#3D under NT?
11 messages in this thread
Questions:
1) Can 3D Studio run successfully under NT3.5?
2) If so, are there advantages/disadvantages?
Thanks in advance for your advice.
Karen
Hi Karen,
<< 1) Can 3D Studio run successfully under NT3.5? >>
Sorry. 3DS does not run under NT.
jonas[adesk]
Jonas,
Why doesn't 3DS run under NT? I thought NT supported DOS applications.
Another faulty promise on MS's part?
Tim
Hi Tom,
This is a repost of a previous related thread.
Gary once said…
>> 1) Could the 3DS's software architecture ever be in-sync w/ today's
>> advanced Intel-based CPUs? If so, when are you planning to do so?
Sorry, but I can't comment on future development plans.
>> 2) Why do the IPAS architecture limits the Pentium code optimization for
3DS?
Because Pentium optimization requires data to be synchronous (byte-aligned)
and the Phar Lap/IPAS .EXP method that we use is asynchronous (ie, packed
and unaligned).
– G"
PMJI, but I'd think there could be other more marketing- and customer-friendly
answers to the question, "is 3DS optimized for the Pentium?"
If it were my product, I'd say "Yes, it is optimized for the Pentium." 3DS is
compiled for the 386/486, which means the Pentium runs it even faster than
those chips. It's an uninformed question to begin with, and this answer is as
correct and honest as the other answer. Exactly which optimization are they
concerned about? They have no idea.
If someone gets picky and wonders if the data is optimally word-aligned for
Pentium, just explain that there's dozens of byte-wide and byte-aligned data in
3DS's internal structures, and there's no way it could be completely optimized
without increasing memory requirements by an order of magnitude. 🙂
John,
<< Customer friendly response… >>
If you don't mind, the next time this comes up, I'll add your quote to the
others… :- )
John,
>> If someone gets picky and wonders if the data is optimally word-aligned for
Pentium, just explain that there's dozens of byte-wide and byte-aligned data in
3DS's internal structures, and there's no way it could be completely optimized
without increasing memory requirements by an order of magnitude. <<
that should shut them up in a hurry <G>.
Martin
Very well put, John.
– G