CompuServe Thread

MicroSoft/Softimage

19 messages in this thread
#84008From: Jim [PolyGone Cafe]Feb 15, 1994 5:26 PM
As a 3DStudio and SoftImage user I am interested in AutoDesk's reaction and users reactions to Microsoft's purchase of SoftImage yesterday. What will it mean in the longterm for Intel processor based animation products. Has anyone heard of any plans for Microsoft to price the product at a more competitive level across platforms?
#84082From: Yost GroupFeb 15, 1994 10:50 PM
I can't speak for Autodesk, but I'll give you a synopsis of my reaction. 1. Microsoft stated years ago that they plan to own all aspects of the authoring market for the home consumer "set top" interactive TV business which is going to emerge over the next 5-7 years. This includes all their current offerings, plus video editing, 2D animation, 3D animation, paint, titling, and image processing. 2. MS set up an advanced technology group (they call it the ATC) years ago with that mission… to only work on products that are going to be released in the 1996-> timeframe. This is the "set top" timeframe. They also started licensing HUGE amounts of "content" at this time. 3. MS hired Martin Hash in 1992 to develop the 3D animation part of the ATC's charter. But in 1993 MS let him go (sources say that this is because they saw no future with him). Do you think that their problems with Hash would make them forget about the 3D market? No way! Not Microsoft! 4. So, in mid-1993 MS starts looking around for another company to make a beach-head with in the 3D arena… Now, what other company also does spline-based character animation? (ie, character animation is the key here, since it's very accessible to a wide consumer audience who doesn't really care about architectural visualization or flying logos). The closest company to this spec is SI. (Forget the fact that they paid $120 million for a company that had only $20 in sales last year… Hey! It's Microsoft! That's petty cash for Chairman Bill!) To sum up, what you'll see is that over the next couple of years, there won't be much of a change in the way either MS or SI do business. In that time, they'll be working on products that fit into MS's "set top" strategy. And in early 1996, you'll wake up one morning to see the entire industry start changing… REAL FAST. There ya go, – G PS: We're changing right along with it… That's a personal guarantee from me.
#84095From: S WhiteFeb 15, 1994 11:25 PM
Right on Gary…and we are hanging on to your coattails all the way. The one thing that MS fails to realize is that they can own or buy techie companies (i.e. Fox, etc), but utimately the end product has got to be produced by dedicated and good third parties to be successful. The one flaw in MS personality is a morbid lack of patience. They make up for this in money. You guys keep improving 3DS, and maintain quality of product, you will continue to prosper. The users are the key to any development package. I have never been involved with a segment of the computer industry with more focus on quality and inovation as this.
#84112From: John TissavaryFeb 16, 1994 12:19 AM
Interesting thoughts, Gary. I suspected the settop market as MS's reason for doing something so otherwise out of character. Then again, taking advanced, forward thinking developments and miring them down in miasmic beaurocracy and maketing strategies is not at all out of character for MS <g>. Hopefully SI will continue to help push the envelope of animation/visualization packages.
#84273From: SyndesisFeb 16, 1994 3:30 PM
I think it's important to emphasize the content-generation aspect of this. This merger (better word: swallowing) doesn't necessarily mean that Microsoft will someday produce a 3D program. They want their own 3D software for generating content for these set-top boxes. They want "talking chimps in the GUI." I do find it more interesting to speculate about what kind of 3D program Microsoft might release. It's not inconceivable that they'd want to enter the CAD and/or 3D markets someday. With several structured drawing packages adding 3D components, and several presentation packages getting closer and closer to true 3D rendering of their charts and animations, we're not far from wanting to exchange data between 3D Studio and Excel and Harvard Graphics.
#84287From: Yost GroupFeb 16, 1994 4:42 PM
Content generation is an important part of their strategy, and I expect that future versions of their operating systems to include more and more 3D api's and features. – G
#84307From: SyndesisFeb 16, 1994 5:51 PM
You mean features that the top players will need to ignore and re-write in order to get the speed they want? 🙂 In the latest issue of Computer Reseller News, there's an article that talks about how Microsoft wants to get into the market for point-of-purchase computers, in places like McDonalds. They think those terminals should be running Windows. I kid you not.
#84338From: Yost GroupFeb 16, 1994 7:49 PM
How do you spell megalomani… ? – G
#84470From: SyndesisFeb 17, 1994 8:36 AM
Uhm, 'b i l l g @ m i c r o s o f t . c o m'? 🙂 Actually, there's an interesting "Five days in the life of Bill Gates" article in Forbes ASAP this month. And I assume you've read "Overdrive"?
#84496From: Yost GroupFeb 17, 1994 10:25 AM
Overdrive was very enlightening. Haven't seen the Forbes article. – G
#84464From: Accu-WeatherFeb 17, 1994 7:44 AM
>PS: We're changing right along with it… That's a personal guarantee from me.< Soft who???(G)
#84566From: John N. JordanFeb 17, 1994 3:37 PM
>>3. MS hired Martin Hash in 1992 to develop the 3D animation part of the ATC's charter. But in 1993 MS let him go (sources say that this is because they saw no future with him). Do you think that their problems with Hash would make them forget about the 3D market? No way! Not Microsoft!<< Just to give a counterperspective, I read that Hash left because he didn't really fit in. He commented in 3DA about not really fitting in to the corporate life. From the silly intro that he does on the playmation demo tapes, I can see that. But, don't get me wrong, I'm not trying to defend his image, etc. I read this in 3D Artist's #13 He's even quoted there. Who knows? All that really matters, I guess, is that he's gone, and Bill wants to have a 3D program. Hmm.. Microsoft 3D Studio.. nope! that doesn't sound right. <g> Excuse me, while I go wash out my mouth with soap. <g> JNJ
#84570From: Yost GroupFeb 17, 1994 4:02 PM
According to my sources at MS, that's not what happened. – G
#84938From: John N. JordanFeb 18, 1994 9:40 PM
hmm, ok. SoftImage is a fairly good program..<g> Bill will just have to develop Windows for the SGI.. How about a Magic Windows? Windows Magic, hmm.. sounds like a household good. <g>
#84775From: SyndesisFeb 18, 1994 11:08 AM
Never believe anything anyone says in public when a deal goes sour. 🙂 Or maybe Microsoft wasn't pleased with Hash's technology: maybe it wasn't as novel as he pitched it to be, maybe they didn't like his rendering code, maybe there was a copyright violation… no one knows but the ATC group and Hash, I'm sure.
#84940From: John N. JordanFeb 18, 1994 10:22 PM
yes, you're right, but you know what? I don't really care. (about MS, and Hash) I'm getting 3DS, and that makes me happy. 🙂 The ATC should've tried for Yost.. hmm, or maybe they did.. <g> Mabe Hash will now take the time and polish up what he's got. Mabe that's good for A:M. Enter reply. (/EXIT when done)
#85425From: James Coulter[Mindscape]Feb 21, 1994 4:33 PM
PMJI, but all of this discussion of MS & SI reminds me of something I read on an OS/2 thread somewhere: (The following said in a monotone borg voice) We are Microsoft. OS/2 is irrelevant. Unix is irrelevant. Openness is futile. Prepare to be assimilated. Of course, you could replace the OS/2 and Unix with whatever you want (ie 3DS and maybe Playmation). The humor would still be the same. — James —
#84611From: krazy imagesFeb 17, 1994 7:39 PM
By the time the MS guys have something in their hands, you will have 90% of the market in yours 🙂
#84204From: bruce gorenFeb 16, 1994 11:01 AM
Jim, This merger does NOT mean you are going to see a dirt cheap version of SoftImage 3D Creative Environment running on PC's. Check out the SoftImage Digital Studio running on SGI platforms at NAB, this will give you an idea of BG's vision for what he wants to do on MultiMedia PC's using SoftImage technology in the future. I'd guess we are talking NT on a power PC chip. Bruce