CompuServe Thread

#Info for PPC users

18 messages in this thread
#3363From: Charles KoehlJan 22, 1995 1:52 PM
Which PPC(s) do you use with A:M? I use it with a 8100/100AV and a P90 with a Number 9 video card and 32M RAM (if that matters for rendering) The 8100/100AV isn't ANY faster than the Quadra 800 at work, but the P90 is anywhere from 5 to 30 times faster depending on the complexity of the rendering job (transparency etc.) Luckily I use the 8100/100AV for more than 3D (Director, COSA, Premiere). Do you think it might be the 8100/100AV's display card that's slowing things down? I know it's not the nuBus BART problem because a couple of Apple sysops told me that's fixed in the 8100/100 and 8100/110. But that still doesn't make me happy about buying the 8100/100AV.
#3443From: Jim JonahJan 24, 1995 9:25 AM
Charles, Try rendering the clam.cho at 640 x 480 targa, no optimized color, no show screen. On my PMac 8100/100 non-av 32 megs ram using the PDS Video Card (w/ the 2 meg upgrade) to drive a 21" NEC Monitor, this file rendered in 1:05 compared to 2:10 (about) on the 8100/80. The PMac is about 3 to 4 times faster than my 486-66 compaq. Don't run other apps, turn off appletalk, and any other unnecessary inits, etc… Let me know the timing you get on the Clam.cho! I hope this helps, Jim JOnah
#3445From: Charles KoehlJan 24, 1995 10:24 AM
Thanks for the benchmark instructions. I'll try it tomorrow night. What's a PDS video card? If you have more than one video card installed in a system, does the Mac slow down to the slowest card speed even if you aren't displaying video from it?
#3476From: Jim JonahJan 24, 1995 10:54 PM
Charles, The non-AV Pmacs have a High Performance Video display card in the PDS (processor direct slot). This card comes with 2megs of VRAM which can be upgraded to 4 megs for about $135 to drive a 21" monitor at millions of colors. The card is AS FAST as a thunder II GX (at least to me, visually). Thus saving me from $1500. My impression would be that the display card shouldn't affect rendering, IF you do not display the window while rendering! (Steve, is this true?). Various versions of A:M have had problems with Picts. What format are your image/transparency maps in? Try changing them to Targa files, or PCX, and see if this makes a difference. I hope this helps! Jim Jonah
#3489From: Charles KoehlJan 25, 1995 10:13 AM
<< Various versions of A:M have had problems with Picts. What format are your image/transparency maps in? Try changing them to Targa files, or PCX, and see if this makes a difference.>> I've been using Picts and getting artifacts resembling tears (the image map appears torn). I'll try converting to targa in Photoshop or Debab. Thanks for the advice.
#3515From: Jim JonahJan 25, 1995 9:31 PM
Charles, What object is your Map applied to? Some of the primitives on CIS don't render correctly when maps are applied to them! (I keep meaning to upload some of mine <G>). The cube with an X though it doesn't work right on the X side, and the circle has problems also. If you are using these, I can tell you how I drew mine, if you wish. Jim Jonah
#3528From: Charles KoehlJan 26, 1995 1:03 AM
<< Charles, What object is your Map applied to? Some of the primitives on CIS don't render correctly when maps are applied to them! (I keep meaning to upload some of mine <G>). >> I'm applying them to a model of a key on an ADB keyboard. What do you mean by "CIS" above — CompuServe primitives?
#3591From: Jim JonahJan 29, 1995 12:00 AM
Charles, Yes, there are some primitives posted here. Jim
#3509From: Steve/HASH, Inc.Jan 25, 1995 6:33 PM
You are correct that a video cards performance should not affect rendering speed… also you can choose to turn off the rendering display window, then there is no output to the video screen at all… Steve, Hash Inc.
#3518From: Jim JonahJan 25, 1995 9:31 PM
Steve, I always turn off the rendering display when rendering ;). Can Ken add a feature on to not allow background events (users controllable of course) while rendering, on the Pmac version? Please? There would then be no wasted CPU cycles. Usually when I'm rendering, that is the only thing that the machine is doing and every little bit would help! Also, can the Windows renderer be changed to allow the user to change the default settings when rendering on a machine without a dongle. My work group at work runs 24 hours a day, and it is alot easier to walk someone through setting up the next animation to render, over the phone, using the Windows Renderer, than the DOS render24. AND, while your at it, how about batch rendering, have the renderer read/write to a text file a list of .chos to render. Thanks (<G> with sugar on top!) Jim Jonah Oh yeah, there was a discussion in another venders forum (in Anvena, I don't remember how) about simulating radiosity and having control over blurring reflections, if you get a chance check it out, it sounds very interesting! Thanks!
#3548From: Elsby LittlewoodJan 26, 1995 5:18 PM
Jim, Something you said earlier about rendering speed & cards/video. I have a NEC 4FG monitor on my PMAC 7100 & I also have the 24xp card installed. I used to have it on a IIvx & simply transferred it to the 7100 when I made the change. It works fine re colour depth, resolution & support here in UK said if it works don't mess with it when I asked about Pmac drivers. (Not actually very helpful at the time). As I said its fine but are you saying it would be slowing the Mac down. I should take the card out & connect to the 7100's video? I am not a great one for hardware 🙂 Elsby
#3592From: Jim JonahJan 29, 1995 12:00 AM
Elsby, >> As I said its fine but are you saying it would be slowing the Mac down. I should take the card out & connect to the 7100's video? << No, the video card won't (shouldn't?) slow down the Mac, per se, UNLESS, what you are doing depends upon screen redraw. A:M is great in that respect. When working in sculpture, A:M's interuptable screen redraw makes most things "seem" like real-time. BUT, if you are rendering and you leave "show display" on, then the speed of you video card can slow down the rendering. I always turn off the "show display" command, only occasionally turning it on just to check the image. This may have been what I was referring to, or I may have been claiming that, for me, using the PMacs PDS video card (with 4megs VRAM) seems about as fast as the Thunder II GX cards we have at work. Again, the speed of the screen redraw only slows down the computer (Mac or PC) when the next operation depends upon the screen redraw to be finished. Did I clear that up? I hope <G>. Jim
#3598From: Elsby LittlewoodJan 29, 1995 2:35 AM
Jim, Completely clear, thanks 🙂 Now that some time has passed though, I think it won't do any harm to go visit the Radius people & see what the situation is. I'll also give it a checkout with Povray as I have some samples with times for different machines. When I first tried that, I was bowled over with the 7100's speed. Thanks again, Elsby
#3523From: Charles KoehlJan 25, 1995 11:37 PM
<< Charles, Try rendering the clam.cho at 640 x 480 targa, no optimized color, no show screen. On my PMac –8100/100 non-av 32 megs ram using the PDS Video Card (w/ the 2 meg upgrade) to drive a 21" NEC Monitor, this file rendered in 1:05 compared to 2:10 (about) on the 8100/80. The PMac is about 3 to 4 times faster than my 486-66 compaq. Don't run other apps, turn off appletalk, and any other unnecessary inits, etc… Let me know the timing you get on the Clam.cho! I hope this helps, Jim JOnah>> Just rendered the first frame of the above on my PMac 8100/100 AV 32megs ram. The first frame took 1:09. Will try the same on the P90 at work on Monday. Did you mean all 30 frames renders in 1:05 on your PMac? 😮 (facial equivalent of surprise)
#3593From: Jim JonahJan 29, 1995 12:00 AM
Charles, >> Did you mean all 30 frames renders in 1:05 on your PMac? 😮 << That would be nice <G>! No, just the first frame. It seems that you are in the ballpark. I noticed that as my hard drive fills up (gets defragmented) the rendering has slowed down to 1:07 for the first frame. It's amazing how little things add up to slow down the computer. Jim
#3655From: Charles KoehlJan 30, 1995 10:07 PM
I've got some more benchmarks for you. I rendered the first frame of the clam.cho, no show video, fixed palette, on a Pentium 90 with 32M RAM and a Number 9 video card (From now on I'm going to ignore the video card as a speed factor given the recent discussion.) Anyway, it took 28 seconds (compared to the PowerMac 8100/100 AV's time of 1:07.) I then rendered the first frame of Coca-Cola bottle animation I made for the new Coca-Cola screensavers (available on CompuServe, AOL, eWorld and UMichigan's ftp site) on both platforms. The bottle has transparency, bump mapping, a decal and about 8 lights of different types. It has 5 segments. PowerMac 8100/100 AV's time: 18:39 Pentium 90's time: 0:57. Yes. That's 57 seconds compared to over 18 minutes. Yikes.
#3689From: Jim JonahJan 31, 1995 7:30 PM
Charles, What files formats were you using both for saving AND importantly, for your maps? Were your maps 24-bit? (Steve, are your PC programmers using assembly were Ken isn't on the Mac? This is a huge time difference, not in line with all published specs on Mac/PC performance.) thanks, Jim Jonah
#3696From: Charles KoehlFeb 1, 1995 1:49 AM
re: the Coke Bottle rendering times for one frame (0:57 for P90, 18:39 for PMac8100/100AV) > What files formats were you using both for saving AND importantly, for your maps? Were your maps 24-bit? The bump map for the coke bottle is an 8 bit grayscale Pict. I can't tell what bit-depth the label decal is, but it's a Targa. The decal is only a small portion of the image, in the center, and the slowness of the rendering on the PMac persists for the entire height of the bottle (rendered in upright position.) The P90 was rendering a .fli file at fixed palette, no show screen. The PMac was rendering a Targa file, no show screen. The PMac render was uniformly slower all the way through.