#Unlawful upload!!!!
7 messages in this thread
There is a file in the audio data DL that contains the digitized voices
from the Who Framed Roger Rabbit game which my company produces. We
consider this a violation of copyright and insist that they be removed
immediately. I can't understand why you allowed them to be posted in the
first place considering CIS's policies regarding copyright.
Silent Software Inc.
I rather doubt that the sysops knew that the voices were copyrighted.
Yes, upon reflection I see that nowhere is it mentioned that the voices
were from the Roger Rabbit _GAME_. Still, considering the recent release
of the game it should be rather obvious. But you're probably correct.
You know, it occurs to me that someone must have gone to a lot of work to
do this – if the sound wasn't in a separate iff file, they would have had
to run the game, capturing the sound into a digitizer.
What's your point? ….. Either way it's still a no-no. But just to
satisfy yourself and myself, I've compared these files to the ones on the
roger rabbit game disks. After stripping out the iff header information
from the uploaded files, they are IDENTICAL. I ran binary compares on them
and they were exactly the same bit for bit.
In any case the files appear to have been removed so I consider the
incident to be at a close. -msl-
Michael,
I was the sysop who merged the file in question. I should point out before
going any farther that you didn't specify WHICH Roger Rabbit file you are
referring to. There are at least two that I recall merging, and perhaps
more. I assume you are speaking of the most recently uploaded version.
It's interesting that you would assume WE would assume the samples were
stolen from your game. Roger Rabbit samples have been showing up since the
movie was released… as has been the case with most other popular movies
(go count the number of movie clips in LIB 5 and you'll see what I mean.) I
don't know about anyone else, but my approach has always been "innocent
until proven guilty".
Just for your information, the description on the most recent file is mine.
The uploader's description identified the samples as coming off "a local
board", stating that he/she was not into audio and did not have the
facilities to check the files. I verified that they deARCed, checked them
for functionality, and rewrote the description to be more… descriptive.
Nowhere was it stated that these files were stolen from your game, and in
fact the uploader may not have known this either.
At any rate, if you will verify for me the name of the file, I will
double-check to insure that the file has in fact been purged. I should
point out, however, that we as sysops have no way of knowing if such a
collection of files is copyrighted. If these are clips from the movie,
they could have been recorded FROM the movie, rather than lifted from your
disk. Your byte-for-byte compare pretty much confirms that they were
stolen, but short of that there is no way to tell. Without owning the
game, there isn't even any way for me to know that there ARE any digitized
clips in it (unless you mention it in your advertising or it comes up in a
review or the like).
In short, we do the best that we can to keep the libraries above board and
honest… but we can't guarantee 100% accuracy. There is absolutely,
positively NO WAY we can catch all instances like this, and I trust you can
see the difficulty. If you will bring cases like this to our attention we
will endeavour to keep everything square.
I'm curious, Michael. What sort of arrangement did you make with the
producers of the movie to use digitized clips from their film in your
game?