CompuServe Thread

#New InterChange Ideas

11 messages in this thread
#20609From: SyndesisDec 22, 1990 6:42 PM
We are now in the process of upgrading the InterChange system. We are making a number of improvements to the entire system. We've got our own plans, but I'd like to make sure we've considered any and all suggestions from our present and future users. We're going to put InterChange on its own screen, and we'll have a way that modules are run automatically… this mechanism might require that modules are stored in a specific directory or on a certain disk, eliminating the present "feature" that created objects will land in the directory where the module was started… We're also going to expand the way that Tool Modules work, allowing you to pass a 3D object through a series of modules and out to a different format. Any wild-eyed suggestions will be considered. What, in your wildest dreams, would you like InterChange to do? We're also expanding the number of modules that will be available, as well as changing the way we bundle modules with InterChange and InterFont. John Foust President Syndesis Corporation
#20617From: Stan Kalisher (Impulse)Dec 22, 1990 9:11 PM
In my wildest dreams, I would like a module which would subdivide objects, so those terrible faceted curved characters I create by hand can be smoothed out. Now that I'm working in 24bit all the time, faceting really has to go. Happy Holidays, John! –Rick
#20630From: SyndesisDec 23, 1990 11:17 PM
What do you mean by this? A module that can magically determine which way to pull the centers of those subdivided faces? In other words, if you've approximated a 3D space curve, and I subdivide those faces, I need to algorithmically determine which way to "smooth" the curve by pulling out the new faces. Is this what you mean? As an alternative, how about better ways of making curves? Like Bezier patches that can be subdivided to any degree needed: coarse for distant objects, fine for near objects?
#20652From: Stan Kalisher (Impulse)Dec 25, 1990 9:23 PM
The latter would be nice and I would welcome any improvement in this area. However, what I was asking for was a simple feature found in Sculpt which Impulse has yet to adopt. By subdividing these stubborn curves, I can go back in and work with the tools I now have to create less jagged objects. I would just like to avoid going to Sculpt to accomplish this. Merry Christmas and Happy New Year, John! –Rick
#20658From: Shalom KelmanDec 26, 1990 12:38 PM
Rick, I'm curious as to what features in sculpt you use that are not found in imagine. I have made a serious effort in the last few weeks to model in imagine but still find myself going back to sculpt. It might be a matter of familiarity ; I would like to hear your feelings on the subject. Shalom
#20668From: SyndesisDec 26, 1990 7:05 PM
Ah, I see… you want to be able to perform the Sculpt "SubDivide" operation on any object. Sure, we can do that, easily. Hmm. For triangle-based objects, would you like to see a six-sided polygon, or three new triangles? I'd guess VideoScape users would want the former, and Sculpt/Silver users the latter.
#20632From: SyndesisDec 23, 1990 11:20 PM
When you said "characters", did you mean alphabetic characters, or human-like characters?
#20653From: Stan Kalisher (Impulse)Dec 25, 1990 9:24 PM
Alphanumeric characters. It must have been late when I made those comments. Sorry for being unclear. –Rick
#20666From: SyndesisDec 26, 1990 7:02 PM
Are you using InterFont to make these characters? If not, check out the sample objects in the library here. With InterFont, you can adjust the number of extruded edges generated when you make text. Just bump the "Smoothness" setting to 9 or 10, and it can't get much smoother than that.
#20625From: kevin kodamaDec 23, 1990 4:20 PM
dear john – re: ideas for the upgraded Interchange – your improvements sound great ! How about an imagine converter ? How about a simple 3d preview window so i can see which files are which without entering into a program, maybe an intermediate stage, with simple wireframe or polygonal representation ? It would help me organize my 3d objects !…
#20631From: SyndesisDec 23, 1990 11:19 PM
We've heard that request more than once… Maybe I should make a utility that could make an icon that showed the wireframe, or a quick viewer module. Actually, it was prototyped once. We called it InterView. 🙂 Eventually, it got out of control, and looked more like a rendering program – we wanted to add a dozen different ways of rendering beyond wireframes, like X Specs and red-blue anaglyph glasses, etc. Maybe I'll resurrect it.