#Win 95 tested yet?
3 messages in this thread
Nick:
Has Visual Reality been tested with Windows 95 yet?
How about the new DXF format from AutoCAD r13?
Thanks for the info.
From the ever questioning: joel*
p.s. Even though object animation is way out of my field I am excited to see it
happening in VR.
Hello Joel:
>>Has Visual Reality been tested with Windows 95 yet?<< No not yet, but we
have Win95; we just haven't tested the software on it.
>> How about the new DXF format from AutoCAD r13? << WE're testing. It looks
good so far.
>> Even though object animation is way out of my field I am excited to see it
happening in VR. << When you see our object animation stuff, you'll re-think
your abilities. I truly believe that we've done for object animation what we
did for rendering: we present it in a way that makes it very accessable.
Obviously, there are capabilities for editing and finessing the animations that
are a little more mindbending, but for the most part it is very easy to use.
Best regards,
Nick Josephs
Visual Software
I have been testing Visual's 32 bit NT software as well as the standard Windows
3.1 version in Windows 95 with excellent results. The only problem I've had was
a function of fonts being registered differently with NT that in Windows 95 and
still the software ran bug free!