CompuServe Thread

#Gamma?

41 messages in this thread
#70846From: John TissavaryDec 10, 1993 9:31 PM
Hi John. I've got a question, and a problem. I've created a walkthrough, where the first part is very dark and the lights come up as the camera moves through an office. The problem is that the rendered images are very light and low contrast in the framebuffer during the dark part. And I've got all lights except four set at zero. The four lights are tight spots, and there are no stray lights. When I view the image on my computer RGB monitor they look very dark and contrasty, as I would like. But on NTSC they look washed out and sh8tty. I've got the Targa+ initiated with Tmode 11 only, so I would guess there is no Gamma correction happening there. I pass through a VTR, but I tried a direct connect between the Targa and my monitor (not a real monitor, by the way, just a Mitsubishi TV with video in) and it makes no difference, so I guess it's not affecting gamma. I've got Framebuffer gamma set at 1.8, but it looks better in this case, the lower I go. I'm going to pop the frames on an Abekas asap and see what it looks like there, but I'd like to be able to fix my in house setup so it looks better. Any ideas? Thanks, John Tissavary (La Luna cie)
#70858From: John EllisDec 11, 1993 12:12 AM
John – > I'd like to be able to fix my in house setup so it looks better. < First thing I'd recommend is getting a descent NTSC monitor, one with a Blue Gun and Cross pulse switch. This is essential for setting up your monitor to color bars. (Not so much the cross pulse but it can be real handy for checking horizontal and vertical sync, and it enables you to see black and video black.) Each job is a little different and I tweak accordingly. Most of the time I leave Gamma On (now that I have it <G>). But there are some circumstances like the one that you describe where I would turn it OFF, ie set it to 1.0. This makes lighting you scene a little more complicated but will give you the contrast you require. I would then light the scene the way you like it with all the lights set at the values that seem appropriate to you, and then back off for the opening. You mention you've got all lights except four set at zero does this include "ambient"?, if not, try turning ambient off and as the lights come up in the keyframer adjust it accordingly. Adjusting ambient light gives you that much more control. If you're going for a "Limbo" lit scene you're going to need some ambient light, in which case you're going to get the best contrast turning Gamma OFF and adjusting ambient accordingly. One other factor which I think gives you a little more flexibility is that you're sending your images to the Abekas which is going to be able to handle a little more contrast than your VTR. A good NTSC monitor however will help you immensely making these adjustments. -JE
#70860From: John TissavaryDec 11, 1993 12:39 AM
There's no question that an real monitor would help, and I'm saving to get a decent one, rather than a cheap one now. I guess tweaking the gamma is my best bet, and I was going to try that, but it seemed like cheating <g>. I have the ambient light set optimally, since I don't want absolute darkness it's set VERY low, but not to zero. Thanks again for your invaluable help, John Tissavary (La Luna cie)
#71082From: John EllisDec 12, 1993 10:16 PM
John – Definitely better to save for a good one, one of the most valuable pieces of equipment you can purchase. I don't think its cheating to adjust gamma, but I wouldn't recommend it for everyone as it can have a rippling effect on all your jobs. But for a specific job with a certain look to it, it can be the way to go. After all for alot of animations there wasn't any gamma adjustment and it was often compensated for with good lighting. Sounds like you've got a good handle on it. -JE
#71104From: John TissavaryDec 12, 1993 11:58 PM
Thanks for the vote of confidence. All I can say is it looks best with Gamma at 1.32. Go figure. John Tissavary (La Luna cie)
#71107From: John EllisDec 13, 1993 12:30 AM
John – That's very interesting about the final Gamma value. I'm curious to hear you assessment of the final result after the tranfer to the Abekas and Beta Sp ie: whether you notice any difference and if it comes out the way you expect. -JE
#71129From: John TissavaryDec 13, 1993 3:46 AM
I didn't reset the file gamma, just the framebuffer gamma. I want the files to go on the Abekas as they should be. If they suck and can't be fixed, I'll just re-render them at a lower gamma setting.
#71196From: David J. MarksDec 13, 1993 1:47 PM
>> When I view the image on my computer RGB monitor they look very dark and contrasty, as I would like. But on NTSC they look washed out and sh8tty. John, I think this goes back to some earlier discussions about Gamma correction… It's a problem I've encountered constantly, since I only have a composite NTSC monitor. That washed out, low-contrast look is double gamma correction. GARY?!?
#71315From: John TissavaryDec 14, 1993 4:03 AM
So how the &%*$ do I turn off gamma correction on that peice of everlovin' #%*& Targa+ (hating it more and more every day)???????!!!!!?????? Man, I'm so fed up with this. John Tissavary (La Luna cie)
#71364From: Yost GroupDec 14, 1993 10:54 AM
Wasn't there a big discussion about how to turn gamma off on the Targa+ in early October? Isn't that technique working for you? – G
#71389From: John EllisDec 14, 1993 11:40 AM
John – Its the same with the Matrox and every other board that's outputting NTSC. I think the problem you're experiencing with dark images lies elsewhere. I can say this because I have an old 32 which just has RGB out (no composite signal and is not Gamma Correceted) and sending the signal through the EVO with its encoder has the SAME RESULT as sending a 32+ SVHS signal into the EVO. The internal encoder does not have Gamma correction other than that specified by NTSC. It has been determined through Sony that the EVO and CRV do not have gamma correction other than what is specified for NTSC. NTSC is gamma neutral which is why the boxes line up at 1.0 when viewed on an NTSC monitor. Gamma set to 1.0 on the Matrox is the same as Gamma set to 1.0 on the Targa which is Gamma Neutral. In a previous thread you mentioned that you didn't change your file input gamma value just your file output. My experience is that for everything to work correctly they need to match. That is File-Input, Framebuffer Gamma and File-Output values should match, otherwise things can get really fouled up. But I didn't want to second guess what you were trying to do so I didn't say anything. -JE
#71535From: John TissavaryDec 15, 1993 1:09 AM
At this point I'm so confused by gamma, NTSC, and RGB, that I've lost confidence in the process. I have a scene that is well lit, and comes out beautifully in RGB, but looks so lousy in NTSC that I just can't believe it. The dark areas are totally washed out and there is little contrast. I can't play with the input output gamma values because it's going to Abekas, and I just want to preview on my deck. So the issue here is, how do I get a good, high contrast image to NTSC with the stuff I've got? Lighting is not the key, because I even set all lights at 10 or 15, and the scene looks like ambient light was turned up to 50 or 60. The closer to 1.0 I set the framebuffer gamma, the better it looks, more like on an RGB monitor. John Tissavary (La Luna cie)
#71558From: John EllisDec 15, 1993 9:04 AM
John – No doubt every factor you've described complicates the situation. So there has to be a starting point upon which you can build. In R2 there was no gamma correction, so basically what you had to contend with was lighting your scene in RGB and adjusting the lights to an acceptable level in NTSC. Basically you want to approach R3 the same way. Most of the time you can leave your gamma at 1.8 – 2.2, the caveat being that if you have a dark scene its better to adjust Gamma to 1.0 Input/Output/Framebuffer because this is going to give you your best contrast. The down side to this is that your scenes will look colder which can be somewhat compensated for by the colors you use and how you light the scene. In video they have a term for lighting called "Color Temperature" which has an effect on the warmth of a scene. Light in video is not pure white but has a color temperature of 32k Kelvin. Some math wizards out there can probably calculate what HLS values light can be adjusted to to achieve this color of lighting, but the way I do it is to adjust the blue and green components down about 10 units which adds a little more warmth to the scene. Gamma correction for the most part has negated the need to do this. My recommendation is to set Gamma at 1.0 as outlined above and adjust lighting to achieve the desired NTSC result. Lighting really is the key, just as it was in R2. With regard to the Abekas unless they specifically state that you can't adjust the gamma and that it needs to be set a certain value, I see no reason why you can't set gamma to 1.0. If this is not the case then I appreciate your dilema and you will have to speak with Gary to resolve this. -JE
#71771From: John TissavaryDec 15, 1993 11:49 PM
I'm going out to Abekas tommorrow, and I'll post my success/failure. I think I'll be fine with gamma 1.8, because it looks great on my SVGA monitor, and the Abekas is more similar to that than my NTSC setup. They also have a very good component TBC and can probably help out if the image is not quite on the mark. John Tissavary (La Luna cie)
#71803From: John EllisDec 16, 1993 1:46 AM
Hey John, lets think positive! I'm looking forward to hearing of your success! <G> I hope you'll be very pleased with the results, and I think 1.8 is a good compromise. -JE
#71955From: John TissavaryDec 16, 1993 8:07 PM
Everything was a smashing success (in my opinion). Even the guys at the SGI playground where I do my Abekas stuff said it looked good. Looks like I'll have to check the cable going to my NTSC TV monitor, then get a real RGB monitor. There's a cool 8" PVM by Sony that I saw at the service bureau today with all the needed features, a lovely picture, and it's in my price range. Maybe Santa will stop by R. E. Snader and pick one up for me… John Tissavary (La Luna cie)
#71965From: Yost GroupDec 16, 1993 8:51 PM
Congratulations! We used a gamma of 1.8 for the Abekas stuff on our tape and it worked great. It's reassuring to know that the same thing happened for you. Good work, – G
#72021From: John TissavaryDec 16, 1993 11:43 PM
>>We used a gamma of 1.8 for the Abekas stuff << NOW you tell me… <g><g> . I'm glad we ended up with the same figure, too, because now I feel like it was less guesswork than taste and judgment. John Tissavary (La Luna cie)
#72026From: John EllisDec 17, 1993 12:32 AM
John – That's really great news, I'm glad things worked out. I have a suggestion for a monitor you might like to look into. Its got a great price/performance ratio. Its the Panasonic BT-H1350Y 13" (as opposed to 8") which I think is really to small, high grade monitor w/SMPTE Type C Phospher, 750 lines horizontal resolution, underscan, pulse cross, Line A/B/VTR/RGB multi standard input, S-VIDEO and its around $1100. Maybe someone like Greg P or Angelo can help you obtain one. If not Computablity has them. -JE
#72038From: John TissavaryDec 17, 1993 1:56 AM
That sounds like a great monitor, but is currently out of my price range. I think the 8" is similar in features, and I can get one in a couple of weeks. I realized I just can't put this off anymore, so I'll use the 8" smooshed up to my face for color checking, and the larger NTSC for composition. Thanks for the help, John Tissavary (La Luna cie)
#71917From: Don LandisDec 16, 1993 5:32 PM
>>They also have a very good component TBC and can probably help out if the image is not quite on the mark. Just curious, do you put a frame of NTSC colorbars when going to a service bureau? If you did this they would have something to calibrate their TBC/Proc amp with.
#71956From: John TissavaryDec 16, 1993 8:07 PM
Yes, we load up a set of color bars. But I was pleasantly surprised when the images went up on the Abekas and down on Beta SP, and looked EXACTLY like I wanted them to in the first place. Looks like my NTSC setup is suspect, but I knew that from the get go. Just didn't realize how limiting it is. I'll be investing in a real RGB monitor VERY soon. John Tissavary (La Luna cie)
#71578From: Yost GroupDec 15, 1993 10:11 AM
If your images are looking washed out when recorded to NTSC, it means almost definitely that you're gamma-correcting twice somewhere in the video chain. The simplest thing for you to do would be to just turn gamma correction OFF in 3DS and do some tests with the Abekas. If you're satisfied with those results, just go with it. – G
#71664From: Don LandisDec 15, 1993 3:39 PM
Washed out images can also be lost termination, Gary. If it is noticeable I'd look for this first. Put an ohm meter across the cable to the deck and it should be 75 ohms.
#71769From: John TissavaryDec 15, 1993 11:49 PM
Thanks, Don. I'll check the cable to the VTR. John Tissavary (La Luna cie)
#71916From: Don LandisDec 16, 1993 5:32 PM
Do that! Always remember, when the termination load resistance is higher than 75 ohms the picture will be brighter and washed out. When lower than 75ohms the picture will be darker and low in contrast. I use a WFM scope on line all the time and a quick glance at the negative sync tip will alert me as to the line impedance.
#71770From: John TissavaryDec 15, 1993 11:49 PM
I think that at gamma 1.8 I'll be getting good contrast and light levels on the Abekas. I guess I'll just have to experiment with the "straight to NTSC" method and see what comes of it. Perhaps Don is right and I've lost termination on my cable to the VTR. John Tissavary (La Luna cie)
#71966From: Yost GroupDec 16, 1993 8:52 PM
I'd be very interested to hear if it's a termination problem. I've learned a lot about video signals from the guys on this forum, and the whole thing constantly reminds me of how much I hate video. – G
#72022From: John TissavaryDec 16, 1993 11:43 PM
I will let you know. Now I've got to track down an ohm-meter. I sold mine when I quit gaffing. John Tissavary (La Luna cie)
#71564From: Don LandisDec 15, 1993 9:40 AM
>>That is File-Input, Framebuffer Gamma and File-Output values should match, I second that. rule of thumb! Unless the output is intended for another device, such as a printer.
#71574From: John EllisDec 15, 1993 10:01 AM
Don – And in the case of output to a printer the consensus seems to be that 1.8 is the best gamma value. But that's another world. <G> -JE
#71579From: Yost GroupDec 15, 1993 10:11 AM
I concur… FI should match FO, and they should usually match FB. – G
#71880From: Andrew McClaryDec 16, 1993 1:54 PM
After just finishing our studios big CD-ROM project, I am finally gettting a chance to try and get R3 working with my video equipment which has set idle for a few months. In R2 I had spent time experimenting with my Targa Gamma to get it where I wanted. Now I am having all kinds of problems with R3. (My Targa is set the same, in other words it is providing the gamma corrections.) Here is where I am stumped . . . tell me if I am wrong. If you set the file output to 1.2 and then load the file back into the video post, composite and output back out with gamma 1.2 to video, is this or is this not adding gamma correction twice? Right now I have turned 3DS's gamma correction off and am letting the Targa do it when outputing. Is this best or should I play with R3's gamma controls. Andrew McClary Graphic Alchemy Productions
#71898From: John EllisDec 16, 1993 3:31 PM
Andrew – If I understand you correctly, yes indeed you are Gamma correcting twice. But for further clarification I'll hi-lite a few points which will help you make the determination. The Targa needs to be neutral ie: Use TMODE 11 6, if you have to use Tconfig set gamma at 1.0 . In Video post there is an option to again add Gamma correction, which if you are using is causing double gamma. (But only in the situation you've described, not necessarily in all cases.) If you do not use the Gamma option in Video post then you are not double gamma correcting. ie: if you are using images generated from a previous animation as a background which are already gamma corrected, these images are not being gamma corrected again, but the scene you are rendering is. If you are satisfied with the gamma settings on your Targa, I would suggest using them to get the job done, because this is what you are most familiar with. However I would also suggest experimenting with the Gamma in 3DS; software gamma during the rendering process is much suprerior to hardware gamma control. As time permits try experimenting with the default values with the Targa set at 1.0 Then try using the hardware gamma values you've been using 1.2 in 3DS, see which you like best. Ideally you want 2.2 but there's alot of flexibility here. Hope this helps. -JE
#71967From: Yost GroupDec 16, 1993 8:54 PM
What a great answer! I've saved that one for the next time someone asks about gamma correction. Thanks! – G
#72028From: John EllisDec 17, 1993 12:32 AM
Gary – You're welcome, glad to help! -JE
#72234From: Andrew McClaryDec 17, 1993 7:41 PM
John, Most of my rendering is out to file, then I use VP to output the entire animation to tape with transition effect etc. If I am setting the output display gamma to 1.8 then I don't want to be playing with the output file gamma? Am I correct? Thanks Andrew McClary
#72250From: John EllisDec 17, 1993 9:11 PM
Andrew – No, actually this is incorrect if I understand you correctly. If you have your Display Gamma set at 1.8 and this is your primary display ie: you're not using a Framebuffer with an RGB monitor connected to it, then you want to have the same values specified for Input File and Output File. Display Gamma : 1.8 Framebuffer : 1.8 (If not used this doesn't matter) Input File Gamma : 1.8 Output File Gamma: 1.8 If you set your Display Gamma to 2.0 then Input would be 2.0 etc. In the case you describe you don't need to use the Gamma option in the VP Dialog box when compositing, just send it out to tape. This example is the default by the way and is working very well for most situations. Just make sure that your Targa is set to 1.0. -JE
#72380From: Andrew McClaryDec 18, 1993 4:04 PM
Thanks, I plan to play with this a little over the next few weeks. Andrew McClary Graphic Alchemy
#72394From: John EllisDec 18, 1993 5:29 PM
Andrew You're welcome. I think once you get a handle on it you'll really appreciate having the Gamma Correction feature. Have fun. -JE
#71391From: John EllisDec 14, 1993 11:54 AM
John – Gary pointed out that Gamma correction has a dramatic effect on dark pixels which is the problem you're dealing with in your particular situation. Which goes back to what I was saying about putting Gamma at 1.0 and adjusting the light accordingly. It's in the readme.doc VII.6. So its not the Targa and its not NTSC. -JE