#vue files,farlap-mem.
4 messages in this thread
Hi all could someone give me some pointers on using vue files? whais one to put
on the command line to use them . It's not clear to me and I have tryed from
time to time use them with no luck. and if you do render from the command line
dose the farlap reset the mem. after each rendor ??? Thanks Ben Barron
Hi Ben,
<< .vue..>>
Is described on pgs 2-12 and 8-120 of the 3DS Ref. Manual and also in the
Advanced Users Guide.
Also, when executing 3ds from the command line, each execution of "3ds render"
will reset the created swap file.
jonas[adesk]
Thanks Jonas why don't the .vus files get more play as you say thay
reset ihe mem. for each render and thus solve one of the big problems
with rendering in 3ds ? how does render time compair ?? Ben
Hi Ben,
<< why don't the .vus files get more play as you say thay reset ihe mem. for
each render and thus solve one of the big problems with rendering in 3ds ? how
does render time compair ?? >>
I prefer to use network rendering with machines that have enough RAM to prevent
swap file creation. The network rendering environment is the most productive
for me.
You'll have to run some benchmarks of your own. I do not have any data
regarding this to share.