CompuServe Thread

Morph-Madness!

24 messages in this thread
#47647From: Black Belt SystemsJan 29, 1992 11:53 PM
If you're into animation, or you just like "flash", go to DL6 of the Amiga Vendor forum and D/L "mph.lzh". This is a 20 frame animation (small – archive is about 50k) which you can view in DPaint. It shows you Imagemaster's new MORPHing capabilities. Black Belt Systems has brought studio-quality, infinite frame, total-control, 24-bit morph capability to the Amiga. Go on… take a look. See one more reason why we say Imagemaster is the power tool you must have if you're into high-color image manipulation. And keep in mind that as fantastic as this looks, it's just a tiny sample of what can be done. Be sure to read the "ReadMe" file; it explains a little bit about the process. –Ben
#47960From: Michael SternbergFeb 2, 1992 8:12 PM
Ben!Barry!Others!- Dualib.lzh is *Fantuckingtastic*!! I *must* run out and buy some more memory for my 2500. Now you're really cooking! Is that technology available on any other platform (i.e. Mac, IBM) that you are aware of? Michael
#47965From: Black Belt SystemsFeb 2, 1992 8:48 PM
Not on the desktop. it isn't – not commercially where we could find out about it, anyway. Thanks for the kind wurdz. :^) We like to think we've got a good product. –Ben
#48028From: Denny Atkin [COMPUTE/AmiFeb 3, 1992 12:51 PM
Ben, Just curious… How long did DualID take to process/render?
#48071From: Black Belt SystemsFeb 3, 1992 8:34 PM
On a 25 mhz 2630 based machine with both caches on, in 24-bit and the spatial resolution you see (160×100), it took about 4 hours for 20 frames. We're working on the code, though, and hope to reduce that considerably. In any case, sine your "other" choice is from Pixar and costs considerably more than Imagemaster, we think it's tolerable. :^) You can do a preview anim, say 80×50 in about 30 minutes on the same class of machine. You can do a single 80×50 frame in 1/20th the time, or about a minute. Note that 20 is a totally arbitrary number… we are using 20 frames in the anims because it seems to be the minimum number, played at 15-30 fps, that look smooth to the eye for some of the more "gross" transforms like the frog. The more frames, the better, of course. –Ben
#48082From: Denny Atkin [COMPUTE/AmiFeb 3, 1992 10:56 PM
That's actually faster than I expected, given the fact that the intermediate frames are also processed in 24-bit. I can't wait to see what somebody does with one of these morphs, a Firecracker, and a single-frame recorder. 🙂
#48090From: Black Belt SystemsFeb 4, 1992 12:08 AM
Denny, I set up a morph tonite and timed it using todays version of the code. At 160×100, over a period of 20 frames on the same setup as before, it ran in 6.6 minutes/frame, which is a considerable improvement. We hope for a bit more tomorrow; the rest of it is completely ready to go, and we're definitely going to be shipping it on Wedensday. :^) I'm just about as interested as you are… I'm no artist, and coming up with these "things" to do is stretching my meager talents in this area to the limit (and maybe past it). The potential here for new scope in animation and art, considering the penetration of the Amiga into video, is huge. These images look marvelous on my GVP PVA (better than they do on the FC24, in fact… slightly lower pixel resolution horizontally, but being deinterlaced makes the image look like it is on stained glass in strong sunlight). I'm really glad the FC24 isn't on my machine anymore.
#48191From: John PendergrassFeb 4, 1992 7:47 PM
One capability you haven't mentioned in your 'morphing' that I'm curious about…. *moving* images. Aside from the actual morphing, one thing that makes the Michael Jackson video so spectacular is that the characters are moving (shaking their heads, turning around, singing, etc) while the morph takes place. Will/could there be the capability in IM to specify 100 'source images' and 100 'target images' and have the morph proceed, while using sequential images? To do this correct *each* individual source/target image should have its own set of controls (ie. mapping features to one another). These controls would change with each image. I do have some concrete suggestions on how to accomplish this, if you're interested. Anyway, I was just curious about this, or if it's already included in the morphing capability?
#48212From: Black Belt SystemsFeb 4, 1992 10:39 PM
Our morphing is fully capable of doing this, no problem at all.
#48246From: John PendergrassFeb 5, 1992 1:03 AM
Wonderful, as usual 🙂 –jp–seattle–
#48184From: Leslie T. BartiromoFeb 4, 1992 6:58 PM
I'm glad Compute reviewed CD Remix. It is the one CDTV title that really interested me however the review really didn't tell me much. How does the remix work? Does it play stored samples from memory or does it redirect the laser to quickly skip and repeat sections of the CD? Why doesn't it save remixes to the memory card? Are the files too big or is this thoughtless programming? Will it work in a Xetec drive hooked up to a "regular" Amiga? Can these remixes be recorded on cassette and if so, how is the quality? I know that space in a consideration in the Amiga section but the only new information I got from the review was that int manual was the size of a CD and the program needs "polish."
#48166From: Marlene Zenker/SYSOPFeb 4, 1992 5:05 PM
Actually, the other "choice" is from SGI, not Pixar….at least the software that was used to make things like the Michael Jackson video.
#48211From: Black Belt SystemsFeb 4, 1992 10:39 PM
In any event, it's not $199.95, is it now? <grin>
#48290From: Nick MurrayFeb 5, 1992 11:29 AM
"In any event, it's not $199.95, is it now? <grin>" Or FREE for HAME folks! <bigger grin> Nick
#48304From: Black Belt SystemsFeb 5, 1992 7:19 PM
It's not free for HAME owners – they paid for it a long time ago as part of what they bought into when they bought the unit. Same thing for someone who bought Imagemaster earlier; we didn't say anything about "morphs", we just said "we'll support the product" (which is the same thing we said to the HAME owners. I will say that our upgrade policy is quite nice. :^) –Ben
#48438From: Nick MurrayFeb 6, 1992 12:49 PM
Yeah thats what I ment pretty much. The upgrade policy is nice. Nick
#48487From: Mike SchillerFeb 6, 1992 8:14 PM
Ben: Speaking of upgrades, was anything ever decided regarding subscription upgrades? (pay now for next 10 major upgrades, or something like that) -Mike Schiller In sunny Fort Lauderdale
#48560From: Black Belt SystemsFeb 7, 1992 12:29 PM
Yes – we've got the paperwork on order, I'll be posting details in vendor (probably) within a week. –Ben
#48637From: Ken WalthewFeb 8, 1992 8:10 AM
Ben, Your upgrade policy is not "nice", it is wonderful. I recently upgraded Imagemaster, and was literally floored by all the extra features you folks added on in the span of a few weeks. Keep up the good work an Black Belt will get a continued share of my paycheck! -Ken
#48721From: Black Belt SystemsFeb 8, 1992 10:41 PM
We'll keep it up – I promise. :^) And thanks! –Ben
#48508From: Jim SakladFeb 6, 1992 10:21 PM
Ben – If I got ImageMaster for use on my plain-jane machine with no 24-bit board or HAM-E, and later got a FireCracker or a GVP IV-24, would I need to get (or profit from getting, in terms of improved performance) a different version of IM? Am I right that there are versions for HAM-E and FC/24 that are distinct from the "all Amigas" version? . . . . . JimDoc
#48562From: Black Belt SystemsFeb 7, 1992 12:29 PM
There are distinct versions, yes. The two that would be of interest to you are Imagemaster (IM) and Imagemaster F/c (IMFC). IM can write to the FC24 using a function-key driven command; in other words, you just press the key and select some options (resolution, etc) and out it goes to the Firecracker 24. IM operates in std Amiga modes for all editing etc of images. IMFC works directly on the FC24 for all editing. It also _requires_ that you run the FC24 using the Impulse-supplied genlock cable. It can render to Amiga mode images easily, but won't work (edit) in those modes. If you get one (Imagemaster, for instance), you can upgrade to the other for 99.95 directly from us, which saves $100 over the purchase of the two products independantly. If you feel the need to upgrade. There is no difference in the quality of the work you can perform between the two versions. –Ben
#47978From: Michael GerardFeb 2, 1992 11:15 PM
I agree! And Ben, thanks for putting the Hanim.anim in showanim format so those of us w/o DPIII can see it. Dynamite stuff. I just showed it to a friend of mine visiting from Moscow (a C programmer… has only been in the US a few days) and he went nuts! regards, Michael
#48072From: Black Belt SystemsFeb 3, 1992 8:34 PM
You're quite welcome. I just had to re-dig up the CRYO utilities for building animations. DPaint III was, shall we say, handy. –Ben