CompuServe Thread

#Item Flags

7 messages in this thread
#85854From: Danny MercurioFeb 23, 1994 9:51 AM
Being all the way up here in Toronto, it takes a little longer for me to get the SDK updates than you folks in the States. Could you guys tell me, have the pxp_change_item Item Flags been enabled yet? Danny… P.S. I like this new forum!
#85877From: Jonas Ruikis [ADESK]Feb 23, 1994 10:39 AM
Danny, << Could you guys tell me, have the pxp_change_item Item Flags been enabled yet? >> I sent you mail showing how to change a mesh object to blue. ItemData idata; // for a mesh object pxp_get_item(1,&idata,status); idata.item.m.color=3; // change to blue pxp_change_item(&idata,status); pxp_erase_item(idata.name); // must erase and redraw pxp_draw_item(idata.name); What do you mean by enabled? jonas[adesk]
#85941From: Danny MercurioFeb 23, 1994 2:07 PM
I'm not referring to changing an object's colours, etc. That stuff works. I'm talking about the the ItemMesh flags. eg. MESH_FROZEN MESH_SELECTED MESH_MATTE, etc. I saw in the documentation that this might be fixed in a point release of 3D Studio. I take it that this is still the case and that it won't be available in the SDK release.
#85947From: Jonas Ruikis [ADESK]Feb 23, 1994 2:20 PM
<< point release vs. IPAS SDK..>> That stuff is in 3ds.exe and can't be fixed in the SDK.
#86022From: Danny MercurioFeb 23, 1994 8:20 PM
Jonas, Gotcha. Thanks, Danny…
#85924From: Jonas Ruikis [ADESK]Feb 23, 1994 12:44 PM
<< item flags.. >> For ItemMesh, the flags don't work due to a bug in 3D Studio, see the note on page 62 of the doc. For ItemCamera, there is only one flag, and it works. I've used it.
#85942From: Danny MercurioFeb 23, 1994 2:08 PM
Thanks Jim, That's pretty much what I figured. Danny…