CompuServe Thread

Warp(ed)?

5 messages in this thread
#136342From: albert waltnerNov 15, 1994 11:21 PM
>> …can run multiple copies of Studio at once >> (slave render in the background and work on >> another copy in the forground). >> Plus many other feature like 32 bit capability, >> dual processor support, multi-tasing,… Ok, this is mostly curiosity for me just now, BUT are you saying that if you had multiple slaves running in the background, you are sure that some of the slaves would be on one of the processors of a dual processor system and some of the slaves would be on the other processor? And also the dividing up between the processors would be a relatively efficient division of resources?
#136458From: James Coulter[Mindscape]Nov 16, 1994 12:56 PM
PMJI, > some of the slaves would be on one of the processors of a dual processor system and some of the slaves would be on the other processor? < This would only be the case if the code was specifically written to support SMP. > And also the dividing up between the processors would be a relatively efficient division of resources? < Actually, it would be efficient. OS/2 runs each VDM in its own thread. Because of this, the division of labor between processors would be fairly well balanced. — James — MAP —
#136572From: Chuck CortrightNov 16, 1994 10:38 PM
Im only running one slave in the background on a single processor machine. Yes it does slow down the machine a little, but while you are rending one project you can continue working on another.
#136616From: michael harmonNov 17, 1994 1:26 AM
I've noticed a 2-processor machine at my favorite store. Does this imply that if I were to run 2-3dstudio sessions, I probably would need 32mb of RAM for each processor, but I could save money on all the other things it would take to make up 2 complete and separate networked systems: box, harddrive, monitor, grafx card… Sounds like a deal I can't pass up. michael harmon, h3d
#136789From: Chuck CortrightNov 17, 1994 6:41 PM
Im not shure how dual processor machines work but I dont think you need to get seprate ram for each processor. but with os/2 warp I think you can run a seperate copy of 3ds on each processor. I dont think you assign the processor the os does it on its own.