CompuServe Thread

PAR backup?

32 messages in this thread
#138912From: Cal HainesNov 30, 1994 7:51 PM
Has anyone had any luck backing up a PC-based PAR card to tape? If so, what are you using? I have tried several QIC-80 and DAT tape solutions and I have yet to find one that will backup and RESTORE. In all cases the system APPEARED to be backing up, but the files did not restore correctly. Any suggestions would be appreciated! Cal Haines, 70305,3153
#139056From: Don LandisDec 1, 1994 9:48 AM
I use my PAR drive's full capacity for most projects now. I do lots of slomo and special effects as well as animation from 3DS and Elastic Reality. Because of this I generally backup first to my DOS drive as the disk gets full. I later backup to the QIC-80 tape for archive purposes after the client pays the bill. When I've ever had to restore to do some video editing with these files, I have not had any problem restoring to the dos drive first, then I port the *.ani file to the PAR drive using the PAR.exe import feature. I have never had a problem. I have been doing this since the first week I owned the PAR. I gather most problems people are having with the PAR drive is that they think of it as a common dos drive. It is not a common dos drive! If you start thinking of it as an animation playback tool that requires special software to operate you will probably have fewer problems. I've heard many horror stories about the PAR, including people using Norton utilities, FDISK etc. crazy!
#139074From: Christophe Van OyenDec 1, 1994 11:00 AM
How come you have no problems with backups??? I have had problems with all files larger then about 1000 frames. When copying those to a DOS harddrive, and then restoring them by copying them back on the PAR they are lost from a certain frame on mostly nearing the 900 ??? BTW I'm not the only one with this problem. Christophe
#139725From: Cal HainesDec 4, 1994 7:14 PM
re: No problems with [PAR] backups??? I have certainly done a successful backup of a file that was over 1000 but I can't remember if it was in pieces or not. I will check and get back to you. One possibility is that I was using version 1.09 or 1.10 PAR drivers. I have since gone back to 1.10 from 1.27 – at least I know what most of the problems with 1.10 are! I should mention that the backup method mentioned above was the tried and true copy to DOS, backup DOS, restore DOS, copy to PAR method. Cal Haines, 70302,3153
#139787From: Christophe Van OyenDec 5, 1994 4:53 AM
I certainly think this is not a problem DPS should ignore, otherwise the PAR is working great but this is to me a MAJOR problem, and it costs time to me, I just happen to need longer animations I'm not just in the short animation business like logo fly ins. I have not yet checked if with the most recent software I installed 1 week ago the delete project problem had gone
#139183From: Kurt McKeeverDec 1, 1994 8:16 PM
Do., << then I port the *.ani file to the PAR drive using the PAR.exe import feature.>> Do you save your files as .tga's and then re-import them.. or are you saving them as the compressed .ani files. I also am expieriencing this corruption of frame around the 900 frame point of a 2250 frame animation. I never have a problem if I save the files as .tga's to my dos drive and tape…but as .ani files when i copy them back to the par drive they are corrupted… And I have tries this with the new as of today 1.34b PAR software… Optimize works much better as an IPAS than PAR routine…:<)
#139237From: Don LandisDec 2, 1994 3:23 AM
Kurt and others: I STAND CORRECTED! After hearing all those having problems it was pointed out that the problem occurs after around frame 900. I did 5 animations at 900, 1000, 1500, 2000 and 2500 frames. This took most of the evening because as you know transfers are slow. I just dropped them to my dos drive and back again using my usual procedure. All 5 animations switched to black frames for the remainder at frame #896 or 897 frames into the animation. BTW, I did this restore to a freshly formated PAR drive and to a freshly defragged DOS drive. The number 896 appears to be significant and should be of some use to DPS is defining and correcting this problem. Fortunately, I do not have a problem here with backups because I have never had to archive a "client" animation longer than 750 frames except for two. I guess they are gone! The only time I do animation on the PAR longer than 900 frames is for frame grabs and other similar temporary work not worth archiving. I do recall restoring, last April, a file of 30 second animation and don't recall any problems. I was using ver 1.25 at that time. Solution/work around.: I will split all my future animations to less than 500 frames or so before exporting. Slight inconvenience but as I said I seldom have to do this. Alan and Martin, can you confirm this too?
#139283From: ALAN IGLESIASDec 2, 1994 10:10 AM
Truthfully, Don, I found the newer software pretty buggy, so with Brick going to Europe for a while, I just went back to the older stuff. I'm not sure if the version I am using (1.27b) has the problem you describe, as I've been "backing up" animations to BetaSP tape instead of digitally saving them. If I get a chance, I'll try it and let you know. -Alan
#139512From: Don LandisDec 3, 1994 11:13 AM
Buggy? Actually I have had very little problem with 1.30b. The del project and now this > 896 frame backup problem. The manner in which I use the PAR drive, these problems don't usually surface here. I really had to do a test to see if i could duplicate Christophe's and other's complaint.
#139548From: MARTIN G FOSTERDec 3, 1994 2:43 PM
Don, I haven't had any animations >=896 frames yet. Maybe that's why I haven't seen a problem.
#139652From: Don LandisDec 4, 1994 10:19 AM
Yes, most (except for two) have been smaller too. When I heard of the problem was related to the larger file size I created some larger files using the join feature just to test what Christophe was complaining about. Even in a 900 frame ani the last three frames were black after restore. How about that?
#139689From: MARTIN G FOSTERDec 4, 1994 2:48 PM
Don, I guess I'll give it a test, but it sounds like it's universal. Has it been fixed in 1.34b? I don't have that yet.
#140199From: Don LandisDec 6, 1994 6:03 PM
Neither do I as I'm a little busy right now to do any PAR experimentation.
#139666From: ALAN IGLESIASDec 4, 1994 12:04 PM
Cool, Don. I think I'll install it now!<g> Seriously, I thought I had heard alot about file/project/directory/joining/etc problems with that rev. If it's running well for you, then I think I will go ahead and try it out. -Alan
#139874From: Don LandisDec 5, 1994 12:12 PM
Well, if you do be very careful about deleting any project directories. I like the new software because it works very well for me in DOS file selection and the GPI trigger arm is up front. These are the two main reasons I will continue with it. I also use some of the new time lapse features.
#139433From: Jeff RichardsonDec 2, 1994 9:13 PM
Hi Don, I can confirm the frame number 896 being the last good frame when restoring ani files to the PAR. I had a project last week that I had this problem with…..well, it wasn't really a problem, I also had the individual .tga files to rebuild it. Later, -Jeff
#139482From: Christophe Van OyenDec 3, 1994 4:21 AM
Don I can confirm that it happens at frames 896 or 897 always same for PAL version as NTSC version, this is a significant frame. Christophe
#140524From: Stuart NicholsonDec 7, 1994 6:42 PM
I have just purchased a PAR but cannot work out how on earth to network render to it using 3D Studio R4. I am currently network rendering to my standard Hard disk in the server (the PAR is in there also) Any help appreciated as the local distributer in Australia doesn't have a clue thanks….
#140580From: Christophe Van OyenDec 8, 1994 5:19 AM
Sorry but I have no experience on this I have no network currently although that might change soon. Better to ask Greg Pyros, or Gus Grubba. I believe they have an IPAS routine that dumps all TGA's straight to the PAR in while rendering in network. I do not know if you can do this without this utility??? Christophe
#140682From: Dec 8, 1994 4:06 PM
Christophe: >> I do not know if you can do this without this utility??? No, you cannot! Greg Pyros
#140681From: Dec 8, 1994 4:06 PM
Stuart: There is no way to network render to the PAR. If you think about it, every machine finishes rendering independently, so there would be no way to make sure that frame 0001 was finished before frame 0002 and copied over. This is why we developed NDUMP.IXP (NetworkDumper). It intelligently checks to see what files are rendered and copies them out to the PAR (or any other device) in order, and optionally deletes them from your network if you desire. MSRP = $195. Feel free to contact me if you have any other questions! Greg Pyros
#140736From: Don LandisDec 8, 1994 9:43 PM
Stuart: You need to contact Greg Pyros and get a product called NDUMP.ixp. It runs in video post and will, through a batch file, take the rendered tga's as they come in from the slaves and move them in order (and this is the secret) to the PAR. Then, at your option the tga's can be deleted from the dos directory as part of the function of the batch file. The IXP and a sample batch file are what the product consists of. Also, in order to work the PAR must be resident on your machine that started the rendering and is running VP. ie. it cannot be resident on a dedicated server. There is a product that Greg has that is supposed to work on servers but I haven't tested it. It is a dos version of NDUMP. I don't use a dedicated server. This is how you must do it but be forewarned that NDUMP will only move tga's from the workstation with 3DS running to the PAR. If you need to render where you use rotoscoped files for animated maps from the PAR then it won't work. You will have to move the maps ani's to the dos drive as sequential tga's to work with them while using a network. For the past 3 months I've been working with lots of this kind of stuff so my network rendering has been slowed to a single mackine for awhile. I could sure use a bidirectional NDUMP but I've been told by Greg that this is too difficult a task to do.
#139481From: Christophe Van OyenDec 3, 1994 4:20 AM
This problem has been there I believe since the beginning exporting ANI. files corrupts them, you can not backup ani files larger then about 1000 frames. I hope they solve this problem soon because it is eating away my harddisk space
#139523From: Don LandisDec 3, 1994 12:30 PM
>>I hope they solve this problem soon because it is eating away my harddisk space As we said before, just split the ani file into safe frame counts and then back them up. I also hope DPS gets this fixed so I won't have to worry about it when I need to restore > 896 frame ani file.
#139729From: Cal HainesDec 4, 1994 7:30 PM
<<I also hope DPS gets this fixed …>> DPS assures me that there are no PAR problems with backup. Only buggy backup software and incompetent users. THEIR software is THOROUGHLY tested INTERNALLY before they put upload it. So, I asked them the stupid question: What backup software/hardware do you use. MUCH to my SUPRISE, they reply that they don't have any files that are important enough to back up, so they don't do back ups. So much for THOROUGH INTERNAL testing! This would also tend to explain why there are so many problems with backup! Unlike DPS, I have PAR files that ARE important… but then, I'm just a stupid user, not an Amiga Wizard. Cal Haines, 70302,3153
#139937From: Brick EkstenDec 5, 1994 4:59 PM
Cal, First off you may be surprised to find that we don't use the Amiga for ANYTHING except copying floppies, and some troubleshooting. We use Adpatecs backup software that comes with thier SCSI controller boards. (EZ-Backup). We think that we have found a situation that may cause backup and restore problems on some machine configurations, basically a memory problem. We are looking into it and hope to have a fix soon. Brick
#140011From: Christophe Van OyenDec 6, 1994 4:46 AM
Brick, Hope you get into this problem as fast as possible. It is annoying, I haven't been able to backup or copy ani's larger then about 1000 frames back without this problem they all get corrupted after 896. Christophe
#139728From: Cal HainesDec 4, 1994 7:18 PM
<< I never have a problem if I save the files as .tga's to my dos drive and tape>> Are you exporting a PAR .ANI file from PAR to DOS, then backing up and later restoring? I have experienced noticable degradation of image quality when I copy a file from PAR to DOS and back as a .TGA since the PAR compression method is not lossless. Cal Haines, 70302,3153
#139254From: theo van bruggenDec 2, 1994 5:19 AM
Don and all, I am not sure if you have read my message's about these backup/restore problems. I also split my ANI-files into 500 segments. But it is not always the 896-problem. I did a backup/restore directly to my tapeunit of a 4752 framefile. No problem what so ever. But doing a compare gives me the message "files are different" When i go step by step, i notice some strange looking frames, which hardly can be seen when you play the animation. When i remove this/these frames and backup/restore again there are no problems. But when i restore from tape the ANI-files with the "bad frames"in it. The file is corrupted from this "bad-frame" to the end of the file. Another thing i noticed. When i backed up/compared files to tape i got the "files are different" message. Then i split them an joined them again to my slavedrive. When i did a backup/compare of that joined file everything was ok. In short, i cannot get the exakt clue of the problem, but maybe the DPS-people can. And this is of some help for them ?!
#139483From: Christophe Van OyenDec 3, 1994 4:24 AM
Theo, so far every problem I had also corrupted at that frame, I haven't had any good backup of ani's larger then about 1000 frames
#139732From: Cal HainesDec 4, 1994 7:38 PM
<< <<doing a compare gives me the message "files are different">> I did a little test using DOS. I found that if I copy a .ANI file from DOS to PAR, then do a DOS FC file compare, there are compare errors in about 5 bytes, 30 bytes into the file. If I then copy the file from PAR back to DOS and compare, the files compare without error. The new file on the DOS drive differs from the origional in the same 5 or so bytes mentioned. I also noted that the file name is stored in the first few bytes of an ANI file, so two IDENTICAL files with different PAR names will not compare. What's interesting is that you can duplicate a .ANI file on the PAR drive, copy the origional file from PAR to DOS and get a valid compare with both the origional and duplicate PAR file and the DOS copy. Cal Haines, 70302,3153
#139724From: Cal HainesDec 4, 1994 7:07 PM
I agree that copying files to a DOS drive and backup up from there works just fine. The problem is that it takes a lot of manual steps if you want to back up an entier 1.6G PAR drive, especially if you don't have enough space on your DOS drive to do it all at once. Also, QIC-80 drives don't hold enough to make frequent backups very attractive (too much tape swapping). I usually use DOS to move the .ANI files back and forth by means of a batch file. What I am looking for is a SIMPLE solution that lets me backup and restore the entire PAR drive with no manual steps. This would make it easier to switch from one major project to another. Thanks for your help!