#Item Flags
7 messages in this thread
Being all the way up here in Toronto, it takes a little longer for me
to get the SDK updates than you folks in the States. Could you guys
tell me, have the pxp_change_item Item Flags been enabled yet?
Danny… P.S. I like this new forum!
Danny,
<< Could you guys tell me, have the pxp_change_item Item Flags been
enabled yet? >>
I sent you mail showing how to change a mesh object to blue.
ItemData idata; // for a mesh object
pxp_get_item(1,&idata,status);
idata.item.m.color=3; // change to blue
pxp_change_item(&idata,status);
pxp_erase_item(idata.name); // must erase and redraw
pxp_draw_item(idata.name);
What do you mean by enabled?
jonas[adesk]
I'm not referring to changing an object's colours, etc. That stuff
works. I'm talking about the the ItemMesh flags.
eg. MESH_FROZEN
MESH_SELECTED
MESH_MATTE, etc.
I saw in the documentation that this might be fixed in a point release
of 3D Studio. I take it that this is still the case and that it won't
be available in the SDK release.
<< point release vs. IPAS SDK..>>
That stuff is in 3ds.exe and can't be fixed in the SDK.
Jonas,
Gotcha. Thanks,
Danny…
<< item flags.. >>
For ItemMesh, the flags don't work due to a bug in 3D Studio, see the
note on page 62 of the doc. For ItemCamera, there is only one flag,
and it works. I've used it.
Thanks Jim,
That's pretty much what I figured.
Danny…