CompuServe Thread

#anim: mac?amiga?

13 messages in this thread
#2958From: Don HinkleNov 28, 1990 9:11 PM
I've been looking at the right machine to get for animation to video, want to do professional quality work and have best software for the price, etc. Looking at Mac and Amiga. A recent Amiga magazine had an article about Disney animators using Amigas (for stuff like the planes in TAIL SPIN, etc.) and mentioned one animator working up a model in 3-D Sculpt on his Amiga, then (somehow) finishing the work on his Mac II because of its 24-bit board and ability to find more houses that could output the file. What the story doesn't explain and I don't understand is how he moved the art from an Amiga software draw or paint program to the Mac!? Anyone know how it can be done? Story mentioned that the animator felt the Amiga had the best software and was easiest for this kind of work. Also, an ad in same issue from Disney Software, for an animator program for the Amiga.
#2972From: Steve Bennett/SYSOPNov 29, 1990 10:50 AM
In the case of the person doing the Sculpt 3D model, that's easy… The Sculpt 3D program originally was developed on the Amiga, then ported to the Mac. Since both versions use the same object format, he just moved the file across and it worked. Sculpt 3D is less an Animation package than a 3D raytracing package. If you want to do cel-style animation, then Disney Animation Studio is supposed to be superb and easy to use, and there are a number of other packages on the Amiga one can use. A lot of your choices are going to depend on your precise needs, also. It might not be a bad idea to find a local dealer willing to demo some of the software. –>Steve Bennett
#3011From: Christopher LapriseNov 29, 1990 11:24 PM
I should add here that in this day the Mac may not be necessary, as there is growing suppport for Amiga 24-bit graphics, allowing complete 24-bit rendering with Amiga products.
#3032From: Don HinkleNov 30, 1990 6:02 PM
awright! Now I just need to find someone who's doing what I want to do (fullscale professional art and video output on an Amiga, got any idea where I can start?
#3083From: Christopher LapriseDec 1, 1990 8:15 PM
Don, I suggest as a start buzzing by the AmigaVend forum and checking into the NewTek and Impulse message-sections. These companies make the VideoToaster (NewTek) and the VD-1 and FireCracker (Impulse) video boards. Mimetics has made a 24-bit board called the 'FrameBufer' for a couple years now. In the lower-end market, there is the HAM-E board by BlackBelt Systems with a 256K palette and can even be made to work with alot of existing graphics/animation programs. DCTV is put out by another company and has a 24-bit palette. Also, ASDG's "The Art Department" software seems to have quickly become a mainstay in conversion between various 24-bit (and many other) graphics formats.
#3091From: Black Belt SystemsDec 2, 1990 1:11 AM
Not to be a pain in the rump or anything, but DCTV, like all of the other composite NTSC efforts, does not, and will never, be able to display 24 bit resolution. COmposite isn't capable of carrying that kind of precision. Claims to that effect are bunk. :^) That goes for the Mimetics FrameBuffer, the Toaster, DCTV, and anything really good like the FireCracker, ColorBurst, or HAM-E once you've stuffed what _was_ a good signal thru the nasty auspices of a composite conversion. S-VHS is much better, still not quite 24 bit. Also, we use high performance dithering in our RGB 18 bit space to represent a full 24 bits. Works great. Ben Amateur Radio Callsign is A A 7 A S
#3131From: Christopher LapriseDec 3, 1990 3:28 AM
Well, you are being a pain in the rump! 🙂 No matter how much the conversion to composite degrades a picture, it's gotta be done to get it on videotape and you might as well start with the best picture possible (within practical limits). Do I think using 24 bit graphics for composite output is overkill? Yes, I do, but that's what some people think they require. Would I recommend a HAM-E over a DCTV? From the specs, in most cases, yes. But comparing those two to the likes of the FireCracker is an Apples/Oranges matter. I am just trying to make it clear that there is a range of graphics hardware options for the Amiga, and aquiring a Mac-II to display Amiga-generated images isn't a very good choice anymore.
#3201From: Black Belt SystemsDec 5, 1990 12:00 AM
Uh… comparing the HAM-E to the FireCracker is more like different flavors of Apples, at least for the "stock" version of the FireCracker. The HAM-E is a great deal faster than the FireCracker, from what I have heard so far – though (I would think) the FireCracker times may have been render times… ??? The FireCracker is what – 512×480, compared to 384×480 and soon to be 768×480 for a HAM-E… We do render in an 18 bit space, but we dither to 24 bits accuracy. You have to see what that accomplishes to really get an idea, but obviously, it extends the resolution. It turns out that you can extend all the way to 24 bits – and the dither (being in 18 bit pixels) is too subtle to see without nailing your eye to a monitor with the contrast turned all the way up. A good HAM-E pix is quite something to see. Another thing is that the HAM-E is able to use a good deal of the current technology; we can do std ANIM type animations, color cycling, page flipping animations – all those things that are either extremely rough or impossible for the FireCracker. Now the price… :^) Well, there, you have crabapples and mandarin oranges. :^)))) Ben Amateur Radio Callsign is A A 7 A S
#3283From: Christopher LapriseDec 6, 1990 11:10 PM
I agree with alot of what you say, but some people require a certain degree of resolution and full 24-bit color, and will trade-off realtime animation AND pay more to get it. Others (most, I think) would rather stick with realtime animation and pay less (using up less of your time and money). It sounds like HAM-E's resolution will be increased, from your statement. Can you fill us in on a few details?
#3292From: Black Belt SystemsDec 7, 1990 12:59 AM
Time frame is January February or so. Output horizontal pixel resolution will go to 640, 768 in overscan. This is a 100% compatible upgrade for buyers of current units, and the cost for the upgrade will be _exactly_ what the difference between the current HAM-E price is to the new, higher resolution HAM-E price. Memory loading is identical, and previously generated HAM-E images will have an additional 320/384 pixels "synthesized" by the hardware automatically, actually a hardware form of 24 bit anti-aliasing. The upgrade is currently planned to be installable at Black Belt only, but there will not be a charge for this service. The upgrade includes a new type of power supply to handle the extra current requirements of the new circuitry. We will see who requires what, I guess. :^) Ben Amateur Radio Callsign is A A 7 A S
#3270From: Keith P. NeffDec 6, 1990 6:46 PM
Christopher; Yes composite degrades pristine RGB 24 bit video, however, not in the same ways as less than 24 bit schemes. The result is unaceptable quantizing errors and severe color distortion in subtle shading situations. All our graphics originate in full 24 bit, with the exception of Amiga real time color cycles and reveals which are keyed in behind 24 bit stuff done on high end systems. Keith
#3251From: Peter GreciDec 6, 1990 1:03 AM
You could try calling Amigination in NYC,they are a Amiga only store plus they Do lotsa video work and support a club at the School for Visual Arts called Amuse,which meets twice a month and has a Demo of the Totally awesome NewTek Video Toaster Dec 11.Unfortunately I only have there BBS # handy 1-212-727-3294 or Voice(guess I was wrong) 1-212-727-3290
#3250From: Peter GreciDec 6, 1990 12:59 AM
Well Bro if ya get the Newtek Video Toaster it has 2 24 bit frame buffers,but to do animation to video ya need a VTR capable of recording single frame at a time. s