CompuServe Thread

#How to do water?

6 messages in this thread
#146From: Jim JonahAug 7, 1994 3:32 PM
Hi, I am a new Animation:Master user (on the PowerPC). So far I think its a wonderful program. Of course, I want to do the hard stuff right off the bat. I have been trying to create convincing water. I can get the wave texture in Character to look like ripples in a pond, (which, by the way, looks great) but I can't get the real random look that happens on a lake. (i.e. the user shouldn't be able to see where the source of the ripples are.) Does anyone know the trick? Also, in browsing the libraries, its seems like everything in there is a rendered graphic or a finished animation. Will there be sample models is the future? (trees, mountains, etc) Again, this is a great program, and I can't wait to see the Font utility and the Post Processing Program. Thanks in advance, Jim Jonah Electric Studio, Inc.
#150From: Kevin ClarkAug 7, 1994 7:34 PM
Jim- If you wanna take the time, you can create a lake out of a grid of splines. Then simply pull up various points here and there throughout your animation. Also, try using Roughness with Specular. I'm not sure if changing the roughness during an animation will create the 'sparkles' on the water, but it's worth a try. A third alternative is to create a series of specular maps with random dots on it. Hope that helps ya! Let me know if it works out. -Kevin
#270From: Gavin DoughtieAug 15, 1994 11:37 PM
re:"I have been trying to create convincing water. I can get the wave texture in Character to look like ripples in a pond, (which, by the way, looks great) but I can't get the real random look that happens on a lake. (i.e. the user shouldn't be able to see where the source of the ripples are.) Does anyone know the trick?" You need to have multiple wave sources (I think I used all five), set at different levels of excitement. This will give you the random look you're after. Gavin.
#473From: Douglas C. FerrinAug 26, 1994 2:37 PM
Jim, Let me know when you figure it out (about the water). It seems to me one would need to create a long complex morph sequence, and that there is no simple trick. Once one had a good library of water however, I would imagine one could sell it to other users. Like I said, let me know if you do figure out a "trick".
#528From: Jim JonahAug 28, 1994 2:36 PM
Douglas, The water is something I keep coming back to when I'm not buried in other projects. Right now I'm finishing up a CD-ROM catalog for the 1995 Neon, so I don't have much free time. I was excited about the fact that A:M has five wave generators, but when I mix two or three together, it just looks like a big moire pattern. It seems like the right combination of generated waves should work, but the experimentation time involved is a killer, so I was hoping someone had solved the problem and was kind enough to share the answer. I saved your message and will let you know if I get close. If you don't mind me asking, what types of projects are you using A:M for? Jim Jonah. Electric Studio, Inc.
#538From: Douglas C. FerrinAug 29, 1994 12:57 AM
Jim, I'm a fine artist and got the program to do stills as mock-ups for large paintings, ie architectural details that I need to make up and cast specific types of light on. It saves a lot of time. But I've become disastrously interested in making animations – disastrous because I am neglecting my painting and have tons of backed-up work. Right now I'm making a little joke film of an alien tourist throwing a can, and thus littering, onto another world from his dinky spaceship. He is pursued and destroyed by the local police. This little project has taken a fair ammount of time because the alien sheriff and the hand that comes from the ship are both done using the inverse kinematics – very lifelike and convinceing, but time consuming to assemble. The landscape was fun to build and I got a great distant water effect by just leaving holes in the landscape (where the water is) and letting the background color come through. I was interested in your question about water however, because I was just wondering about it myself the other day, and thinking the thing – making convincing water effects – would be fun in itself to create. I don't know about you but the only computer generated water effects I've seen have been pretty lousy. I'd love to have a library of different types of water: ocean, lake, windy day, etc. Also a good effects of boats cutting through water would be very useful. Thanks for writing back and do let me know if you get close. What do you use the program for? Douglas