CompuServe Thread

#What is OpenGL

12 messages in this thread
#2641From: Michael S. FlynnDec 27, 1994 8:33 PM
Can someone give me a quick explanation of what OpenGL is? I read something awhile ago, and it seemed to be a way to bring mainframe apps to the PC. Michael S. Flynn
#2645From: dennis coadyDec 27, 1994 11:16 PM
Michael, Without getting into too much detail. OpenGL (Open Graphics Language) is a standard interface designed by Silicon Graphics. It is a composite of an abstracted API (Application Programming Interface) set of "routines" that employ high performance graphics algorithms for (3d and 2d rendering). An application can benefit from OpenGL by using the routines that have already been optimize for graphic renderings. In my opinion, the most powerful feature of OpenGL will be the ability to farm out the routines to hardware accelerator cards rather than use the standard OpenGL library.The hardware accelerator's can perform the renderings at speeds many times greater than the main CPU (which of course leaves the CPU free to conduct other tasks). In a nutshell….. EMK
#2646From: Michael S. FlynnDec 28, 1994 1:31 AM
Erik, Thanks for the explanation. Michael S. Flynn
#2649From: Pawel BodytkoDec 28, 1994 9:04 AM
Erik, >>>The hardware accelerator's can perform the renderings at speeds many times greater than the main CPU (which of course leaves the CPU free to conduct other tasks). Are any of those on the market (who makes them)? Would they work with our PCs or Macs? What kind of money do they cost? Pawel
#2657From: dennis coadyDec 28, 1994 6:52 PM
The only company that I know of is Evans And Sutherland. They are developing one that will plug into the PCI slot. Maybe the boys at Hash could step in and give us some insight. EMK
#2715From: Steve/HASH, Inc.Dec 30, 1994 1:46 PM
This is going to be the year for Rendering accelerators…. right now the only one I know of that has a rendering accelerator chip is Matrox Impressions + It's a GREAT video card…. 64 bit, motion video acceleration, etc. plus it's OpenGL compliant…. not alot of apps take advantage of OpenGL yet though… There is going to be a whole slew of them coming out in '95 based on the Glint chip by 3D Labs among them will be cards by S3, STB, Media Labs, Omnicomp (3Demon), HP, SGS Thompson, ATI and Kubota Graphics. Steve, Hash Inc.
#2716From: Steve/HASH, Inc.Dec 30, 1994 1:49 PM
BTW The Matrox Impressions Plus is shipping now in PCI, VLB, and ISA versions…. 4MB boards are about $750.00, 2MB versions are around $400.00… Use GO: MATROX for all the details… Steve,Hash Inc. BTW in case you hadn't guessed, we're pretty happy with this graphics accelerator!
#2727From: Mark ClarksonDec 30, 1994 5:17 PM
I believe that Matrox has one or more new cards out for the PC that support OpenGL. (The Matrox Impression??) ..mark
#2730From: Pawel BodytkoDec 30, 1994 6:11 PM
>>>I believe that Matrox has one or more new cards out for the PC that support OpenGL. Mark, Thanks for the info! And as ususal I had to buy something else… ;< (bad chice again!) I just got Dimond's Viper ProVideo that in adition to 1024×1268 in 24 bit claims to play MPEG video at 30 fps. (the driver wasn't there yet, so I can't confirm if it really does) Well… On the bright side though, if the OpenGL is only for the preview rendering than there isn't much to cry about… Pawel
#2741From: dennis coadyDec 31, 1994 12:08 PM
Pawel, What specifically are you addressing when you say that the OpenGL only applies to preview rendering? EMK
#2760From: Pawel BodytkoJan 1, 1995 8:17 PM
>>>>What specifically are you addressing when you say that the OpenGL only applies to preview rendering? Erik, All I know is what Steve wrote about it. Here is his message: >>>>No news yet on how the OpenGL accelerators will improve the performance of our software… they are more geared for polygonal rendering forms so at this time the only thing that will really be improved will be the new gouraud shading option for preview rendering (oops! that's still a secret) darned near real time preview rendering!<<<< Pawel
#2821From: Mark ClarksonJan 4, 1995 5:25 AM
>(the driver wasn't there yet, so I can't confirm if it really does)< Don't get me started about Diamond and drivers! ..mark