CompuServe Thread

#motion template?

10 messages in this thread
#155244From: Mei-Tien HsingFeb 23, 1995 2:04 PM
Is there a way in 3dsr4 to apply different objects for the same motion setup without recreating the animation( motion) again for similar objects? Say change a man walking to a woman walking? I don't know what is the best approach to this, or if it possible without possibly scripting?
#155253From: Jonas Ruikis [ADESK]Feb 23, 1995 2:27 PM
Hi Mei-Tien, << I don't know what is the best approach to this, or if it possible without possibly scripting? >> You don't have to do the scripting just use the scripts that are included with R4. Use NodeHold and then NodeFetch, it should do exacly what you are looking for. jonas[adesk]
#155261From: Paul Sanford [LVL5]Feb 23, 1995 3:22 PM
Jonas, Wouldn't object/tracks/copy work in many instances? I'm scriptaphobic for the time being. <g> Paul S.
#155273From: Jonas Ruikis [ADESK]Feb 23, 1995 4:10 PM
Hi Paul, << I'm scriptaphobic for the time being. <g> >> No scriptaphobia here.. I'm hyper-script-attracted for the time being! ;-] jonas[adesk]
#155415From: Mei-Tien HsingFeb 24, 1995 6:19 AM
Jonas, That is great! I will look it up. Thanks. Mei-Tien
#155265From: Yost GroupFeb 23, 1995 3:28 PM
In addition to what Jonas said, you should read up on the File Insert option in the keyframer. – G PS: It's in the Tracks command branch.
#155416From: Mei-Tien HsingFeb 24, 1995 6:29 AM
I thought the "file insert" is to add animtion to another animation like the bird walk example in the tutorial. Are you saying there is a way just to import a .3ds file with different objects but using the same names to achieve what I was looking for? Worth looking into. Am I on the right track? Thanks. Mei-Tien
#155429From: Jonas Ruikis [ADESK]Feb 24, 1995 9:12 AM
Hi Mei-Tien, <<Worth looking into. Am I on the right track?..>> Sure.. See pg 8-70 in the Ref. Man. jonas[adesk]
#155615From: Mei-Tien HsingFeb 25, 1995 7:07 AM
Jonas, Thanks a lot, I find it. I guess there are still a lot of features of 3DS that I have not mastered yet, amazing.
#155629From: Jonas Ruikis [ADESK]Feb 25, 1995 10:43 AM
Hi Mei-Tein, << I guess there are still a lot of features of 3DS that I have not mastered yet, amazing. >> You bet! It sure is feature rich, and with the every growing number of Plug-Ins, and scripts, there are always *new* features/techniques to learn too… jonas[adesk]