CompuServe Thread

#Dinosaurs and Beyond

6 messages in this thread
#138115From: Tim c BrananNov 27, 1994 5:17 PM
I just watched a show on The Learning Channel called "Paleo-World" that claimed the animation was by Anim8,inc. Was this you?
#138119From: Paul LindNov 27, 1994 5:54 PM
Tim, That was I. 😐 I actually did all of the sequences for 9 shows in less than a month. :-/ Averaging a creature, 4+ texture maps, 5 morphs and a series of stills for each of the shows every 2-3 days. That's concept to final delivery every 48- 72 hours including rendering time. There are tons of problems with some of the images but all in all it worked out well. 🙁 Between the modelling, i.k., painting, morphing etc., it turned out to be quite a feat. The vast majority of the time, we actually had to hand carry the final tapes to the post house via US Air and insert the graphics during the layback. They're all very low fidelity images, but because of the phenomenal turn around time, we ended up getting a fair amount of possitive press. Everyone from Cinefex on down has called us to inquire how the footage was turned around so quickly. In the clients words, " So many animation houses take forever to create perfectly mundane graphics and simultaneously charge you an arm and a leg to do it, we were able to create original footage faster than we could've ordered stock footage and at a price point that has already created a long list of new clientel." That about sums up our take on that hellish project. 🙂 Paul
#138147From: Tim c BrananNov 27, 1994 9:38 PM
Sounds like quite a hair puller. There was a marathon of sorts of them this afternoon I stumbled across. Except for a walk sequence of one of the dinsaurs being a little stiff, it looked fine to me.
#138163From: Paul LindNov 27, 1994 11:00 PM
Thanks …. the stiff walking sequence was probably the Carnosaur. It was around a 12 hour turnaround including rendering and I worked from a single artist's pencil sketch of the creature. In 12 hours there's no time for anything but the absolute basics. 🙂 There was a point in time when I could barely make a flying logo in twelve hours, now I can create creatures from scratch, animate and render them in that time. What a wonderful world we live in. <BG>
#138186From: Tim c BrananNov 28, 1994 1:24 AM
Well, if it was twelve hourse, then it was great! 🙂 Was the carnosaur the one with the jaw that hinged sideways?
#138203From: Paul LindNov 28, 1994 6:20 AM
Yep, that was the one. The sequence that you saw had a fairly intense DVE across it? The DVE was quickly done at the very last minute and if you noticed, the DVE was making the creature get smaller as Ben Garzarra was talking about the creature evolving into a larger and larger species. <BG> Just one of those things that happen when you try to do animation at the speed of light without having the script in front of you. 🙂