CompuServe Thread

#wireframe preview

2 messages in this thread
#143702From: Scott RobertsDec 26, 1994 3:18 PM
My first wish: I need some way to quickly preview the motion of my animations for realistic timing. Color/quality are of little concern as opposed to speed of rendering. Another system I work on (Colorgraphics DP- anybody else out there?) allows you to build a wireframe preview which can run back at 30fps. Its very quick. I don't know much about PC playback technology, but is a real-time preview possible? thanks, scott
#143710From: Yost GroupDec 26, 1994 4:38 PM
You can get locked 30fps timing previews a number of ways in 3DS. – making a flic with every 2nd frame and playing it back at 15fps off of your hard disk (size can be sub-320×200 for speed) – using the fast preview system in r4, which will skip frames to keep up to whatever rate you set. – using Tempo.kxp to get a locked 30fps preview of a box-mode representation of a single selected object. (the Tempo demo that's up here in DL1 will do this fine) – G