CompuServe Thread

#MM Cirriculum

12 messages in this thread
#70307From: Ted BoardmanDec 8, 1993 8:01 AM
Dennis I usually don't have access to the students much before a class so can't get them to prep for anything but I do tell them to think of using there own ideas for the in-class project. In your day 2, you mention stage lighting and layout which I'm really weak on so can't say much about it in class. Any ideas on good texts to get an overview and direction? It's such an important issue whether your doing character animation or mechanical/architectual but I just don't have the background. I give video post and IPAS just a passing mention in a basic class because of time constraints. Two questions for everyone: What are the pluses/minuses of approaching training either in a linear or non-linear fashion, i.e, linear – day 1, create objects; day 2 lighting, etc; day 3, Materials; day 4, animation. Non-linear – day 1, create, light, materials; day 2, same but more complex; day 3, more complex plus animation? I had to leave the computer for a minute and now can't remember the second question……………..zzzzzzzzzzz! Ah well! Thanks for the response, Dennis TedB
#70379From: Dec 8, 1993 3:53 PM
Ted: >> I give video post and IPAS just a passing mention in a basic class because >> of time constraints. Too bad – we have been giving out free evaluation copies of our IPAS routines to instructors who will use them in class… Change your mind yet? <g> Greg Pyros [Pyros Partnership, Inc] 08-Dec-93 at 1:25p PST
#70458From: roger cussonDec 8, 1993 10:55 PM
Greg…. What's the deal on the IPAS routines for instructors? Roger Cusson Vanier CAD/CAM Institute
#70512From: Dec 9, 1993 3:55 AM
Roger: Any serious training center (and that definition is open to interpretation – mine!) can qualify for a free evaluation set of our IPAS routines for teaching purposes if they promise to use them! (Even TedB, but I'd have to see his revised curriculum first!) <g> Send a FAX with your particulars on company letterhead to Andrea at (714) 833-8655. Greg Pyros [Pyros Partnership, Inc] 09-Dec-93 at 1:25a PST PS – Of course you also have to promise to tell your students where they can get them if they like them! <g>
#70526From: Ted BoardmanDec 9, 1993 7:28 AM
Ya, um, what I was talking about was my intro class. My, Advanced Drilling on the Use of GP IPAS, 10 week course is another story.(sheepish G) TedB
#70557From: Dec 9, 1993 11:04 AM
Ted: >> My Advanced Drilling on the Use of GP IPAS, 10 week course is another >> story. Oh, in that case, fax in your info to (714) 833-8655 for the evals. Sorry I misinterpreted your message. I _knew_ you must have been talking about a different class. <bg>
#70465From: Pat Vernon [ATC TM]Dec 8, 1993 11:01 PM
Ted, This linear vs non linear issue is also one of learning styles, and thus teaching styles. We should expose the instructors to both types and discuss the pros and cons of each. I do like giving them a project assignment at the front end, thus that they can think about as they get the basics, (perhaps in Lin. Fashion) the first day+. On Day 2 1\2 they get into a non-lin. activity that could be their project idea assigned the first day. look at what wave front does in their one week sessions. some of the users Ive spoken to loved those sessions. I would like to look at whats good then see how we can make it the best. I have some stuff on stage lighting and will dig it out RSN. Along with that is color theory and camera position. Speaking of character animation, did anyone see the article on "Animal Motion", and "Scripting for Success" in the fall issue of DESKTOP VIDEO WORLD Magazine? Its a real relevant Mag for my classes. Also you may be glad to know I have been talking to them about suppyling samples to MMPPT participants. What text books are available for 3ds? their is a new one from Nancy Fulton on the way, it should be good. BTW, What other books can anyone recommend for a reference lib.?? Thanks in advance, PAT
#70514From: Dec 9, 1993 3:55 AM
Pat: >> What other books can anyone recommend for a reference lib.?? New Riders Publishing's "Inside 3D Studio" by Steven Elliott/Phillip Miller/Greg Pyros et al. 1,000 pages, CD-ROM, will ship end of January (right, Steven? <g>) Greg Pyros [Pyros Partnership, Inc] 09-Dec-93 at 1:33a PST (you didn't think I was up this late just looking at CompuServe, did you?)
#70525From: Ted BoardmanDec 9, 1993 7:28 AM
Pat My outline of a class wasn't meant as a PPT session which would have much less tech talk and more open discussion on teaching, etc. I was refering to a 32 hr class for professionals who need to learn as many usable production techniques as possible to justify the cost of that new copy of 3DS. Many are architects/engineers who need good modeling skills, lighting techniques, materials creation, etc. but as a general rule very little complex animation in an intro class. Stills are often all they are looking for. I agree with you on introducing the project right at the beginning. I have them do a short storyboard on day 1, then expand it in the last 8 hours. I feel the concepts of object/element/face/vertex, selection sets, display controls, keyboard shortcuts, and location of tools and commands are very important for production and should be hammered home in an intro class. Boring stuff but essential. Great thread, thanks. TedB
#70636From: Pat Vernon [ATC TM]Dec 9, 1993 8:13 PM
Right on with hammering home the basic boring stuff early on. I concur with you on the architects needs. As someone said earlier every one can approach this software differently. One thing for sure, it is not AutoCad and the same rules do not apply for training people to use it. but– Autovision could be taught as an extension of Acad for most users in my opinion. There is a lot of room here for curriculum development. Lets nail this down to discussing one type of course content at a time. So I see that you are talking about a full blown class, therefore lets carry on with this thread. What does day one look like? PS: Glad to see that you explained your class set up to Greg.<g>
#71108From: Dennis VanceDec 13, 1993 1:34 AM
Pat and Ted This is really a round table talk. Like conference call or dare i say a get to gether Pat U make a good point that I would agree with "There is a lot of room here for curriculum development. Lets nail this down to discussing one type of course content at a time." beacuse there are a variety of solutions that to every application. I like the video In the studio. AThe basic structure and I would make it required watching one or two evenings, or even one hour per day before class. What I think you need to do is continue to show them easy to understand techniques then support that with another equally inportant example of all the uses of paths, Where they come from, how to generate them how to control them. In that way what I do or at least think I do is offer as many learning approaches as there are students. That way they all learn sooner or later. Usally for professionals They already have a problem and using the direct method of solving their problem is better for the left brain. For my art students they havn't a problem so first they have to find problems or stories. I'm rambling like a river in the rain forest that I am. will be finishing my new course outline in a couple of week After christmas of course 🙂 I will send copies to you. As for the IPAS when youb are talking about wanting to crinkle something even if your not animating it sooooo easy. It must be included in a basic class. also rendering in video post from the start is a great exercise and gets over the basic fear. It's that easy… Ani pro is more for the elementry and secondary level classes as an animator product. It needs to be updated to 16 vbit for a paint program and it needs a better driver for real time playback. How I get around this is to shrink to animation until it plays in real time. I use 3ds to regulate the speed of the playback. oh daughter just came home talk later dj .
#70532From: Angelo Guarino [DTI Inc]Dec 9, 1993 8:29 AM
Pat, Our approach has been an example/task intensive one … but relying _heavily_ on a very compitent and capable instructor (no planning can replace that). If possible, we allow the class's interests "tint" the course (but a full colorization). We will attempt to schedule students of like background .. ie .. engineering, architecture, video production together so that this "tinting" can be more pronounced. Ang