was a projected product, would've been one of those rare killer aps that can make a platform. Bundle it with the CDTV internal genlock and you'd have had a pretty powerful VR machine. Too bad it apparently did not see fruition. One of my old catalogs listed it for $69.95, but I'm pretty sure it was vaporware. It's not too late to create a CD32 Mandala bundle, though!
#122880From: John ChangNov 24, 1993 9:11 PM
Cool! Where do we line up to buy? Warmest Regards, John Chang Technical/Sales Support Scala, Inc. P.S. Happy Thanksgiving!
#122885From: Paul HigginbottomNov 24, 1993 9:41 PM
Sounds cool. If that had been shown at a Siggraph you might have had artsy-techies buying CDTV's in droves.
#123004From: John Toebes/SYSOPNov 25, 1993 10:00 PM
Interesting event is that yesterday I went to out local Exilarama to try out their new 'VR' games. While we were waiting for a turn, one of them crashed and up came a VERY FAMILLIAR screen. It seems that the boxes are Amigas networked together. The funny thing about it was that they had generic PC keyboards (with some keys removed). Has anyone else seen these?
#123049From: John ChangNov 26, 1993 7:31 PM
Hmmm… there are two virtual reality simulators based on the Amiga and some specialized hardware. One is based on person to person combat with a marauding Teradactal. The other is based on a tank simulator. Can't seem to remember what the titles of the games were. Anyone have any ideas? The simulators are from England I believe. Sincerely, John Chang Technical/Sales Support Scala, Inc.
#123056From: John Toebes/SYSOPNov 26, 1993 9:14 PM
We have both of them here. The Pteradactal one is called something like 'Pteradactal Nightmare' and it is a standup one with 360 movement. The tank one is a sitdown one with much less movement allowed. It appears that the resolution on the head set display is somewhere around 320×200 or so and seems to be based on dual playfield interlace work. — John A. Toebes, VIII — Obvious Implementations Corp. — Internet: toebes@oic.com
#123113From: Black Belt SystemsNov 27, 1993 2:37 PM
"Obvious Implementations Corp" "O.I.C." <cheering and grinning> –Ben …via AutoPilot
#123134From: John Toebes/SYSOPNov 27, 1993 8:28 PM
You would be amazed at the number of people who don't get it… — John A. Toebes, VIII — Obvious Implementations Corp. — Internet: toebes@oic.com
#123204From: Black Belt SystemsNov 28, 1993 11:59 AM
No, I wouldn't. :^) –Ben …via AutoPilot
#123358From: John ChangNov 29, 1993 9:30 PM
Get what? Come on guys… what are you talking about? Aw, come on guys, don't give me the silent treatment! Tell me!!! ;-} Sincerely, John Chang Technical/Sales Support Scala, Inc.
#123367From: John Toebes/SYSOPNov 29, 1993 9:59 PM
The name of my company of course. Don't you see? (Pun Intended) — John A. Toebes, VIII — Obvious Implementations Corp. — Internet: toebes@oic.com
#123357From: John ChangNov 29, 1993 9:30 PM
Thanks on the spelling of Pteradactal! Supposedly, the same company is working on next generation stuff on the AGA chipset. Should be interesting. May have to wait till SIGGRAPH for a premiere. Sincerely, John Chang Technical/Sales Support Scala, Inc.
#123384From: Charles BlaquiereNov 29, 1993 11:22 PM
Uhh John? "Pterodactyl" is spelled just like that. Blaq!
#123416From: John Toebes/SYSOPNov 30, 1993 6:18 AM
Thats' right. Earlier parts of this thread seemed to have lost the silent 'P' during upload of the message :->. — John A. Toebes, VIII — Obvious Implementations Corp. — Internet: toebes@oic.com
#123614From: Charles BlaquiereDec 1, 1993 9:21 PM
John, while reading Wired, I stumbled onto an item about "teradactyl nightmare", a misspelling of the classic Virtuality game; however, it gave me a good enough scare that I had to boot up WordPerfect and ensure I hadn't mistakenly given out the improper spelling. Fortunately, I was right. It's p-t-e-r-o-d-a-c-t-y-l. Reigning Toronto spelling bee champ, (I kid you not!) Blaq!
#123479From: John ChangNov 30, 1993 9:29 PM
Right Charles! Yup! Uh huh! Tero… no, Pterodactil…no, Pterod… oh you know what I mean! ;-} Warmest Regards, John Chang Technical/Sales Support Scala, Inc.
#123062From: Gayle Lee FairlessNov 26, 1993 11:12 PM
John, How about ARENA or COMBAT or TANK COMBAT? Those descriptions remind me of a couple of games seen on a Silicon Graphics machine. Sincerely, (Mr.) Gayle Lee Fairless 'Perfessor Fearless' from the Rocket City! via AutoPilot 1.03a
#123359From: John ChangNov 29, 1993 9:30 PM
Mmm… I think it was "Combat Arena" now that you joggled the brain a bit. Don't worry, the gears and springs that fell out aren't important ;-} Sincerely, John Chang Technical/Sales Support Scala, Inc.
#123137From: Mark D. ManesNov 27, 1993 9:02 PM
We have a place down here called VR World that uses the teradactal system. It is from W Industries in the UK. It is very well done–especially when you consider it is running on slightly modified Amiga 3000s. I do wish W Industries would give us something to use at home! 🙂 -mark= Otto Pilot Engaged..
#123127From: Peter WadeNov 27, 1993 5:25 PM
I'm glad to hear the the Amiga is being used in these trendy VR systems. On a slightly lower tech level, there is a photo booth near where I work which has the option to put a range of well known people next to you on the photograph. One morning I saw its outside display screen showing Workbench with our old friend the "Task Held" reqeustor. Regards Peter
#123135From: John Toebes/SYSOPNov 27, 1993 8:28 PM
It certainly says a lot about the reliability of the platform :->. Actually I find it amazing how stable a number of the applications are compared to my PC. — John A. Toebes, VIII — Obvious Implementations Corp. — Internet: toebes@oic.com
#123335From: Peter WadeNov 29, 1993 3:24 PM
Don't start me on PCs ! I use a PC at work, 386 (which has hardware memory management) and windows 3.1, and I get more lockups and crashes from this than my A500+ which has to rely on software memory management. And as for the amount of memory they need . . . Regards Peter
#123365From: John Toebes/SYSOPNov 29, 1993 9:51 PM
What, you mean that the machine that business people put their trust and faith in to manage assets, track inventories, manage budgets, and even project sales are perhaps a little less than perfectly reliable? 🙂 — John A. Toebes, VIII — Obvious Implementations Corp. — Internet: toebes@oic.com
#123401From: Don Curtis/SYSOPNov 30, 1993 12:28 AM
Peter, There is NO program to program memory management within Windows just as there is no program to program memory management within the Amiga. In that respect, the two platforms are equal. By far, the biggest reason for crashes and lockups are poorly written software and improper operating parameters. Don
#123418From: John Toebes/SYSOPNov 30, 1993 6:18 AM
Actually Don, Windows by default in the 8086 mode does memory management (but not protection). That is part of what made it work in such a constrained environment. You are right on the money with the crashes and lockups which I find absolutely amazing. I truely believe that people spend MORE effort on their Amiga code (with a few notable exceptions) because there is a developer perception that the machine is easier to crash AND because we are just more conciencies programmers :-). — John A. Toebes, VIII — Obvious Implementations Corp. — Internet: toebes@oic.com
#123429From: Michael GerardNov 30, 1993 8:19 AM
>>By far, the biggest reason for crashes and lockups are poorly written software and improper operating parameters.<< Programs don't cause crashes. People who run programs cause crashes. Next I suppose you'll want to institute a five day waiting period for software. "If we outlaw bad programs only outlaws will have bad programs" <tfic> -Michael
#123461From: Clint Woeltjen@VRLINov 30, 1993 6:05 PM
Michael: Maybe they will start taxing bugs. <grin> Clint <Chaocity>
#123480From: John ChangNov 30, 1993 9:29 PM
What about the background check, eh? ;-} Warmest Regards, John Chang Technical/Sales Support Scala, Inc.