CompuServe Thread

#Transformers

17 messages in this thread
#2650From: Michael S. FlynnDec 28, 1994 9:47 AM
Does anyone else watch the Transformers? If you do, am I being too critical of what seems to be an absolutely pointless use of computer animation? The show itself appears to be done with traditional animation methods, and none too well at that, but they use a number of different computer generated cutscenes in what I find a very irratating manner. It seems like 1/3 of the show is taken up by meaningless cutscenes that serve no purpose other than to show off some very basic animation skills that are used in a manner that just screams "Look, we have a computer but we don't know what to do with it!" I find it very distracting to be watching an action scene that employs one or more of these cutscenes just to pan from one character to another in the middle of the action. They seem to be using it for no reason other than that some computer animation is the "in" thing to do. For me, that's no reason. Michael S. Flynn
#2653From: Jim JonahDec 28, 1994 1:14 PM
Michael, What network/channel is showing Transformers? Have you seen Reboot? What do you think of that show (ABC Saturday Mornings in Michigan)? Jim
#2661From: Michael S. FlynnDec 28, 1994 10:03 PM
Jim, Transformers is shown on one of the local Portalnd area networks. For your area, I would check whatever channel shows stuff like Exo Squad, Conan, and the Disney afternoon shows. Yes, I've seen Reboot a couple of times now. For what they are doing, its pretty well done although the stories suck. They pay a lot of attention to facial expressions which is nice. And although I would like to see a little more detail, they really aren't lacking any either. My biggest gripe would be the lack of shadows. Even a lot of the stuff in the Mind's Eye and Computer Animation Festival videos forego shadows in favor of rendering speed. One of the biggest complaints that I here from people who aren't into computers or computer animation, is that the art loks "too computerized". I think the lack of shadows does more to add to that effect than anything else. Michael S. Flynn
#2695From: KEVIN SANDERSONDec 30, 1994 1:35 AM
Michael, I agree that it's a waste to just throw in computer animation for the heck of it. And on your last comment about people who think computer animation looks too "computery". Lack of shadows is one item to point out, but that's also a factor of bad lighting. The more cinematic approach would be to use lighting to accent the scenes and characters. Better lighting is something I find many computer animations crying out for. Many are way too bright. The colors are also too bright. More "life-like" characters would help matters immensely, too. Many of these animations have chrome "beings". The quicker we can get to better skin textures, the better off we'll be with reactions. Of course, many of the animations alluded to are 2 – 3 years old, so it would kind of be expected that the knowledge then didn't allow for what can be done now. I also wonder about the conversion to video and 30 frames per second. Maybe that looks too electronic. I'd love to experiment with a film recorder. Anybody lurking out there tried that? I know it's not cheap, but I'd like to hear what some veterans have to say. Slide 4000 line film recorders are now around 6-Grand. Do motion picture film recorders run much more…and can you rent 'em? I also think less technology in the animations would get rid of some of that "computery" feel. More realistic settings can be done. We don't really need tons of sparks, chrome fighting robots, etc. There's some neat stuff on some of the Computer Animation Festival and Mind's Eye video that could be pointed out as good to emulate… "Locomotion" comes to mind…and "Rod's Head" and "Balls & Blocks" on the new Hash demo tape come to mind. "ReBoot" has proven that "life- like" human characters can be done (neglecting the blue and green skin -but what the hey, they are pioneers!), I'd personally like to see more in that direction. The reaction I get from regular folks when they see those I just mentioned is one of amazement and comments about how life-like they are…and "How could a computer do that? Are you sure it's not real?!" Kevin
#2729From: Pawel BodytkoDec 30, 1994 6:10 PM
>>>"ReBoot" has proven that "life-like" human characters can be done (neglecting the blue and green skin -but what the hey, they are pioneers!), But isn't ReBoot a video game pretending to be a cartoon?… <G>
#2736From: KEVIN SANDERSONDec 31, 1994 12:27 AM
It does seem like it is a video game…especially every second half!<g>
#2702From: Jim JonahDec 30, 1994 10:24 AM
Michael, I agree that shadows would help Reboot from looking too computerish, also (as my wife pointed out), so would some depth of field ("everything is in focus…") and even some haze in the distance. Of course, we know this would have killed their making the deadlines for the first season! Kevin is right, though, if Reboot just had a larger contrast of lighting (darker in the distance, etc..) that would also help out. BUT compare it to Free Willy, the show that airs before Reboot. There only major difference in look (other than hand drawn vs. computer) is shadows, Free Willy is pretty flat as far as depth of field, etc.. But that didn't seem to both my wife that much! It seems that the computer generated stuff gets a more critical eye than the hand drawn stuff! (figures <G>!) Jim
#2737From: KEVIN SANDERSONDec 31, 1994 12:27 AM
It's that old "vested interest" stuff, Jim! Be careful! <g>
#2669From: Grady WDec 29, 1994 1:02 AM
>> Does anyone else watch the Transformers? If you do, am I being too critical >>of what seems to be an absolutely pointless use of computer animation? The >>show itself appears to be done with traditional animation methods, and none too >>well at that, but they use a number of different computer generated cutscenes in >>what I find a very irratating manner. It seems like 1/3 of the show is taken up by >>meaningless cutscenes that serve no purpose other than to show off some very >>basic animation skills that are used in a manner that just screams "Look, we >>have a computer but we don't know what to do with it!" >> I find it very distracting to be watching an action scene that employs one or >>more of these cutscenes just to pan from one character to another in the middle >>of the action. They seem to be using it for no reason other than that some >>computer animation is the "in" thing to do. For me, that's no reason. >> >> Michael S. Flynn Finally, I have found someone who recognizes that the cut scenes in the "new" transformers are rather annoying, and do nothing for the show… If they were to do it full animation, like a few transformer commercial I have seen… I would be willing to watch… I get the feeling they used the computer animation in order to back-up the "generation two" theme… Wasted I think… GowIII
#2679From: Bruce Herzog, M.D.Dec 29, 1994 1:38 PM
Grady, What's the purpose of quoting an entire message…it reformats horribly and just a line or two will suffice to remind one of what he said in replying… just my 0.02 cents Bruce
#2694From: Robb CanfieldDec 30, 1994 12:39 AM
I think the animation used in the Transformers is simply to stretch a 10 animation to 20-30 minutes. I find it VERY annoying. – Robb Canfield, Written 29-Dec-1994 @ 22:36:34 Using: Windows NavCIS PRO 1.25
#2671From: Chris DukeDec 29, 1994 2:14 AM
Michael, I haven't seen the Transformer cutscenes that you referred to in your message, but I do agree with your opinion about the pointless use of computer animation. No matter how offensive the Transformer example may be, I doubt that it could be as bad as what I see on local TV these days. It would be impossible to count all of the nasty looking flying logos that whirl around on my television. But the worst use of computer animation I have seen to date belongs to a local ambulance chaser that shows unrelated 3-D animation of furniture, plants, and dinosaurs while trying to get business from auto accident victims. Unfortunately this trend will probably get worse, so buckle your seat belts. Chris
#3139From: LEXICOR SOFTWAREJan 13, 1995 12:20 AM
Flynn, Thats dead wrong, what you arte seeing is close to 80% computer generated. because it is using a look of the more traditional animation don't be fooled, It is very intensive computer useage at it's best. Every thing need not look photo real. Be textured or look plastic to be computer generated or computer rendered. 🙂 Just thought I comment….hope you don't mind. Lee
#3188From: Michael S. FlynnJan 14, 1995 1:44 AM
Lee, I don't have a problem with the way it looks except for the fact that it is lacking in any real detail, but that is true of almost all of the shows. The stupidly pointless scene transitions show that the story sucks so bad that they have to take up quantities of time with essentially boring imagry to constanly distract the viewer so they don't spend too much time saying "This really sucks!". At least that's how I feel when I watch it. Michael S. Flynn
#3200From: LEXICOR SOFTWAREJan 14, 1995 4:21 PM
MSF, Interesting…. You must agree that any visualy serquenced story has several basic elements, story, meter, visual impact, sound. Of thoses inso far as this forum is con', is the visual impact in so far as AM is or might be involved. You could if you wanted do 2D animations with AM just as easily as 3D. it depends on how you approach the project at hand. I love japanese animations, so much so that on my last business trip to Japan I spent most of my free time hunting down animations to add to my current collection. The visual impact is what I look for not story, why? because bt watching over and over again, often frame by frame I learn more about my chosen craft. I think that the value in watching many animated and/or computer animations is adding to one's own store of information. Even duplication of such work (Copying) can teach you a lot about the technique used by the original author. This includes solving problems in lighting, reflections, material simulations etc….and so on. Lee
#3286From: Grady WJan 18, 1995 10:01 PM
Lee, The stupidly pointless scene transitions show that the story sucks so bad that they have to take up quantities of time with essentially boring imagry to constanly distract the viewer so they don't spend too much time saying "This really sucks!". At least that's how I feel when I watch it. Michael S. Flynn They have taken the original Transformers and added the transitions to pudh the "generation 2" theme… I think it is stupid… The storys didn't suck when I watched it when I was younger… but I is a cartoon… I beleve the transitons are more distracting than anything… My cousins don't like them… GowIII
#3292From: LEXICOR SOFTWAREJan 19, 1995 4:52 AM
Grady, You know I never or at least rearly watch these things for the story, mostly I look at them gor the way in which the actual images impact me, I am constantly looking for how the artist/s solved various visual problems. So far I havent gotten far enough into AM to do any animation at all. I hope that will change soon. BTW if you happen to see "Circle of Death" you will see many 3D models I did for that animation using the Atari system. I have my own copy and have been told that occasionally it is seen here in the states? I am courious, what sort of work are you doing with AM? How long have you been using it, do you have the Video training tapes? Lee