#Magic IPAS
6 messages in this thread
got bit by that one 2 months ago, i thought i posted a message on that one.
also the new ver of the par software 34b loads fields backwards, so you have to
turn on field 2 when loading the targas to have them play correctly.
sherwood
sherwood –
Help a little with this >>>new ver of the par software 34b loads fields
backwards<<<.
When have you found this problem to occur? I have a PAR, but (as far as I know)
have not experienced this problem. Maybe I haven't used it under the right
circumstances. . .
Thx
Bob Weil
3dstudio as a default i think uses field 1, the par ver 34b loads the
fields as 1 but its backwards. when i set the par to field order 2 it
loads fine. i'm not the only one experiencing this wierd reversal of
fields on the par. another way to tell is if you see something wierd
when recording fields on the par , copy the animation backward s and
run it… it looks great in reverse but not in forward. wierd<g>.
this happens whether you copy from the harddisk to the par or render
to the par. another thing happened just yesterday when i was
deleteing files on the par with ver 34b it trashed 3 animations giving
corupt data with file sizes of 3,147,000,000 bytes , i wish the drive
was that big but its a 2217a 1.6 gig. i reformated but the field
problem remains. you can work around it but i can't see why they
reversed the field order.
sherwood
I'm getting that corrupt data stuff too. The field reversal thing is sort of
annoying but the trashing of animations is potentially devastating. And its
happened to me a few times.
Ian.
Sherwood:
I had the same problem w/ 1.30b with having to set the FIELDS to "2", even
thought the docs explicitly state they should be "1" for 3DS. I haven't
touched the default field-order switch in the 3DS.SET file, of course.
I haven't tried 1.34 yet.
Dave
well its in 34b , and yes i went back to 30b and found the same thing.
sherwood