CompuServe Thread

#Aura-LenZFX

7 messages in this thread
#152418From: Jim CliffordFeb 11, 1995 11:41 AM
Hi Dave, I tried your suggestion about the alpha mask of the object used in the aura slot-normal mask to apply aura to an object that is in close procimity to another object. I use normal mask ,edge and render with alpha on, but I still get the jaggies around the object. Any suggestions? Thanks, JC
#152453From: Aaron W. OstlerFeb 11, 1995 5:19 PM
Try using alpha mask, edge instead of normal mask. And if that doesn't give you the look you're after, then try turning the turbo option off. BTW, check out p 22 of the latest Computer Gaming World for a picture that was created using 3DS and Lenzfx. You'll have to excuse the blatant promotion but it looked so good that I just couldn't resist 🙂
#152469From: Jim CliffordFeb 11, 1995 8:16 PM
Hi Aaron, I'll give the tips a try, and run out and buy the mag ! 🙂
#152482From: John EllisFeb 11, 1995 9:06 PM
You didn't ask for this, well not directly anyway <g>, but FWIW I would much rather seem "blantant" promotion of a product by citing revelvant examples than debates on pricing and whether or not a product has a dongle. Low key of course. (ooh bad pun <G>)
#152502From: Jim CliffordFeb 11, 1995 11:25 PM
Hi again Aaron, I tried both options but neither one panned out. If you want to try it, its the adblock in the tutorial and I'm trying to do the chisel. I'm in 800×600 res. It almost seems like the alpha in the mask & the alpha in the video post render cancel each other out. Most odd.
#152598From: Aaron W. OstlerFeb 12, 1995 1:35 PM
Can you upload a project file along with the LenZFX .lzf file to me for your effect. I'll be able to get a better picture of what you're doing if I can take a look at those. Aaron
#152636From: Jim CliffordFeb 12, 1995 5:04 PM
Hi Aaron, I uploaded the project file to the mesh/project library under the name adblock.zip. It's my first upload so I hope it goes ok. JC