CompuServe Thread

#NTSC Legal Palette

6 messages in this thread
#6733From: Mark ChambersDec 13, 1991 9:15 PM
Is anyone out there doing broadcast stuff with 3DS? I'm having a problem my broadcast spots and my color palette. I don't have a Waveform Monitor/ Vectorscope and my background is computers and not broadcast engineering, but my problem the best I can explain it is this: My animation colors look beautiful when I lay them to tape, but apparently the saturation of the colors is too high to be NTSC legal. Consequently, the TV stations have to dial down the saturation to 75% and the result is a muddy looking animation on the air. The broadcast professionals I've talked with tell me to adjust my palette so that colors have only 75% saturation and that should be safe. My problem is that 3DS seems to bump the diffuse and specular saturation to 100% even if I lower the saturation in the Mat. Editor. Does anyone know how I can create and broadcast legal palette with 3DS? Any ideas would be appreciated. Thanks. -Mark
#6739From: sherwood egbertDec 14, 1991 12:11 AM
the only way i have fould to get a ntsc legal signal is to use a vectorscope or i use a digital arts utility called gamma at 1.33. it seems to work. but you really need a scope.
#6740From: Yost GroupDec 14, 1991 1:21 AM
There are alot of people doing broadcast stuff with 3DS… many of them on this forum. James Hyde and Ken Loss-Cutler just finished a piece for MTV, and Richard Sher and Seth Levinson did the Chip and Peppers Cartoon Madness stuff, and now Lucasfilm's upcoming "Defenders of Dynatron City." etc etc… It's actually not that hard to get NTSC-legal colors. 3DS does NOT bump the diffuse and specular saturation to 100%. If you turn it down, it stays down. Red's should never be about 65%, Blue's should never be about 60-70%, and Green's can be pushed to 75%. A little atmosphere and depth-cueing goes a LONG WAY too. Never use reds next to blues, and try to put GREY'S in between contrasting colors, if possible. And most important… ALWAYS WORK ON AN NTSC MONITOR IF YOU'RE GOING TO BE GOING TO NTSC VIDEO. Worst comes to worse, you can run the video through a ProcAmp (Video Processing Amplifier) and cut the chroma gain down while looking at a Vectorscope. Color corrector's can do this too. – G
#6779From: Mark ChambersDec 15, 1991 12:15 PM
Thanks, I'll give your suggestions a try. -Mark
#6753From: james hydeDec 14, 1991 1:16 PM
Mark, Watch your lighting, lots of high power lights will over do it. Try turning your lights down first. I usually use ambient around 20-30 and omni's around 60-80. Short of a vector scope, working with a plain TV set will really make a difference during the design phase. Hook the composite signal out of your frame buffer to a VCR and view it right on what will be the "final" output device for your audience. Oversaturation will case the colors BLEED and be highly visible on a run of the mill tv set. James
#6780From: Mark ChambersDec 15, 1991 12:16 PM
James, That sounds reasonable. Thanks for the suggestions. I'll give them a try. -Mark