#Splines vs. Polys
4 messages in this thread
Grady,
I plan on uploading my objects into the Hash library, unless Steve wants
set up an area just for objects and motions. I wouldn't worry too much about
the skill level used for creating stuff. It's sort of like playing Gin Rummy.
You can toss out a card, but you never know who has a need for it. Take the
Revolving Sogn anim that I uploaded. The concept itself is not very innovative,
but the way I created it is. AM itself is not designed to do an anim like that,
but there is a way if you understand (or in my case, guess) how the application
works. If you were to look at it, you would say, oh, all you have to do is this
or that, but for most users, the first idea or two they might come up with to
create something similar probably would not work. The point is, is that I think
I found a way to create some objects that are not possible with the normal use
of AM, but I don't know if anyone else has stumbled unto it, so I uploaded it
in case anyone looks at it and says, hey, I tried to do something like that but
couldn't figure it out.
Michael S. Flynn
Well… I uploaded some textures.. I guess you can call them colors…
Approximately 115 colors for animation master, a few grays and some odd
colors… when they are posted, you might want to take a look at them… also I
saw your Tie Fighter images from AOL… they are *nice*, you should upload them
here… I see where you needed booleen operations.. <g>
Grady III
Unfortunately, the only file are we have to work with is the one… I'd love it
if you guys would start uploading!
Steve, Hash Inc.
>Unfortunately, the only file are we have to work with is the one… I'd love
it if you >guys would start uploading!
> Steve, Hash Inc.
I have already uploaded some materials… and I am working on some more… I'm
am also in the process of uploading some figures, segments…
Grady III