#Electricity??
6 messages in this thread
Anyone have a few tips about making an animation to look like electricity going
between two points? LW please.
thx
jmb
>electricity<
Sounded like an interesting idea, so I tried it.
I modeled a thin tube with a high polygon count. Gave it a bluish color
and a fractal transparency map with high contrast, and fractal
displacement map. Depending on how high you set the displacement value,
you can get it to look pretty spiky.
Giving the diplacement texture a velocity can give the impression of flow
from one electrode to another. Velocity on the transparency throws in
some extra noise for detail.
I'm still messing around with the precise values, but the initial setup is
a snap.
Hope this helps. Good luck.
Kent Lidke
Helo Pilot on AutoPilot
Kent,
Just for a goog you might want to try a larger tub with transparent edges to
get some "glow" around the actual sparc as if it was in a gas rather than a
vacuum….
wmc – via Autopilot!
Wayne,
A second tube for glow would definitely help in atmosphere or under water.
I'm not sure what John has in mind for this.
Have you animated an electric arc before?
Kent Lidke
Helo Pilot on AutoPilot
Only as a non-keeper experiment before the advent of displacement maps and all
that wonderful stuff.
wmc – via Autopilot!
If you can wait a little, our new release of ImageFX 2.0 comes with a module
that can create realistic lightning and electric arc effects! I'll be posting
a complete features list very soon with more information.
Kermit Woodall
Nova Design, Inc.