CompuServe Thread

#3ds2.00rndering prob

3 messages in this thread
#72851From: Theo. A. ArtzDec 21, 1993 2:53 PM
Am in dire! need of info. When animating in fields from 3ds2.0 thru BCD5000 ani. cntrlr an unnacceptable artifact occurs as "frame-to-frame 'stuttering'" (my term). Best way to describe it is "two steps foward, one step back, two foward….". We have tried field order adj. We have adj. contrllr timing as much as we think possble. Have contacted Truevision (ATVista4M)…. And of course we've talked forever to BCD Associates…NO HELP! Our nearly last hope is that it is a softwre issue between: BCD5000 – 3ds2.00 , or Stage driver -3ds2.00 , or ??????. Please advise anyone who would like to keep another fellow animator from going over….. Much thanks!
#72904From: Dec 22, 1993 12:06 AM
Theo: Saw your message. You are having a field order problem. Put everything back to normal before you started tweaking it, and set field order to it's default of 1 in 3D Studio. Now reset your machine before starting to do a Disk-to-VTR. There are some other programs which can reverse the field order of the AT-Vista. What I suspect is that you ran one of them and reversed the board before taking the animations out to tape. Simply start fresh and you should be OK. I've seen this before, and that's all it is! What driver are you using for the AT-Vista? RDPVISTA.EXP, I hope? Greg Pyros [Pyros Partnership, Inc] gpyros@pyros.com 21-Dec-93 at 9:58p PST
#72937From: Oral FriendDec 22, 1993 10:09 AM
—->>> Am in dire! need of info. When animating in fields from 3ds2.0 thru BCD5000 ani. cntrlr an unnacceptable artifact occurs as "frame-to-frame 'stuttering'" (my term). Best way to describe it is "two steps foward, one step back, two foward….". Are you rendering from the DOS prompt or with batch files? I ran into a similar situation awhile back. I had 3 machines to render, and I made batch files to render frames: Machine 1 – frames 0-900 STEP 3 Machine 2 – frames 1-900 STEP 3 Machine 3 – frames 2-900 STEP 3 This seems logical, since all frames would be rendered and the machines, if similar, would sort of keep up with each other. (be around the same section of the animation together) BUT, this didn't work. Machine 3 would SAY it rendered frame 2, and even name the file that. However, the ACTUAL file would be the same as frame 0. When dropped to tape, this looked like a field order problem – kinda like the stutter stepping you were talking about. I changed field order and rerendered, with no luck. The only way I found to get around it was the render like this: Machine 1 – frames 0-300 STEP 1 Machine 2 – frames 301-600 STEP 1 Machine 3 – frames 601-900 STEP 1 … which worked like a charm. I don't know if I was doing something wrong or if it was just a quirk of R2, but there you are. Good luck, Oral Friend